Beiträge von metz1996

    Bei dem G-Stylzz Plugin geht aber garnichts -.-
    Ich weiß das ich das Ausklammern muss


    //Edit:
    xTh0rben hast du im Filterscript die Daten eingetragen?
    Sprich Mysql-Host , Datenbankname und Passwort?

    Ich hab ihn dir mal auf Pastebin hochgeladen : http://pastebin.com/cBNa6SPr

    Code
    C:\Users\Kai M\Desktop\***\filterscripts\DT.pwn(142) : warning 201: redefinition of constant/macro (symbol "mysql_query")
    Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    
    
    
    
    1 Warning.


    Das kommt beim Compilen
    Zeile:
    #define mysql_query mysql_query_fix

    Ich benutze das Strickenkid Plugin. Wenn ich das Strickenkid einklammere und Gstyleez benutze dann geht garnichts trotz das beim Starten des Servers kein fehler angezeigt wird.



    //EDIT Das Gstylez Plugin hat nur auf LOCAL Funktoniert (Windows) Das ist nun Linux


    Vieleicht kannste mir ja helfen...

    Hey bei mir Speichert das Carsystem garnichts also eben nichts was mit Mysql zutun hat.
    Datenbank vorhanden (Tabellen hat es selber angelegt)
    Ich verwende das Mysql plugin von GStylezzz



    MfG Metz1996
    //Edit: Lösung gefunden Falsches Mysql-Plugin ausgeklammert
    //Edit2:
    //Edit3: Gelöscht und neues Problem eingesetzt

    Kann mir jemand sagen wie genau das unter OnPlayerConnect rein muss?
    bzw. nen per Pastebin erklären oder so?
    Bei mir crashed Pawno immer:
    public OnPlayerConnect(playerid)
    {//unter puplic OnPlayerConnect
    RemoveBuildingForPlayer(playerid, 708, -2294.9609, 73.5391, 34.6328, 300); //Code
    }//unter RemoveBuldingForPlayer

    Hey.
    Ich habe den SA-MP Editor.
    Wenn ich die Objekte unter public OnPlayerConnect(playerid)
    einfüge stürzt Pawno ab. Wenn es im Script ist sieht es so aus:

    Spoiler anzeigen
    public OnPlayerConnect(playerid)
    RemoveBuildingForPlayer(playerid, 705, -2385.2969, 221.7891, 34.5938, 100);
    RemoveBuildingForPlayer(playerid, 708, -2362.1328, 166.4688, 34.6328, 100);
    RemoveBuildingForPlayer(playerid, 705, -2322.8594, 266.7813, 30.0000, 100);
    RemoveBuildingForPlayer(playerid, 708, -2294.9609, 73.5391, 34.6328, 100);
    RemoveBuildingForPlayer(playerid, 705, -2393.5547, 103.0938, 34.5938, 100);
    RemoveBuildingForPlayer(playerid, 705, -2388.2422, 148.9844, 34.5938, 100);
    RemoveBuildingForPlayer(playerid, 705, -2315.7344, 296.1406, 34.5938, 100);
    RemoveBuildingForPlayer(playerid, 708, -2273.2656, 282.6406, 34.6328, 100);
    RemoveBuildingForPlayer(playerid, 708, -2305.5234, 241.9375, 34.6328, 100);
    RemoveBuildingForPlayer(playerid, 705, -2368.0703, 83.7578, 34.5938, 100);
    RemoveBuildingForPlayer(playerid, 10522, -2637.4141, 376.0391, 15.8984, 100);
    RemoveBuildingForPlayer(playerid, 10523, -2706.3047, 311.8359, 12.7656, 100);
    RemoveBuildingForPlayer(playerid, 10524, -2706.2969, 439.2734, 12.7188, 100);
    RemoveBuildingForPlayer(playerid, 10525, -2784.6328, 375.6094, 21.5781, 100);
    RemoveBuildingForPlayer(playerid, 705, -2684.7188, 399.3203, 3.7734, 100);
    RemoveBuildingForPlayer(playerid, 705, -2727.8672, 398.9219, 3.7734, 100);
    RemoveBuildingForPlayer(playerid, 705, -2729.9844, 353.9453, 3.7734, 100);
    RemoveBuildingForPlayer(playerid, 705, -2684.1484, 352.6797, 3.7734, 100);
    RemoveBuildingForPlayer(playerid, 673, -2382.1641, 75.0078, 34.3672, 100);
    RemoveBuildingForPlayer(playerid, 672, -2367.6016, 65.3438, 35.2344, 100);
    RemoveBuildingForPlayer(playerid, 672, -2342.5156, 65.6094, 35.2344, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2353.2188, 100.8594, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1226, -2328.1094, 53.7500, 38.1875, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2324.8828, 59.7109, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2330.1875, 59.7109, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 669, -2317.6875, 62.7969, 34.6484, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2319.5781, 59.7109, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 3819, -2333.7578, 75.7344, 35.3125, 100);
    RemoveBuildingForPlayer(playerid, 3819, -2321.7109, 75.5625, 35.3125, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2318.7891, 83.9844, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2308.9688, 59.7109, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2314.2734, 59.7109, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 737, -2301.1484, 56.1016, 34.4219, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2298.3594, 59.7109, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2303.6641, 59.7109, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2287.7500, 59.7109, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2293.0547, 59.7109, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 3819, -2309.9297, 75.6484, 35.3125, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2313.4688, 83.9844, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2308.1563, 83.9844, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2303.7969, 85.9922, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 673, -2285.3281, 89.4688, 34.3672, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2300.3125, 90.0000, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 3819, -2292.5078, 95.6484, 35.3125, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2298.6016, 94.6406, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 673, -2283.5156, 101.2656, 34.3672, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2298.6016, 99.9531, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2298.6016, 105.2734, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 672, -2382.1641, 118.5547, 35.2344, 100);
    RemoveBuildingForPlayer(playerid, 672, -2361.8984, 125.5000, 35.2344, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2350.2422, 110.9688, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2344.9844, 120.1016, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2347.8594, 115.6875, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2352.0469, 106.0078, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2329.4453, 134.2344, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2333.9141, 131.3906, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2338.0234, 128.0391, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2341.6953, 124.2422, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 3819, -2292.4219, 119.4844, 35.3125, 100);
    RemoveBuildingForPlayer(playerid, 3819, -2292.3359, 107.7031, 35.3125, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2262.2656, 118.5547, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2262.2188, 123.8750, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2262.1719, 129.1875, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 673, -2284.4922, 134.9297, 34.3672, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2262.1250, 134.5000, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 673, -2354.9297, 142.1484, 34.3672, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2314.6484, 139.8281, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2319.7422, 138.4609, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2324.6875, 136.5703, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 673, -2288.8828, 142.5078, 34.3672, 100);
    RemoveBuildingForPlayer(playerid, 1341, -2286.5391, 147.6328, 35.3203, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2262.0234, 145.1016, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2261.9766, 150.4141, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2262.0703, 139.7813, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2315.5156, 159.7656, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2261.9531, 155.7031, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2325.6250, 162.7422, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2320.6641, 160.9375, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2330.3438, 165.1250, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 673, -2283.2891, 165.8047, 34.3672, 100);
    RemoveBuildingForPlayer(playerid, 10380, -2706.3047, 311.8359, 12.7656, 100);
    RemoveBuildingForPlayer(playerid, 10377, -2784.6328, 375.6094, 21.5781, 100);
    RemoveBuildingForPlayer(playerid, 10379, -2706.2969, 439.2734, 12.7188, 100);
    RemoveBuildingForPlayer(playerid, 10381, -2637.4141, 376.0391, 15.8984, 100);
    RemoveBuildingForPlayer(playerid, 673, -2386.3281, 188.4922, 34.3672, 100);
    RemoveBuildingForPlayer(playerid, 672, -2369.1484, 100.1875, 35.2344, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2346.0469, 179.0703, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2342.6953, 174.9609, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2338.8984, 171.2891, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2334.7578, 168.0000, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2351.2188, 188.2969, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2348.8906, 183.5391, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2354.4844, 198.3438, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1468, -2353.1094, 193.2500, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2298.6406, 194.2031, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 3819, -2289.6094, 181.0391, 35.3125, 100);
    RemoveBuildingForPlayer(playerid, 3819, -2289.4375, 193.0938, 35.3125, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2261.9766, 180.9766, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2261.9766, 186.2891, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2261.9766, 191.6016, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2298.6406, 199.5156, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2261.9766, 202.2109, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2261.9766, 196.9219, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 3819, -2289.5234, 204.8750, 35.3125, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2298.6406, 204.8281, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2300.6484, 209.1875, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2261.9766, 207.5313, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2309.2969, 214.3828, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2314.6094, 214.3828, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2319.9297, 214.3828, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2325.2422, 214.3828, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 3819, -2309.5313, 222.2891, 35.3125, 100);
    RemoveBuildingForPlayer(playerid, 3819, -2321.5781, 222.4609, 35.3125, 100);
    RemoveBuildingForPlayer(playerid, 3819, -2333.3594, 222.3750, 35.3125, 100);
    RemoveBuildingForPlayer(playerid, 673, -2284.0781, 216.8047, 34.3672, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2304.6563, 212.6719, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2261.9766, 212.8438, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2261.9844, 218.1250, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 673, -2273.1172, 222.1797, 34.3672, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2261.9844, 223.4141, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 673, -2292.2344, 228.1563, 34.3672, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2261.9844, 228.7344, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 672, -2330.0703, 238.7656, 35.2344, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2261.9844, 234.0469, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 1412, -2261.9844, 239.3281, 35.5859, 100);
    RemoveBuildingForPlayer(playerid, 673, -2273.2813, 262.9375, 34.3672, 100);
    RemoveBuildingForPlayer(playerid, 672, -2298.9375, 279.9063, 35.2344, 100);
    {


    Bitte helft mir^^
    Benutze das LA Script

    Was richtig geil wäre wenn man die Meldung:
    Du darfst dieses Fahrzeug nicht fahren für jede Fraktion einstellen kann ob es kommen soll oder nicht.
    Bzw. das man es ganz abschalten kann.
    Das wär echt super wenn man das per Rcon lösen könnte


    Aber is wirklich gut geworten 9/10

    Hey Ich habe ein Problem mit dem DT-Dynamiccar 1.3.5 und Los Angeles Reallife 1.9.1


    Ich habe:
    das DT-Dynamiccarsystem filterscript in den Filterscript ordner gepackt
    die Scriptfiles nach Scriptfiles kopiert
    die Config angepasst
    und wenn ich mit als Rcon Admin einloggen und /dtdcamenu eingebe kommt:
    Der Befehl /dtdcamenu existiert nicht.
    Server.cfg:

    Spoiler anzeigen
    echo Executing Server Config...
    lanmode 1
    rcon_password 121
    maxplayers 50
    port 7777
    hostname Los Angeles Reallife v4.9.3
    gamemode0 LosAngelesReallife
    filterscripts Animationen DT
    plugins mysql
    announce 1
    query 1
    weburl http://www.sa-mp.com
    maxnpc 4
    onfoot_rate 40
    incar_rate 40
    weapon_rate 40
    stream_distance 300.0
    stream_rate 1000


    Geändert an dem filterscript:

    Spoiler anzeigen
    #define MYSQL_StrickenKid // Ausklammern um G-sTyLeZzZ MysqlPlugin anstatt Strickenkids zu benutzen (empfohlen auf allen linux servern)
    //#define Debug //Aktiviert die MYSQL log! Achtung viel Inhalt! Aktiviert zudem paar Teleports und einen NRG befehl zum Scripten!

    Spoiler anzeigen
    #define MYSQL_HOST "127.0.0.1" //host
    #define MYSQL_USER "root" //User
    #define MYSQL_PASS "" //Passwort
    #define MYSQL_DB "dtscripts" //Datenbank


    Datenbankpasswort nich da auf local (xamp)


    Bitte um hilfe

    1. Das Script hat sehr viele Bugs
    2. Sind dort viele Übersetzungsfehler
    3. Muss man befehle erst lange suchen bevor man weiß wie man etwas macht.
    4. Der Kick nach der Registration ist unnötig und nervig
    -------------------------------------------------------------------------------------------------------
    Evil_Eye das Script ist in Deutsch nur er besitzt viele Übersetzungsfehler.


    Wie man eine andere SA-MP Server Version in SA-MP 0.3d RC .. verwandelt.
    1. SA-MP 0.3d Server Downloaden
    2. Alle Exe-Dateien von SA-MP 0.3d in den Ordner der alten SAMP Version einfügen
    3. Freuen und sehen das der Gamemode echt nicht so gut ist^^

    Bessere Anleitung:
    1. SA-MP 0.3c Downloaden
    2. Dein Script mit den Includes von SA-MP 0.3c Compilen
    3. Nur die Alten Ordner und Server.cfg in den SA-MP 0.3c Ordner Kopieren
    4. Server starten
    5. SA-MP starten
    6. Freuen