Das gleiche mit Zu Zeile springen. Es geht nur mit STRG+G
Beiträge von theTV
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Hab den gleichen Fehler wie Eddy. Sobald ich F5 drücke. (Win7)
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zeig mal den code von /findcar und /carinfo, sowie das speichern/laden der Autos.
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Etwa so
GetPlayerPos(playerid,x,y,z)//postion abfragen
SetPVarFloat(playerid,"x",x);SetPVarFloat(playerid,"y",y);SetPVarFloat(playerid,"z",z);//Speichern die position
SetTimerEx(Hier startest du den Timer)//starten timerim timer
{
SpawnVehicle(vehicleid,GetPVarFloat(playerid,"x"),GetPVarFloat(playerid,"y"),GetPVarFloat(playerid,"z"));//
} -
Hallo,
ich habe ein problem beim einbinden von einer Datei:
Die Datei ist doch eingebunden oder? (Anfänger)PHP
Alles anzeigen#Errors: [04-Jan-2015 19:45:23 Europe/Berlin] PHP Notice: Undefined variable: db in C:\xampp\htdocs\classes.php on line 18 [04-Jan-2015 19:45:23 Europe/Berlin] PHP Fatal error: Call to a member function query() on a non-object in C:\xampp\htdocs\classes.php on line 18 #Datei: classes.php : require_once ('/incs/config.php'); function GetPVar($name,$variable){ if(empty($name)) die("Name nicht Vorhanden"); $sql = $db->query("SELECT $variable FROM samp_players WHERE SpielerName=$name");#die hier $num = $sql->num_rows; if($num == 0) die("Die Spalte existiert nicht"); return $sql->fetch_object(); } #Datei config.php: $db = @new mysqli('ip', 'name', 'pw', 'db_name'); if(mysqli_connect_errno()== 1) die("Die Datenbank konnte nicht erreicht werden. Folgender Fehler trat auf: <strong>' .mysqli_connect_errno(). ' : ' .mysqli_connect_error(). '</strong>");
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Hiermit nehme ich, thetvMt2 an dem Gewinnspiel von Nafu-Sponsoring teil.
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soll der andere spieler online oder offline sein? oder beides?
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Büttii<3:
So in etwa: musst du halt rumprobieren, bis es dir passt.
new obj[MAX_PLAYERS][3];
new vehicleid = GetPlayerVehicleID(playerid), Float:Q[4];
GetVehiclePos(vehicleid,Q[0],Q[1],Q[2]); GetVehicleZAngle(vehicleid,Q[3]);
//linke Seite
obj[playerid][0] = CreateObject(19477,Q[0],Q[1],Q[2],0,0,Q[3],300.0);
AttachObjectToVehicle(obj[playerid][0], vehicleid,-1.10,0.14,-0.0, 180.0, 180.0, 0.0);
SetObjectMaterialText(obj[playerid][0], "Hier kommt der Text", 0,90,"Arial", 28, 0, 0xFFFF8200, 0x00000000,1);
//rechte seite
obj[playerid][1] = CreateObject(19477,Q[0],Q[1],Q[2],0,0,Q[3],300.0);
AttachObjectToVehicle(obj[playerid][1], vehicleid,1.10,0.14,-0.0, 0.0, 0.0, 0.0);
SetObjectMaterialText(obj[playerid][1], "Hier kommt der Text", 0,90,"Arial", 28, 0, 0xFFFF8200, 0x00000000,1); -
Für die Koordinaten, kann ich dir das empfehlen: VehicleDataExport
Downloaden-->Die Datei Dummy.txt suchen und öffnen. Such jetzt nach der Modelid (596) und dort stehen alle positionen eines fahrzeuges. (Türen,Fenster,Kofferraum,etc...) -
Der Link geht. Allerdings ladet er extrem lange für die Seite.
Hier nochmal der Code:
Spoiler anzeigen
//AimInfo FilterScript by SynonymousZ CopyRight entfernen = schlechtes Gewissen!
#include <a_samp>Spoiler anzeigen #define randINT 800
#define DIALOG_PLAYERS (randINT + 1)
#define DIALOG_PLAYERS_OV (randINT + 2)Spoiler anzeigen new Listitem[MAX_PLAYERS][MAX_PLAYERS];
new PickedID[MAX_PLAYERS char];
new pKills[MAX_PLAYERS char];
new pDeaths[MAX_PLAYERS char];
enum wskill{
wHits,
wShots,
wAmmo
}
new WeapSkills[MAX_PLAYERS][17][wskill];Spoiler anzeigen stock const wName[][] = {
{"Colt 45 "}, // 22
{"Colt 45 (Silenced) "}, // 23
{"Desert Eagle "}, // 24
{"Normal Shotgun "}, // 25
{"Sawnoff Shotgun "}, // 26
{"Combat Shotgun "}, // 27
{"Micro Uzi (Mac 10) "}, // 28
{"MP5 "}, // 29
{"AK47 "}, // 30
{"M4 "}, // 31
{"Tec9 "}, // 32
{"Country Rifle "}, // 33
{"Sniper Rifle "}, // 34
{"Rocket Launcher "}, // 35
{"Heat-Seeking Rocket Launcher "}, // 36
{"Flamethrower "}, // 37
{"Minigun "} // 38
};Spoiler anzeigen public OnFilterScriptInit()
{
print("AimInfo geladen. Yey! :) ");
return 1;
}
public OnPlayerConnect(playerid)
{
pKills{playerid} = 0;
pDeaths{playerid} = 0;
for(new i; i!=17; i++)
{
WeapSkills[playerid][i][wAmmo] = 0;
WeapSkills[playerid][i][wShots] = 0;
WeapSkills[playerid][i][wHits] = 0;
}
}
public OnPlayerUpdate(playerid)
{
new Ammo;
new Waffe;
for(new i; i != 11; i++)
{
GetPlayerWeaponData(playerid, i, Waffe, Ammo);
if(!IsValidWaffe(Waffe))continue;
if(Ammo > WeapSkills[playerid][Waffe-22][wAmmo])WeapSkills[playerid][Waffe-22][wAmmo] = Ammo;
if(Ammo < WeapSkills[playerid][Waffe-22][wAmmo])
{
WeapSkills[playerid][Waffe-22][wAmmo] --;
WeapSkills[playerid][Waffe-22][wShots] ++;
}
}
return 1;
}Spoiler anzeigen public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp("/w", cmdtext, true) == 0)
{
WeapSkills[playerid][31-22][wAmmo] = 500;//Muss eigentlich nicht, da es automatisch auch gesetzt wird.
GivePlayerWeapon(playerid, 31, 500);
WeapSkills[playerid][24-22][wAmmo] = 200;
GivePlayerWeapon(playerid, 24, 200);
return 1;
}
if(strcmp("/info", cmdtext, true) == 0)
{
new string[1000];
new iItem;
for(new i; i!=MAX_PLAYERS; i++)
{
if(!IsPlayerConnected(i))continue;
new dName[MAX_PLAYER_NAME];
GetPlayerName(i, dName, sizeof dName);
format(string, sizeof string, "%s\n%s", string, dName);
Listitem[playerid][iItem] = i;
iItem ++;
}
ShowPlayerDialog(playerid, DIALOG_PLAYERS, DIALOG_STYLE_LIST, "Spieler:", string, "Weiter", "Abbruch");
return 1;
}
return 0;
}Spoiler anzeigen public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
if(issuerid != INVALID_PLAYER_ID)
{
if(!IsValidWaffe(weaponid))return 1;
WeapSkills[issuerid][weaponid-22][wHits] ++;
}
return 1;
}Spoiler anzeigen public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid)
{
case DIALOG_PLAYERS:
{
if(!response)return 1;
PickedID{playerid} = Listitem[playerid][listitem];
ShowPlayerDialog(playerid, DIALOG_PLAYERS_OV, DIALOG_STYLE_LIST, "WaffenSkills", "KD\nSchussgenauigkeit", "OK","");
}
case DIALOG_PLAYERS_OV:
{
if(!response)return 1;
switch(listitem)
{
case 0:
{
new string[150];
format(string, sizeof string, "{00FFFF}Kills:\t\t{FF3800}%d\n{00FFFF}Deaths:\t{FF3800}%d\n{00FFFF}K/D:\t\t{FF3800}%0.2f\n{00FFFF}Kills:\t\t{FF3800}%d%%\n{00FFFF}Deaths:\t{FF3800}%d%%",
pKills{PickedID{playerid}}, pDeaths{PickedID{playerid}}, ((pKills{PickedID{playerid}}*1.0)/(pDeaths{PickedID{playerid}} * 1.0)*1.0), floatround((100.0 / (pKills{PickedID{playerid}} + pDeaths{PickedID{playerid}})) * pKills{PickedID{playerid}} *1.0), floatround((100.0 / (pKills{PickedID{playerid}} + pDeaths{PickedID{playerid}})) * pDeaths{PickedID{playerid}}));
ShowPlayerDialog(playerid, randINT, DIALOG_STYLE_MSGBOX, "K/D",string,"Ok","");
}
case 1:
{
new string[2000];
new HS[17];
for(new i=22; i!=38; i++)
{
if(WeapSkills[PickedID{playerid}][i-22][wShots])HS[i-22] = floatround((100.0 / WeapSkills[PickedID{playerid}][i-22][wShots])*WeapSkills[PickedID{playerid}][i-22][wHits]);
format(string, sizeof string, "%s\n{00FFFF}%s|\t{FF3800}%d %% {FFFFFF}Hits {828282}(Schüsse: %d / Treffer: %d)", string, wName[i-22], HS[i-22], WeapSkills[PickedID{playerid}][i-22][wShots], WeapSkills[PickedID{playerid}][i-22][wHits]);
}
ShowPlayerDialog(playerid, randINT, DIALOG_STYLE_LIST, "WaffenSkills", string, "OK","");
}
}
}
}
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
if(killerid != INVALID_PLAYER_ID)pKills{killerid} ++;
pDeaths{playerid} ++;
return 1;
}
IsValidWaffe(id)
{
if(id > 21 && id < 39)return 1;
return 0;
}
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Hallo,
ich habe hier einen Bank Interior für euch.
Gemappt wurde es von Eddy.
Da ich mehrere Maps von ihn gekauft habe, habe ich auch die Rechte dafür.
Die Map brauch ich nicht und deshalb Release ich sie.Es wurde direkt in der Bank von LS gemappt.
Bilder:
http://www.directupload.net/galerie/411050/hfJwoyW3jK/0Code:
CreateObject(19458, 1491.93994, -1004.72998, 27.57000, 0.00000, 0.00000, 0.00000);
CreateObject(19458, 1480.22998, -1004.58002, 27.57000, 0.00000, 0.00000, 0.00000);
CreateObject(19458, 1449.05005, -992.78003, 27.57000, 0.00000, 0.00000, -57.12000);
CreateObject(19458, 1432.01001, -1004.72998, 27.57000, 0.00000, 0.00000, 0.00000);
CreateObject(19458, 1436.92004, -1009.40997, 24.61000, 0.00000, 0.00000, 90.00000);
CreateObject(19458, 1446.53003, -1009.40997, 24.61000, 0.00000, 0.00000, 90.00000);
CreateObject(19458, 1456.16003, -1009.40997, 24.61000, 0.00000, 0.00000, 90.00000);
CreateObject(19458, 1467.40002, -1009.40997, 24.61000, 0.00000, 0.00000, 90.00000);
CreateObject(19458, 1477.03003, -1009.40997, 24.61000, 0.00000, 0.00000, 90.00000);
CreateObject(19458, 1486.65002, -1009.40997, 24.61000, 0.00000, 0.00000, 90.00000);
CreateObject(19375, 1486.67004, -1004.71997, 29.39000, 0.00000, 90.00000, 0.00000);
CreateObject(19375, 1486.75000, -995.15002, 29.39000, 0.00000, 90.00000, 0.00000);
CreateObject(19375, 1447.71997, -1004.73999, 29.39000, 0.00000, 90.00000, 0.00000);
CreateObject(19375, 1458.20996, -1004.73999, 29.39000, 0.00000, 90.00000, 0.00000);
CreateObject(19375, 1468.70996, -1004.73999, 29.39000, 0.00000, 90.00000, 0.00000);
CreateObject(19375, 1479.01001, -1004.71997, 29.39200, 0.00000, 90.00000, 0.00000);
CreateObject(19375, 1437.22998, -1004.73999, 29.39000, 0.00000, 90.00000, 0.00000);
CreateObject(19375, 1447.72998, -985.52002, 29.39000, 0.00000, 90.00000, 0.00000);
CreateObject(19375, 1447.71997, -995.15002, 29.39000, 0.00000, 90.00000, 0.00000);
CreateObject(19375, 1458.19995, -995.15997, 29.39000, 0.00000, 90.00000, 0.00000);
CreateObject(19375, 1468.69995, -995.15002, 29.39000, 0.00000, 90.00000, 0.00000);
CreateObject(19375, 1479.18994, -995.15002, 29.39200, 0.00000, 90.00000, 0.00000);
CreateObject(19375, 1437.22998, -995.15002, 29.39000, 0.00000, 90.00000, 0.00000);
CreateObject(19375, 1437.22998, -985.52002, 29.39000, 0.00000, 90.00000, 0.00000);
CreateObject(19458, 1432.01001, -995.10999, 27.57000, 0.00000, 0.00000, 0.00000);
CreateObject(19458, 1432.01001, -985.47998, 27.57000, 0.00000, 0.00000, 0.00000);
CreateObject(19458, 1434.40002, -995.38000, 27.57000, 0.00000, 0.00000, 90.00000);
CreateObject(19439, 1466.92004, -995.46997, 27.57000, 0.00000, 0.00000, 90.00000);
CreateObject(19458, 1486.65002, -990.26001, 27.57000, 0.00000, 0.00000, 90.00000);
CreateObject(19458, 1446.55005, -980.65002, 27.57000, 0.00000, 0.00000, 90.00000);
CreateObject(19458, 1457.78003, -990.26001, 27.57000, 0.00000, 0.00000, 90.00000);
CreateObject(19458, 1472.12000, -995.47198, 25.00000, 0.00000, 0.00000, 90.00000);
CreateObject(19458, 1477.02002, -990.26001, 27.57000, 0.00000, 0.00000, 90.00000);
CreateObject(19439, 1468.83997, -1009.40997, 28.11000, 0.00000, 0.00000, 90.00000);
CreateObject(19378, 1486.67004, -1004.77002, 25.73000, 0.00000, 90.00000, 0.00000);
CreateObject(19378, 1479.20996, -1004.77002, 25.72900, 0.00000, 90.00000, 0.00000);
CreateObject(19378, 1468.70996, -1004.77002, 25.73000, 0.00000, 90.00000, 0.00000);
CreateObject(19378, 1458.20996, -1004.77002, 25.73000, 0.00000, 90.00000, 0.00000);
CreateObject(19378, 1447.71997, -1004.77002, 25.73000, 0.00000, 90.00000, 0.00000);
CreateObject(19378, 1437.22998, -1004.77002, 25.73000, 0.00000, 90.00000, 0.00000);
CreateObject(19378, 1437.22998, -995.15002, 25.73000, 0.00000, 90.00000, 0.00000);
CreateObject(19378, 1437.22998, -985.52002, 25.73000, 0.00000, 90.00000, 0.00000);
CreateObject(19378, 1447.71997, -995.15002, 25.73000, 0.00000, 90.00000, 0.00000);
CreateObject(19378, 1447.72998, -985.52002, 25.73000, 0.00000, 90.00000, 0.00000);
CreateObject(19378, 1458.19995, -995.15997, 25.73000, 0.00000, 90.00000, 0.00000);
CreateObject(19378, 1468.69995, -995.15002, 25.73000, 0.00000, 90.00000, 0.00000);
CreateObject(19378, 1479.18994, -995.15002, 25.72900, 0.00000, 90.00000, 0.00000);
CreateObject(19378, 1486.75000, -995.15002, 25.73000, 0.00000, 90.00000, 0.00000);
CreateObject(1649, 1465.85999, -1009.35999, 27.75000, 0.00000, 0.00000, 0.00000);
CreateObject(19439, 1432.90002, -998.23999, 27.57000, 0.00000, 0.00000, 90.00000);
CreateObject(19439, 1437.29004, -1009.40997, 28.11000, 0.00000, 0.00000, 90.00000);
CreateObject(1649, 1440.26001, -1009.35999, 27.75000, 0.00000, 0.00000, 0.00000);
CreateObject(19439, 1443.25000, -1009.40997, 28.11000, 0.00000, 0.00000, 90.00000);
CreateObject(1649, 1446.22998, -1009.35999, 27.75000, 0.00000, 0.00000, 0.00000);
CreateObject(19439, 1449.21997, -1009.40997, 28.11000, 0.00000, 0.00000, 90.00000);
CreateObject(1649, 1452.18994, -1009.35999, 27.75000, 0.00000, 0.00000, 0.00000);
CreateObject(19439, 1455.17004, -1009.40997, 28.11000, 0.00000, 0.00000, 90.00000);
CreateObject(19439, 1461.79004, -1009.40997, 29.97000, 0.00000, 0.00000, 90.00000);
CreateObject(1649, 1458.15002, -1009.35999, 27.75000, 0.00000, 0.00000, 0.00000);
CreateObject(19439, 1463.39001, -1009.40997, 28.11000, 0.00000, 0.00000, 90.00000);
CreateObject(1649, 1489.67004, -1009.35999, 27.75000, 0.00000, 0.00000, 0.00000);
CreateObject(19439, 1486.69995, -1009.40997, 28.11000, 0.00000, 0.00000, 90.00000);
CreateObject(1649, 1483.70996, -1009.35999, 27.75000, 0.00000, 0.00000, 0.00000);
CreateObject(19439, 1480.73999, -1009.40997, 28.11000, 0.00000, 0.00000, 90.00000);
CreateObject(1649, 1477.76001, -1009.35999, 27.75000, 0.00000, 0.00000, 0.00000);
CreateObject(19439, 1474.81006, -1009.40997, 28.11000, 0.00000, 0.00000, 90.00000);
CreateObject(9131, 1463.35999, -990.34003, 29.57000, 180.00000, 0.00000, 180.00000);
CreateObject(9131, 1453.39001, -993.21198, 29.56900, 180.00000, 0.00000, 10.00000);
CreateObject(9131, 1453.56006, -993.88000, 29.57000, 180.00000, 0.00000, 20.00000);
CreateObject(9131, 1453.84998, -994.50000, 29.56900, 180.00000, 0.00000, 30.00000);
CreateObject(9131, 1454.23999, -995.06000, 29.57000, 180.00000, 0.00000, 40.00000);
CreateObject(9131, 1454.71997, -995.53998, 29.56900, 180.00000, 0.00000, 50.00000);
CreateObject(9131, 1455.27002, -995.93201, 29.57000, 180.00000, 0.00000, 59.50000);
CreateObject(9131, 1455.88000, -996.21997, 29.56900, 180.00000, 0.00000, 70.00000);
CreateObject(9131, 1456.53003, -996.40002, 29.57000, 180.00000, 0.00000, 79.56000);
CreateObject(9131, 1457.20996, -996.46002, 29.56900, 180.00000, 0.00000, 90.00000);
CreateObject(9131, 1457.95996, -996.45801, 29.57000, 180.00000, 0.00000, 90.00000);
CreateObject(9131, 1458.69995, -996.45697, 29.56900, 180.00000, 0.00000, 90.00000);
CreateObject(9131, 1459.45898, -996.46503, 29.57000, 180.00000, 0.00000, 90.00000);
CreateObject(9131, 1460.14001, -996.40503, 29.56900, 180.00000, 0.00000, 99.80000);
CreateObject(9131, 1460.80005, -996.22601, 29.57000, 180.00000, 0.00000, 110.00000);
CreateObject(9131, 1461.41003, -995.94000, 29.56900, 180.00000, 0.00000, 120.00000);
CreateObject(9131, 1461.96997, -995.54999, 29.57000, 180.00000, 0.00000, 130.00000);
CreateObject(9131, 1462.45996, -995.07898, 29.56900, 180.00000, 0.00000, 138.02010);
CreateObject(9131, 1462.84998, -994.53998, 29.57000, 180.00000, 0.00000, 150.00000);
CreateObject(9131, 1463.13000, -993.90997, 29.56900, 180.00000, 0.00000, 160.34000);
CreateObject(9131, 1463.31006, -993.24902, 29.57000, 180.00000, 0.00000, 169.53999);
CreateObject(9131, 1463.35999, -992.58002, 29.56900, 180.00000, 0.00000, 180.00000);
CreateObject(9131, 1463.35999, -991.83002, 29.57000, 180.00000, 0.00000, 180.00000);
CreateObject(9131, 1463.35999, -991.09003, 29.56900, 180.00000, 0.00000, 180.00000);
CreateObject(9131, 1463.35999, -990.34003, 25.83000, 0.00000, 0.00000, 180.00000);
CreateObject(9131, 1463.35999, -991.09003, 25.83100, 0.00000, 0.00000, 180.00000);
CreateObject(9131, 1463.35999, -991.83002, 25.83000, 0.00000, 0.00000, 180.00000);
CreateObject(9131, 1463.35999, -992.58002, 25.83100, 0.00000, 0.00000, 179.78000);
CreateObject(9131, 1463.30005, -993.26001, 25.83000, 0.00000, 0.00000, 170.48000);
CreateObject(9131, 1463.13000, -993.91901, 25.83100, 0.00000, 0.00000, 160.47998);
CreateObject(9131, 1462.84998, -994.52899, 25.83000, 0.00000, 0.00000, 150.00000);
CreateObject(9131, 1462.45996, -995.07898, 25.83100, 0.00000, 0.00000, 139.10001);
CreateObject(9131, 1461.96997, -995.56000, 25.83000, 0.00000, 0.00000, 129.75999);
CreateObject(9131, 1461.41016, -995.95990, 25.83100, 0.00000, 0.00000, 121.02000);
CreateObject(9131, 1460.80005, -996.23999, 25.83000, 0.00000, 0.00000, 108.92000);
CreateObject(9131, 1460.14001, -996.40002, 25.83100, 0.00000, 0.00000, 98.44000);
CreateObject(9131, 1459.44995, -996.45001, 25.83000, 0.00000, 0.00000, 90.00000);
CreateObject(9131, 1458.69995, -996.45001, 25.83100, 0.00000, 0.00000, 90.00000);
CreateObject(9131, 1457.95996, -996.45300, 25.83000, 0.00000, 0.00000, 90.00000);
CreateObject(9131, 1457.20996, -996.45502, 25.83100, 0.00000, 0.00000, 90.00000);
CreateObject(9131, 1456.53003, -996.40002, 25.83000, 0.00000, 0.00000, 80.00000);
CreateObject(9131, 1455.88000, -996.21997, 25.83100, 0.00000, 0.00000, 70.00000);
CreateObject(9131, 1455.28003, -995.94000, 25.83000, 0.00000, 0.00000, 60.00000);
CreateObject(9131, 1454.71997, -995.53998, 25.83100, 0.00000, 0.00000, 50.00000);
CreateObject(9131, 1454.23999, -995.06000, 25.83000, 0.00000, 0.00000, 40.00000);
CreateObject(9131, 1453.84998, -994.50000, 25.83100, 0.00000, 0.00000, 30.00000);
CreateObject(9131, 1453.56006, -993.88000, 25.83000, 0.00000, 0.00000, 20.00000);
CreateObject(9131, 1453.39001, -993.21997, 25.83100, 0.00000, 0.00000, 10.00000);
CreateObject(9131, 1453.32996, -992.53998, 28.35000, 0.00000, 0.00000, 0.00000);
CreateObject(9131, 1453.32996, -992.53998, 26.08000, 0.00000, 0.00000, 0.00000);
CreateObject(19439, 1491.06213, -1009.41199, 24.61200, 0.00000, 0.00000, 90.00000);
CreateObject(19458, 1453.05005, -985.50000, 27.57000, 0.00000, 0.00000, 0.00000);
CreateObject(19458, 1435.43994, -980.65002, 27.57000, 0.00000, 0.00000, 90.00000);
CreateObject(2963, 1441.37000, -995.23999, 27.23000, 0.00000, 0.00000, 90.00000);
CreateObject(19439, 1452.16003, -980.65002, 27.57000, 0.00000, 0.00000, 90.00000);
CreateObject(2942, 1432.43005, -996.83002, 26.46000, 0.00000, 0.00000, 90.00000);
CreateObject(19439, 1444.25000, -995.38000, 27.57000, 0.00000, 0.00000, 90.00000);
CreateObject(2942, 1432.43005, -1008.09003, 26.46000, 0.00000, 0.00000, 90.00000);
CreateObject(19439, 1437.80005, -996.09998, 30.59000, 0.00000, 0.00000, 0.00000);
CreateObject(2942, 1432.43005, -1005.37000, 26.46000, 0.00000, 0.00000, 90.00000);
CreateObject(19439, 1432.90002, -1004.08002, 27.57000, 0.00000, 0.00000, 90.00000);
CreateObject(2942, 1432.43005, -1002.52002, 26.46000, 0.00000, 0.00000, 90.00000);
CreateObject(19439, 1432.90002, -1001.01001, 27.57000, 0.00000, 0.00000, 90.00000);
CreateObject(2942, 1432.43005, -999.56000, 26.46000, 0.00000, 0.00000, 90.00000);
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CreateObject(2475, 1491.77002, -996.73999, 26.39000, 0.00000, 0.00000, -90.00000);
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CreateObject(19174, 1480.34998, -1002.23999, 28.06000, 0.00000, 0.00000, 90.00000);
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CreateObject(1715, 1490.56995, -992.01001, 25.79000, 0.00000, 0.00000, 0.00000);
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CreateObject(1715, 1488.41003, -1006.26001, 25.79000, 0.00000, 0.00000, 198.30000);
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CreateObject(2164, 1491.83997, -1005.50000, 25.82000, 0.00000, 0.00000, -90.00000);
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CreateObject(2163, 1480.32996, -1007.12000, 25.80000, 0.00000, 0.00000, 90.00000);
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CreateObject(2163, 1480.32996, -1002.66998, 25.80000, 0.00000, 0.00000, 90.00000);
CreateObject(2167, 1480.32996, -996.71997, 25.79000, 0.00000, 0.00000, 90.00000);
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CreateObject(1726, 1458.64001, -1008.84003, 25.81000, 0.00000, 0.00000, 180.00000);
CreateObject(1726, 1475.26001, -994.85999, 25.81000, 0.00000, 0.00000, 180.00000);
CreateObject(1726, 1472.78003, -1008.85999, 25.81000, 0.00000, 0.00000, 180.00000);
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CreateObject(3850, 1462.90002, -1002.50000, 26.34000, 0.00000, 0.00000, 0.00000);
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CreateObject(3850, 1471.54004, -1000.77002, 26.34000, 0.00000, 0.00000, 90.00000);
CreateObject(3850, 1468.08997, -1000.77002, 26.34000, 0.00000, 0.00000, 90.00000);
CreateObject(638, 1468.81006, -1008.92999, 26.49000, 0.00000, 0.00000, -90.00000);
CreateObject(638, 1463.39001, -1007.65997, 26.49000, 0.00000, 0.00000, 0.00000);
CreateObject(638, 1463.39001, -1002.50000, 26.49000, 0.00000, 0.00000, 0.00000);
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CreateObject(19439, 1432.90002, -1006.79999, 27.57000, 0.00000, 0.00000, 90.00000);
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CreateObject(19439, 1437.80005, -1006.97998, 30.59000, 0.00000, 0.00000, 0.00000);
CreateObject(19439, 1437.80005, -1005.38000, 30.59000, 0.00000, 0.00000, 0.00000);
CreateObject(19439, 1437.80005, -1003.78003, 30.59000, 0.00000, 0.00000, 0.00000);
CreateObject(19439, 1437.80005, -1002.19000, 30.59000, 0.00000, 0.00000, 0.00000);
CreateObject(19439, 1437.80005, -998.98999, 30.59000, 0.00000, 0.00000, 0.00000);
CreateObject(19439, 1437.80005, -997.40002, 30.59000, 0.00000, 0.00000, 0.00000);
CreateObject(19439, 1437.80005, -1008.58002, 27.10000, 0.00000, 0.00000, 0.00000);
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CreateObject(19439, 1437.80005, -1006.97998, 24.61000, 0.00000, 0.00000, 0.00000);
CreateObject(19439, 1437.80005, -1005.38000, 24.61000, 0.00000, 0.00000, 0.00000);
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CreateObject(19439, 1437.80005, -1000.59003, 27.10000, 0.00000, 0.00000, 0.00000);
CreateObject(19439, 1437.80005, -998.98999, 24.61000, 0.00000, 0.00000, 0.00000);
CreateObject(19439, 1437.80005, -997.40002, 24.61000, 0.00000, 0.00000, 0.00000);
CreateObject(19439, 1437.80005, -996.09998, 27.10000, 0.00000, 0.00000, 0.00000);
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CreateObject(19439, 1437.80005, -1003.78003, 27.10000, 0.00000, 0.00000, 0.00000);
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CreateObject(2190, 1459.16003, -996.57001, 26.82000, 0.00000, 0.00000, 155.16000);
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CreateObject(3810, 1474.69995, -1008.70001, 28.41000, 0.00000, 0.00000, 90.00000);
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CreateObject(3810, 1455.17004, -1008.70001, 28.41000, 0.00000, 0.00000, 90.00000);
CreateObject(3810, 1455.17004, -1008.70001, 28.41000, 0.00000, 0.00000, 90.00000);
CreateObject(3810, 1468.73999, -1008.70001, 28.41000, 0.00000, 0.00000, 90.00000);
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CreateObject(2007, 1467.80005, -990.84998, 27.19000, 0.00000, 0.00000, 0.00000);
CreateObject(2007, 1468.81006, -990.84998, 27.19000, 0.00000, 0.00000, 0.00000);
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CreateObject(2007, 1470.82996, -990.84998, 27.19000, 0.00000, 0.00000, 0.00000);
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CreateObject(2007, 1472.83997, -990.84998, 27.19000, 0.00000, 0.00000, 0.00000);
CreateObject(2007, 1473.84998, -990.84998, 27.19000, 0.00000, 0.00000, 0.00000);
CreateObject(2007, 1474.84998, -990.84998, 27.19000, 0.00000, 0.00000, 0.00000);
CreateObject(2007, 1475.85999, -990.84998, 27.19000, 0.00000, 0.00000, 0.00000);
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CreateObject(2007, 1477.84998, -990.84998, 27.19000, 0.00000, 0.00000, 0.00000);
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CreateObject(2007, 1477.84998, -990.84998, 25.80000, 0.00000, 0.00000, 0.00000);
CreateObject(2007, 1476.85999, -990.84998, 25.80000, 0.00000, 0.00000, 0.00000);
CreateObject(2007, 1475.85999, -990.84998, 25.80000, 0.00000, 0.00000, 0.00000);
CreateObject(2007, 1474.84998, -990.84998, 25.80000, 0.00000, 0.00000, 0.00000);
CreateObject(2007, 1473.84998, -990.84998, 25.80000, 0.00000, 0.00000, 0.00000);
CreateObject(2007, 1472.83997, -990.84998, 25.80000, 0.00000, 0.00000, 0.00000);
CreateObject(2007, 1471.83997, -990.84998, 25.80000, 0.00000, 0.00000, 0.00000);
CreateObject(2007, 1470.82996, -990.84998, 25.80000, 0.00000, 0.00000, 0.00000);
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CreateObject(2007, 1468.81006, -990.84998, 25.80000, 0.00000, 0.00000, 0.00000);
CreateObject(2007, 1467.80005, -990.84998, 25.80000, 0.00000, 0.00000, 0.00000);
CreateObject(2007, 1465.80005, -990.84998, 27.19000, 0.00000, 0.00000, 0.00000);
CreateObject(2007, 1466.79004, -990.84998, 25.80000, 0.00000, 0.00000, 0.00000);
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CreateObject(2370, 1471.41003, -1006.89001, 25.77000, 0.00000, 0.00000, 0.00000);
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Viel Spaß mit dem Geschenk.
thetvMt2
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Sieht sehr gut aus, aber mir fehlt persönlich dort ein Leerzeichen zwischen dem Minus und der 3
29. April -3. Mai 2015 -
Ich, thetvMt2 nehme an lollipop`s Winterspecial 2014 teil und verifiziere mich somit zur Teilnahme an dem Gewinnspiel.
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Hallo,
ich wollte euch mal aufmerksam auf den Adventskalender von Linevast.de machen.
Heute kann man eine .DE Domain für 0,12€/Monat bestellen. -
-
dann zeig mal den aktuellen code.
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Anstatt AddStaticVehicle zu benutzen, musst du CreateVehicle nehmen. In Der Wiki steht auch der Grund warum.