Mach es so:
public OnPlayerSpawn(playerid)
{
if(gTeam[playerid] == TEAM_TF141)
{
SetPlayerInterior(playerid,1);
GivePlayerWeapon(playerid,46,1);
SendClientMessage(playerid,0xFF0005FF,"Abwurf in 10 Sekunden");
SetTimerEx("auswurftf141",10000,0,"i",playerid);
}
else if(gTeam[playerid] == TEAM_OPFOR)
{
SetPlayerInterior(playerid,1);
GivePlayerWeapon(playerid,46,1);
SendClientMessage(playerid,0xFF0005FF,"Abwurf in 10 Sekunden");
SetTimerEx("auswurfopfor",10000,0,"i",playerid);
}
else
{
SetPlayerPos(playerid, 1529.6,-1691.2,13.3);
SetPlayerInterior(playerid, 0);
SendClientMessage(playerid, 0xFF6347AA, "Hier liegt der Fehler, du wurdest in keine Klasse gesetzt !");
}
return 1;
}
mfg. 