Huhu,
ich habe ein paar meiner Objecte eine andere Textur verpasst - zumindest wollte ich es.
Aber irgendwie scheint dies nicht zu klappen, habe mir das Tutorial von Rocky angeschaut, aber funktioniert trotzdem nicht. Hier gebe ich euch mal einen kleinen Codeschnipsel:
gras[0] = CreateObject(3095,-2101.6000977,-85.8000031,33.7999992,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (1)
gras[1] = CreateObject(3095,-2110.6000977,-85.8000031,33.7999992,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (2)
gras[2] = CreateObject(3095,-2101.6000977,-94.8000031,33.7999992,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (3)
gras[3] = CreateObject(3095,-2110.5996094,-94.7998047,33.7999992,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (4)
jet[0] = CreateObject(3095,-2190.3000488,-206.1999969,34.2999992,180.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (5)
jet[1] = CreateObject(3095,-2190.3000488,-215.1999969,34.2999992,179.9945068,0.0000000,0.0000000); //object(a51_jetdoor) (6)
jet[2] = CreateObject(3095,-2190.3000488,-224.1999969,34.2999992,179.9945068,0.0000000,0.0000000); //object(a51_jetdoor) (7)
jet[3] = CreateObject(3095,-2190.3000488,-233.1999969,34.2999992,179.9945068,0.0000000,0.0000000); //object(a51_jetdoor) (8)
SetObjectMaterial(gras[0], 0, 10407, "sam_camo", "golf_grassrock", 0);
SetObjectMaterial(gras[1], 0, 10407, "sam_camo", "golf_grassrock", 0);
SetObjectMaterial(gras[2], 0, 10407, "sam_camo", "golf_grassrock", 0);
SetObjectMaterial(gras[3], 0, 10407, "sam_camo", "golf_grassrock", 0);
SetObjectMaterial(jet[0], 0, 11013, "bonyrd_skin2", "ws_sandstone1", 0);
SetObjectMaterial(jet[1], 0, 11013, "bonyrd_skin2", "ws_sandstone1", 0);
SetObjectMaterial(jet[2], 0, 11013, "bonyrd_skin2", "ws_sandstone1", 0);
SetObjectMaterial(jet[3], 0, 11013, "bonyrd_skin2", "ws_sandstone1", 0);
Weiss jemand, was daran vielleicht falsch sein könnte ?