Hallo Leute habe die Warnings schon lange und sie nerven richtig aber was ist falsch
Der Befehl und der Warning ist beim Timer
	if(strcmp(cmdtext,"/zoll",true)==0)
	{
			if(IsPlayerInRangeOfPoint(playerid,10,1722.1999512,506.2000122,28.8999996) || IsPlayerInRangeOfPoint(playerid,10,1696.6999512,423.2999878,30.7000008))
			{
				MoveObject(zoll1[0],1722.1999512,506.2000122,28.8999996-10,5);
				MoveObject(zoll1[1],1726.0000000,504.8999939,29.0000000-10,5);
				MoveObject(zoll2[2],1696.6999512,423.2999878,30.7000008-10,5);
				MoveObject(zoll2[3],1689.0000000,426.2000122,30.7000008-10,5);
				SetTimer("zolltimer",5000,0);
				return 1;
			}
		return 1;
	}
public zolltimer()
{
	new playerid;
	if(IsPlayerInRangeOfPoint(playerid,10,1722.1999512,506.2000122,28.8999996) || IsPlayerInRangeOfPoint(playerid,10,1696.6999512,423.2999878,30.7000008))
	{
		MoveObject(zoll1[0],1722.1999512,506.2000122,28.8999996-10,5);
		MoveObject(zoll1[1],1726.0000000,504.8999939,29.0000000-10,5);
		MoveObject(zoll2[2],1696.6999512,423.2999878,30.7000008-10,5);
		MoveObject(zoll2[3],1689.0000000,426.2000122,30.7000008-10,5);
		return 1;
	}
	return 1;
}
Der dazugehörige Warning
C:\Users\Andreas\Desktop\samp\sampserver\gamemodes\test.pwn(526) : warning 235: public function lacks forward declaration (symbol "zolltimer")
und bei den Skins ist auch ein Warning
 (einmal beim laden)
	if(dini_IntSet(Spielerdatei,"Skin")>=0)//hier
	{
	    switch(GetPVarInt(playerid,"Fraktion"))
		{
		    case 0:{}
		    case 1:{SetPlayerPos(playerid,lspdspawn);}
		    case 2:{SetPlayerPos(playerid,armyspawn);}
		    case 3:{SetPlayerPos(playerid,fbispawn);}
		    case 4:{SetPlayerPos(playerid,vagosspawn);}
		}
	}
 	if(dini_IntSet(Spielerdatei,"Skin",0))
 	{
		SetPlayerPos(playerid,1714.6899,-1887.3751,13.5666);
		SetPlayerFacingAngle(playerid,352.5145);
		SetPlayerCameraPos(playerid,1715.5356,-1880.0370,13.5664);
		SetPlayerCameraLookAt(playerid,1714.6899,-1887.3751,13.5666);
	}
der Warining dazu C:\Users\Andreas\Desktop\samp\sampserver\gamemodes\test.pwn(558) : warning 202: number of arguments does not match definition
und bei den skin ausgaben
da 
 	if(dialogid==DIALOG_AKLEIDER)
 	{
 	    if(IsPlayerInFrakt(playerid,2))
 	    {
 	        if(response==0)
 	        {
 	        }
 	        if(response==1)
 	        {
				if(listitem==0)
				{
				    SetPlayerSkin(playerid,179);
				    SetPVarInt(playerid,"Skin",Skin);//hier
				    SpielerSpeichern(playerid);
				}
				if(listitem==1)
				{
				    SetPlayerSkin(playerid,287);
				    SetPVarInt(playerid,"Skin",Skin);//hier
				    SpielerSpeichern(playerid);
				}
				if(listitem==2)
				{
				    SetPlayerSkin(playerid,191);
				    SetPVarInt(playerid,"Skin",Skin);//hier
				    SpielerSpeichern(playerid);
				}
				if(listitem==3)
				{
				    SetPlayerSkin(playerid,121);
        			SetPVarInt(playerid,"Skin",Skin);//diese Zeiler
        			SpielerSpeichern(playerid);
				}
			}
 	        return 1;
 	    }
 	    return 1;
 	}
der warning
C:\Users\Andreas\Desktop\samp\sampserver\gamemodes\test.pwn(2052) : warning 213: tag mismatch
C:\Users\Andreas\Desktop\samp\sampserver\gamemodes\test.pwn(2058) : warning 213: tag mismatch
C:\Users\Andreas\Desktop\samp\sampserver\gamemodes\test.pwn(2064) : warning 213: tag mismatch
C:\Users\Andreas\Desktop\samp\sampserver\gamemodes\test.pwn(2070) : warning 213: tag mismatch
hoffentlich könnt ihr mir helfen