SetTimerEx("countdown", 1000, 0, "i", sekunden); //Startet Countdown für 10 Sekunden
forward countdown(sekunden);
public countdown(sekunden)
{
if(sekunden < 0)
{
TextDrawHideForAll(textid); //Hier für alle dann verschwinden lassen
TextDrawDestroy(textid); //Und dann ggf zerstören
for(new i = 0; i != MAX_PLAYERS; i++)
{
if(!IsPlayerConnected(i)) continue;
AddStaticVehicle(603,1996.3143,2107.4868,10.5815,270.9597,75,77); // car 1
AddStaticVehicle(597,2217.6785,-1144.3297,25.5638,246.3326,0,1); // car cop
AddPlayerClass(0,2217.9575,-1142.6348,25.8046,246.3701,0,0,0,0,0,0); // person cop
AddStaticVehicle(597,2225.3459,-1147.9573,25.5848,241.1193,0,1); // car cop 1
AddPlayerClass(0,2225.7766,-1146.2927,25.8052,241.1622,0,0,0,0,0,0); // person cop 1
AddStaticVehicle(598,2231.1885,-1147.3685,25.5765,226.9986,0,1); // car cop 1
AddPlayerClass(0,2232.0166,-1145.8538,25.7969,227.0359,0,0,0,0,0,0); // person cop 2
AddPlayerClass(0,2207.8762,-1131.3096,25.6250,252.5959,0,0,0,0,0,0); // cop person 3
AddStaticVehicle(599,2207.8901,-1133.1573,25.8234,252.5959,0,1); // car cop 4
}
return 0;
}
new string[64];
format(string,sizeof(string),"Die Runde startet in %d Sekunden",sekunden);
TextDrawSetString(textid, string);
C:\Users\-\Desktop\Fade-Copchase\gamemodes\Fade-Copchase.pwn(1823) : error 021: symbol already defined: "SetTimerEx"
C:\Users\-\Desktop\Fade-Copchase\gamemodes\Fade-Copchase.pwn(1829) : error 017: undefined symbol "textid"
C:\Users\-\Desktop\Fade-Copchase\gamemodes\Fade-Copchase.pwn(1830) : error 017: undefined symbol "textid"
C:\Users\-\Desktop\Fade-Copchase\gamemodes\Fade-Copchase.pwn(1848) : error 017: undefined symbol "textid"

