Kann ich irgentwie LoH 0.4 für Sa:mp 0.3b bearbeiten ?? ;D ein Freund von mir möchte das wissen.
Beiträge von Eddy
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Okay das wäre geschafft, hab aber jetzt neue Errors....
gamemodes\GeR.pwn(1582) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1583) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1584) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1585) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1586) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1587) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1588) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1589) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1590) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1591) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1592) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1593) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1594) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1595) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1596) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1597) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1598) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1599) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1600) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1601) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1602) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1603) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1604) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1605) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1606) : error 017: undefined symbol "SetPlayerAttachedObject"
gamemodes\GeR.pwn(1612) : error 017: undefined symbol "RemovePlayerAttachedObject"Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
26 Errors.
Hier die Zeilen
#define SPAO{%0,%1,%2,%3,%4,%5} SetPlayerAttachedObject(playerid, SLOT, 18645, 2, (%0), (%1), (%2), (%3), (%4), (%5));
case 0, 65, 74, 149, 208, 273: SPAO{0.070000, 0.000000, 0.000000, 88.000000, 75.000000, 0.000000}
case 1..6, 8, 14, 16, 22, 27, 29, 33, 41..49, 82..84, 86, 87, 119, 289: SPAO{0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}
case 7, 10: SPAO{0.090000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
case 9: SPAO{0.059999, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
case 11..13: SPAO{0.070000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
case 15: SPAO{0.059999, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
case 17..21: SPAO{0.059999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 23..26, 28, 30..32, 34..39, 57, 58, 98, 99, 104..118, 120..131: SPAO{0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 40: SPAO{0.050000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 50, 100..103, 148, 150..189, 222: SPAO{0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 51..54: SPAO{0.100000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 55, 56, 63, 64, 66..73, 75, 76, 78..81, 133..143, 147, 190..207, 209..219, 221, 247..272, 274..288, 290..293: SPAO{0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 59..62: SPAO{0.079999, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
case 77: SPAO{0.059999, 0.019999, 0.000000, 87.000000, 82.000000, 0.000000}
case 85, 88, 89: SPAO{0.070000, 0.039999, 0.000000, 88.000000, 82.000000, 0.000000}
case 90..97: SPAO{0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 132: SPAO{0.000000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 144..146: SPAO{0.090000, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
case 220: SPAO{0.029999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 223, 246: SPAO{0.070000, 0.050000, 0.000000, 88.000000, 82.000000, 0.000000}
case 224..245: SPAO{0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
case 294: SPAO{0.070000, 0.019999, 0.000000, 91.000000, 84.000000, 0.000000}
case 295: SPAO{0.050000, 0.019998, 0.000000, 86.000000, 82.000000, 0.000000}
case 296..298: SPAO{0.064999, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 299: SPAO{0.064998, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
}
}
}
else
{
RemovePlayerAttachedObject(playerid, SLOT);
} -
Irgentwie hilft mir die seite nicht weiter bin kein "guter scripter"
hier ist mal die erste Zeile
pwn(5228) : error 017: undefined symbol "strtok"
cmd = strtok(cmdtext, idx);
printf("[cmd] %s benutzt %s", PlayerName(playerid), cmd);if (strcmp(cmd, "/tempomat", true)==0)
{
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Benutze: /tempomat [Geschwindigkeit]");
return 1;
}
new id = strval(tmp);
tempomat[playerid] = id;return 1;
} -
Ich brauche dringend Hilfe!!
\GeR\gamemodes\GeR.pwn(5197) : warning 235: public function lacks forward declaration (symbol "OnPlayerPrivmsg")
\GeR\gamemodes\GeR.pwn(5228) : error 017: undefined symbol "strtok"
\GeR\gamemodes\GeR.pwn(5228) : error 033: array must be indexed (variable "cmd")
\GeR\gamemodes\GeR.pwn(5300) : error 017: undefined symbol "strtok"
\GeR\gamemodes\GeR.pwn(5300) : error 033: array must be indexed (variable "tmp")
\GeR\gamemodes\GeR.pwn(5324) : error 017: undefined symbol "strtok"
\GeR\gamemodes\GeR.pwn(5324) : error 033: array must be indexed (variable "tmp")
\GeR\gamemodes\GeR.pwn(5366) : error 017: undefined symbol "strtok"
\GeR\gamemodes\GeR.pwn(5366) : error 033: array must be indexed (variable "tmp")
\GeR\gamemodes\GeR.pwn(5392) : error 017: undefined symbol "strtok"
\GeR\gamemodes\GeR.pwn(5392) : error 033: array must be indexed (variable "tmp")
\GeR\gamemodes\GeR.pwn(5427) : error 017: undefined symbol "strtok"
\GeR\gamemodes\GeR.pwn(5427) : error 033: array must be indexed (variable "tmp")
\GeR\gamemodes\GeR.pwn(5471) : error 017: undefined symbol "strtok"
\GeR\gamemodes\GeR.pwn(5471) : error 033: array must be indexed (variable "tmp")
\GeR\gamemodes\GeR.pwn(5530) : error 017: undefined symbol "strtok"
\GeR\gamemodes\GeR.pwn(5530) : error 033: array must be indexed (variable "tmp")
\GeR\gamemodes\GeR.pwn(5596) : error 017: undefined symbol "strtok"
\GeR\gamemodes\GeR.pwn(5596) : error 033: array must be indexed (variable "tmp")
\GeR\gamemodes\GeR.pwn(5603) : error 017: undefined symbol "strtok"
\GeR\gamemodes\GeR.pwn(5603) : error 033: array must be indexed (variable "tmp")
\GeR\gamemodes\GeR.pwn(5747) : error 017: undefined symbol "strtok"
\GeR\gamemodes\GeR.pwn(5747) : error 033: array must be indexed (variable "tmp")
\GeR\gamemodes\GeR.pwn(5810) : error 017: undefined symbol "strtok"
\GeR\gamemodes\GeR.pwn(5810) : error 033: array must be indexed (variable "tmp")
\GeR\gamemodes\GeR.pwn(5936) : error 017: undefined symbol "strtok"
\GeR\gamemodes\GeR.pwn(5936) : error 033: array must be indexed (variable "tmp")Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
26 Errors.
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Hey leute, immer wenn ich den Server starten will geht er sofort wieder aus. Kann mir da mal einer Helfen??
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Ich meinte das so das jetzt so das mann jetzt das
//____________________________________[Noobspawn]___________________________________________
AddPlayerClass(1,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
AddPlayerClass(4,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
AddPlayerClass(5,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
AddPlayerClass(6,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
AddPlayerClass(7,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
AddPlayerClass(8,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
AddPlayerClass(9,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
AddPlayerClass(10,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
AddPlayerClass(11,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
AddPlayerClass(12,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
AddPlayerClass(13,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
AddPlayerClass(14,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
AddPlayerClass(15,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
AddPlayerClass(16,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
AddPlayerClass(17,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
AddPlayerClass(18,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
AddPlayerClass(19,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawnzbs. so schreibt das alle diese Skins dort spawnen aber ich nicht AddPlayerClass drinne stehen habe
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Genau
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Ok, aber jetzt hab ich irgentwie noch ein Problem, wenn ich auch SA-MP 0.3d Windows Server klicke dann lädt das nur. ich kann das garnicht Runterladen
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Achso, aber was ist mit dem Script ?? muss ich da was verändern ??
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Wie meinst du das jetzt Mr.Script ? welche 3 .exe ??
und wie soll ich die .exe´n austauschen?? mann kann die doch nicht einzeln Runterladen!
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Du musst es so machen
public OnPlayerRequestClass(playerid, classid)
{
if(IsPlayerNPC(playerid))return 1;
SetPlayerPos(playerid,2047.4270,1336.5569,10.6719); // die ersten 3 vom 1sten savepunkt
SetPlayerFacingAngle(playerid,188.9284); // hier musst du den letzten stellen wert vom 2ten savepunkt einfügen
SetPlayerCameraPos(playerid,2047.6205,1333.3314,10.6719); // die ersten 3 vom 2ten savepunkt
SetPlayerCameraLookAt(playerid,2047.4270,1336.5569,10.6719); // hier das selbe wie bei SetPlayerPos
return 1;
} -
Wie mache ich das die Spieler beim Anmelden Skins auswählen können ?? Aber ohne das ich jetzt 100 von AddPlayerClass benutzen muss
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Jo danke benutzername
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Hillffee =(
pwn(3648) : error 017: undefined symbol "pGehalt"
pwn(10187) : error 017: undefined symbol "pGehalt"
pwn(13409) : error 017: undefined symbol "pGehalt"
pwn(13411) : error 017: undefined symbol "pGehalt"
pwn(13412) : error 017: undefined symbol "kasse1"
pwn(13412) : error 017: undefined symbol "kasse1
pwn(13412) : warning 215: expression has no effect
(13613) : error 017: undefined symbol "pGehalt"
pwn(13766) : error 017: undefined symbol "pGehalt"
pwn(13913) : error 017: undefined symbol "pGehalt"
pwn(14616) : error 017: undefined symbol "cmd"
pwn(14622) : error 017: undefined symbol "tmp"
pwn(14622) : error 017: undefined symbol "idx"
pwn(14623) : error 017: undefined symbol "tmp"
pwn(14628) : error 017: undefined symbol "tmp"
pwn(14629) : error 017: undefined symbol "tmp"
pwn(14629) : error 017: undefined symbol "idx"
pwn(14630) : error 017: undefined symbol "tmp"
pwn(14637) : error 017: undefined symbol "pGehalt" -
Brauche dringend Hilfe
\Desktop\Script\gamemodes\Release.pwn(689) : error 021: symbol already defined: "ID"
\Desktop\Script\gamemodes\Release.pwn(2285) : error 021: symbol already defined: "x2"
\Desktop\Script\gamemodes\Release.pwn(2856) : error 017: undefined symbol "CreateDynamicObject"
\Desktop\Script\gamemodes\Release.pwn(3382) : warning 213: tag mismatch
\Desktop\Script\gamemodes\Release.pwn(3382) : error 017: undefined symbol "CreateDynamicObject"
\Desktop\Script\gamemodes\Release.pwn(3402) : error 017: undefined symbol "DestroyDynamicObject"
\Desktop\Script\gamemodes\Release.pwn(3418) : error 017: undefined symbol "DestroyDynamicObject"
\Desktop\Script\gamemodes\Release.pwn(12093) : error 017: undefined symbol "CreateDynamicObject"
\Desktop\Script\gamemodes\Release.pwn(12094) : error 017: undefined symbol "CreateDynamicObject"
\Desktop\Script\gamemodes\Release.pwn(12095) : error 017: undefined symbol "CreateDynamicObject"
\Desktop\Script\gamemodes\Release.pwn(12096) : error 017: undefined symbol "CreateDynamicObject"
\Desktop\Script\gamemodes\Release.pwn(12097) : error 017: undefined symbol "CreateDynamicObject"
\Desktop\Script\gamemodes\Release.pwn(12098) : error 017: undefined symbol "CreateDynamicObject"
\Desktop\Script\gamemodes\Release.pwn(12099) : error 017: undefined symbol "CreateDynamicObject"
\Desktop\Script\gamemodes\Release.pwn(12100) : error 017: undefined symbol "CreateDynamicObject"
\Desktop\Script\gamemodes\Release.pwn(12101) : error 017: undefined symbol "CreateDynamicObject"
\Desktop\Script\gamemodes\Release.pwn(12102) : error 017: undefined symbol "CreateDynamicObject"
\Desktop\Script\gamemodes\Release.pwn(12103) : error 017: undefined symbol "CreateDynamicObject"
\Desktop\Script\gamemodes\Release.pwn(12104) : error 017: undefined symbol "CreateDynamicObject"
\Desktop\Script\gamemodes\Release.pwn(12105) : error 017: undefined symbol "CreateDynamicObject"
\Desktop\Script\gamemodes\Release.pwn(12106) : error 017: undefined symbol "CreateDynamicObject"
\Desktop\Script\gamemodes\Release.pwn(12107) : error 017: undefined symbol "CreateDynamicObject"
\Desktop\Script\gamemodes\Release.pwn(12108) : error 017: undefined symbol "CreateDynamicObject"
Desktop\Script\gamemodes\Release.pwn(12109) : error 017: undefined symbol "CreateDynamicObject"
Desktop\Script\gamemodes\Release.pwn(12110) : error 017: undefined symbol "CreateDynamicObject"
Desktop\Script\gamemodes\Release.pwn(12111) : error 017: undefined symbol "CreateDynamicObject"
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Schade
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Ja gibt es keine andere Möglichkeit woher ich das bekommen kann?
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Hey leute wie die Überschrift schon sagt, suche das FUSION 1.1 R1 Script wäre echt nett wenn mir einer ein Downloadlink schicken würde,
Danke im vorraus.
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Ja hab dort 0 Errors mhmm.
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Das wäre ne möglichkeit gibt noch was anderes was mann machen könnte?