[pwn]public OnPlayerEnterCheckpoint(playerid)
{
DisablePlayerCheckpoint(playerid);
new trinkgeld = random(9); // Betrag für das Trinkgeld, lässt sich beliebig ändern! ( Zufalls Betrag )
new string[256];
if(Checkpoint1[playerid] == 1)
{
SendClientMessage(playerid, COLOR_RED, "Müll aufgeladen, weiter gehts!");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2356.7480,-1753.2466,14.0043, 5.0);
Checkpoint1[playerid] = 2;
}
else if(Checkpoint1[playerid] == 2)
{
SendClientMessage(playerid, COLOR_RED, "Müll aufgeladen, weiter gehts!");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2468.4392,-1736.9575,14.0044, 5.0);
Checkpoint1[playerid] = 3;
}
else if(Checkpoint1[playerid] == 3)
{
SendClientMessage(playerid, COLOR_RED, "Müll aufgeladen, weiter gehts!");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2492.4402,-1683.0251,13.9469, 5.0);
Checkpoint1[playerid] = 4;
}
else if(Checkpoint1[playerid] == 4)
{
SendClientMessage(playerid, COLOR_RED, "Müll aufgeladen, weiter gehts!");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2483.2607,-1654.7614,13.8996, 5.0);
Checkpoint1[playerid] = 5;
}
else if(Checkpoint1[playerid] == 5)
{
SendClientMessage(playerid, COLOR_RED, "Müll aufgeladen, weiter gehts!");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2411.7537,-1653.9558,13.9673, 5.0);
Checkpoint1[playerid] = 6;
}
else if(Checkpoint1[playerid] == 6)
{
SendClientMessage(playerid, COLOR_RED, "Müll aufgeladen, weiter gehts!");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2363.8208,-1654.5842,14.0030, 5.0);
Checkpoint1[playerid] = 7;
}
else if(Checkpoint1[playerid] == 7)
{
SendClientMessage(playerid, COLOR_RED, "Müll aufgeladen, weiter gehts!");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2323.2871,-1654.7487,14.3918, 5.0);
Checkpoint1[playerid] = 8;
}
else if(Checkpoint1[playerid] == 8)
{
SendClientMessage(playerid, COLOR_RED, "Müll aufgeladen, weiter gehts!");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2337.4602,-1695.1283,13.9723, 5.0);
Checkpoint1[playerid] = 9;
}
else if(Checkpoint1[playerid] == 9)
{
SendClientMessage(playerid, COLOR_RED, "Müll aufgeladen, weiter gehts!");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2309.7393,-1727.6522,13.9984, 5.0);
Checkpoint1[playerid] = 10;
}
else if(Checkpoint1[playerid] == 10)
{
SendClientMessage(playerid, COLOR_RED, "Geschafft! Fahre den Müll zur Deponie.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2185.8481,-1976.9807,14.1186, 5.0);
Checkpoint1[playerid] = 11;
}
else if(Checkpoint1[playerid] == 11)
{
SendClientMessage(playerid, COLOR_RED, "Job erfolgreich ausgeführt!
Der Bürgermeister dankt dir dafür, dass du die Stadt sauberhälst!");
DisablePlayerCheckpoint(playerid);
GivePlayerMoney(playerid, 280);
SendClientMessage(playerid, COLOR_RED, "Hier ist dein Gehalt. (+ $280)");
mission1[playerid] = 0;
}
if(Checkpoint5[playerid] == 12)
{
SendClientMessage(playerid, COLOR_RED, "Abschnitt erfolgreich gesäubert, weiter gehts.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1562.1071,-1772.3701,13.2720, 5.0);
Checkpoint5[playerid] = 13;
}
else if(Checkpoint5[playerid] == 13)
{
SendClientMessage(playerid, COLOR_RED, "Abschnitt erfolgreich gesäubert, weiter gehts.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1533.2131,-1740.0784,13.2720, 5.0);
Checkpoint5[playerid] = 14;
}
else if(Checkpoint5[playerid] == 14)
{
SendClientMessage(playerid, COLOR_RED, "Abschnitt erfolgreich gesäubert, weiter gehts.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1471.7781,-1739.9257,13.2720, 5.0);
Checkpoint5[playerid] = 15;
}
else if(Checkpoint5[playerid] == 15)
{
SendClientMessage(playerid, COLOR_RED, "Abschnitt erfolgreich gesäubert, weiter gehts.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1402.1671,-1725.6589,13.2795, 5.0);
Checkpoint5[playerid] = 16;
}
else if(Checkpoint5[playerid] == 16)
{
SendClientMessage(playerid, COLOR_RED, "Abschnitt erfolgreich gesäubert, weiter gehts.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1421.7833,-1697.4537,13.2718, 5.0);
Checkpoint5[playerid] = 17;
}
else if(Checkpoint5[playerid] == 17)
{
SendClientMessage(playerid, COLOR_RED, "Abschnitt erfolgreich gesäubert, weiter gehts.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1421.7950,-1639.4755,13.2720, 5.0);
Checkpoint5[playerid] = 18;
}
else if(Checkpoint5[playerid] == 18)
{
SendClientMessage(playerid, COLOR_RED, "Abschnitt erfolgreich gesäubert, weiter gehts.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1437.6943,-1634.6935,13.2721, 5.0);
Checkpoint5[playerid] = 19;
}
else if(Checkpoint5[playerid] == 19)
{
SendClientMessage(playerid, COLOR_RED, "Abschnitt erfolgreich gesäubert, weiter gehts.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1438.2007,-1691.9915,13.2718, 5.0);
Checkpoint5[playerid] = 20;
}
else if(Checkpoint5[playerid] == 20)
{
SendClientMessage(playerid, COLOR_RED, "Abschnitt erfolgreich gesäubert, weiter gehts.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1398.7441,-1785.4689,13.2721, 5.0);
Checkpoint5[playerid] = 21;
}
else if(Checkpoint5[playerid] == 21)
{
SendClientMessage(playerid, COLOR_RED, "Geschafft! Das war der letzte Abschnitt! Fahr zurück hinter das Rathaus.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1521.6971,-1832.7549,13.2720, 5.0);
Checkpoint5[playerid] = 22;
}
else if(Checkpoint5[playerid] == 22)
{
SendClientMessage(playerid, COLOR_RED, "Job erfolgreich ausgeführt!
Der Bürgermeister dankt dir dafür, dass du die Stadt sauberhälst!");
DisablePlayerCheckpoint(playerid);
GivePlayerMoney(playerid, 250);
SendClientMessage(playerid, COLOR_RED, "Hier ist dein Gehalt. (+ $250)");
mission5[playerid] = 0;
}
else if(Checkpoint2[playerid] == 23)
{
SendClientMessage(playerid, COLOR_RED, "Pizza ausgeliefert. Weiter zum nächsten Kunden.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2522.6213,-1679.0338,15.4970, 5.0);
Checkpoint2[playerid] = 24;
}
else if(Checkpoint2[playerid] == 24)
{
SendClientMessage(playerid, COLOR_RED, "Pizza ausgeliefert. Weiter zum nächsten Kunden.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2296.5654,-1883.3462,14.2344, 5.0);
Checkpoint2[playerid] = 25;
}
else if(Checkpoint2[playerid] == 25)
{
SendClientMessage(playerid, COLOR_RED, "Pizza ausgeliefert. Weiter zum nächsten Kunden.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2522.4778,-2019.1392,14.0744, 5.0);
Checkpoint2[playerid] = 26;
}
else if(Checkpoint2[playerid] == 26)
{
SendClientMessage(playerid, COLOR_RED, "Pizza ausgeliefert. Weiter zum nächsten Kunden.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1872.6566,-2020.7008,13.5469, 5.0);
Checkpoint2[playerid] = 27;
}
else if(Checkpoint2[playerid] == 27)
{
SendClientMessage(playerid, COLOR_RED, "Pizza ausgeliefert. Weiter zum nächsten Kunden.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1851.7661,-2069.2061,15.3023, 5.0);
Checkpoint2[playerid] = 28;
}
else if(Checkpoint2[playerid] == 28)
{
SendClientMessage(playerid, COLOR_RED, "Pizza ausgeliefert. Weiter zum nächsten Kunden.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1761.2961,-2124.3518,14.0566, 5.0);
Checkpoint2[playerid] = 29;
}
else if(Checkpoint2[playerid] == 29)
{
SendClientMessage(playerid, COLOR_RED, "Pizza ausgeliefert. Weiter zum nächsten Kunden.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1733.7178,-2097.9824,14.0366, 5.0);
Checkpoint2[playerid] = 30;
}
else if(Checkpoint2[playerid] == 30)
{
SendClientMessage(playerid, COLOR_RED, "Pizza ausgeliefert. Weiter zum nächsten Kunden.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1937.9453,-1911.5525,15.2568, 5.0);
Checkpoint2[playerid] = 31;
}
else if(Checkpoint2[playerid] == 31)
{
SendClientMessage(playerid, COLOR_RED, "Pizza ausgeliefert. Weiter zum nächsten Kunden.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2014.8055,-1732.6033,14.2344, 5.0);
Checkpoint2[playerid] = 32;
}
else if(Checkpoint2[playerid] == 32)
{
SendClientMessage(playerid, COLOR_RED, "Geschafft! Das war der letzte Kunde. Fahre zurück zur Pizzeria.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2097.1482,-1801.2616,13.3828, 5.0);
Checkpoint2[playerid] = 33;
}
else if(Checkpoint2[playerid] == 33)
{
SendClientMessage(playerid, COLOR_RED, "Job erfolgreich ausgeführt. ");
DisablePlayerCheckpoint(playerid);
GivePlayerMoney(playerid, 180);
SendClientMessage(playerid, COLOR_RED, "Hier ist dein Gehalt. (+ $180)");
mission2[playerid] = 0;
}
if(Checkpoint4[playerid] == 34)
{
SendClientMessage(playerid, COLOR_RED, "Firma beliefert, weiter zur nächsten!");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2269.9063,-2350.6270,13.9838, 5.0);
Checkpoint4[playerid] = 35;
}
else if(Checkpoint4[playerid] == 35)
{
SendClientMessage(playerid, COLOR_RED, "Firma beliefert, weiter zur nächsten!");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2316.8188,-2307.4299,13.9839, 5.0);
Checkpoint4[playerid] = 36;
}
else if(Checkpoint4[playerid] == 36)
{
SendClientMessage(playerid, COLOR_RED, "Firma beliefert, weiter zur nächsten!");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2208.3669,-2599.5918,13.9824, 5.0);
Checkpoint4[playerid] = 37;
}
else if(Checkpoint4[playerid] == 37)
{
SendClientMessage(playerid, COLOR_RED, "Firma beliefert, weiter zur nächsten!");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2199.8679,-2660.8904,13.9852, 5.0);
Checkpoint4[playerid] = 38;
}
else if(Checkpoint4[playerid] == 38)
{
SendClientMessage(playerid, COLOR_RED, "Firma beliefert, weiter zur nächsten!");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2453.5732,-2597.2107,14.1651, 5.0);
Checkpoint4[playerid] = 39;
}
else if(Checkpoint4[playerid] == 39)
{
SendClientMessage(playerid, COLOR_RED, "Firma beliefert, weiter zur nächsten!");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2712.2688,-2492.8379,14.0902, 5.0);
Checkpoint4[playerid] = 40;
}
else if(Checkpoint4[playerid] == 40)
{
SendClientMessage(playerid, COLOR_RED, "Firma beliefert, weiter zur nächsten!");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2779.5657,-2418.0647,14.0716, 5.0);
Checkpoint4[playerid] = 41;
}
else if(Checkpoint4[playerid] == 41)
{
SendClientMessage(playerid, COLOR_RED, "Firma beliefert, weiter zur nächsten!");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2644.0862,-2388.3074,14.0656, 5.0);
Checkpoint4[playerid] = 42;
}
else if(Checkpoint4[playerid] == 42)
{
SendClientMessage(playerid, COLOR_RED, "Firma beliefert, weiter zur nächsten!");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2459.5242,-2118.0947,13.9897, 5.0);
Checkpoint4[playerid] = 43;
}
else if(Checkpoint4[playerid] == 43)
{
SendClientMessage(playerid, COLOR_RED, "Geschafft! Alle Produkte ausgeliefert. Fahr zurück zum Truckerplatz.");
GivePlayerMoney(playerid, trinkgeld);
format(string, sizeof(string), "** Du hast $%d Trinkgeld bekommen! **",trinkgeld);
SendClientMessage(playerid, COLOR_GREEN, string);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 1772.7540,-2041.4497,13.9691, 5.0);
Checkpoint4[playerid] = 44;
}
else if(Checkpoint4[playerid] == 44)
{
SendClientMessage(playerid, COLOR_RED, "Job erfolgreich ausgeführt! Alle Firmen beliefert.");
DisablePlayerCheckpoint(playerid);
GivePlayerMoney(playerid, 295);
SendClientMessage(playerid, COLOR_RED, "Hier ist dein Gehalt. (+ $295)");
mission4[playerid] = 0;
}