Beiträge von Eddy

    Ich habe diese Fehler bekommen


    C:\Users\Toxi\Desktop\New Reallife\pawno\include\dutils.inc(45) : warning 219: local variable "hour" shadows a variable at a preceding level
    C:\Users\Toxi\Desktop\New Reallife\pawno\include\dutils.inc(45) : warning 219: local variable "minute" shadows a variable at a preceding level
    C:\Users\Toxi\Desktop\New Reallife\pawno\include\dutils.inc(108) : warning 219: local variable "hour" shadows a variable at a preceding level
    C:\Users\Toxi\Desktop\New Reallife\pawno\include\dutils.inc(108) : warning 219: local variable "minute" shadows a variable at a preceding level
    C:\Users\Toxi\Desktop\New Reallife\pawno\include\SpikeStrip.inc(27) : warning 219: local variable "lights" shadows a variable at a preceding level
    C:\Users\Toxi\Desktop\New Reallife\pawno\include\streamer.inc(290) : warning 201: redefinition of constant/macro (symbol "OnPlayerConnect")
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(137) : warning 201: redefinition of constant/macro (symbol "Bank")
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(138) : warning 201: redefinition of constant/macro (symbol "Bank")
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1428) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1428) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1428) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1429) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1429) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1429) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1430) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1430) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1430) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1431) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1431) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1431) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1432) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1432) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1432) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1433) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1433) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1433) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1434) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1434) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1434) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1435) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1435) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1435) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1436) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1436) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1436) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1437) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1437) : warning 213: tag mismatch
    C:\Users\Toxi\Desktop\New Reallife\gamemodes\GeR.pwn(1437) : warning 213: tag mismatch


    //Edit


    Hier sind die Zeilen



    new Player_CheckPoint[MAX_PLAYERS];
    new CheckPoints[10][3] =
    {
    {1321.2825,-1503.5021,12.9310},
    {1345.1993,-1147.3545,23.2409},
    {1365.1549,-958.4965,33.6314},
    {1095.9037,-944.6390,42.2032},
    {959.5565,-1096.8696,23.2192},
    {939.6459,-1299.3596,13.4911},
    {913.2418,-1472.9629,12.9491},
    {1042.1873,-1513.9159,12.9473},
    {1207.4374,-1574.0936,12.9506},
    {1284.5763,-1554.6342,13.1227},
    };

    So ich weiß net welche zeile das ist dort stehen ja keine nummern.... hier der ganze inhalt ^^




    /*
    SA-MP Streamer Plugin v2.3.8
    Copyright © 2010 Incognito


    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.


    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    GNU General Public License for more details.


    You should have received a copy of the GNU General Public License
    along with this program. If not, see <http://www.gnu.org/licenses/>.
    */


    #if defined _streamer_included
    #endinput
    #endif
    #define _streamer_included
    #pragma library streamer


    // Definitions


    #define STREAMER_TYPE_OBJECT (0)
    #define STREAMER_TYPE_PICKUP (1)
    #define STREAMER_TYPE_CP (2)
    #define STREAMER_TYPE_RACE_CP (3)
    #define STREAMER_TYPE_MAP_ICON (4)
    #define STREAMER_TYPE_3D_TEXT_LABEL (5)
    #define STREAMER_TYPE_AREA (6)


    // Enumerator


    enum
    {
    E_STREAMER_ATTACHED_PLAYER,
    E_STREAMER_ATTACHED_VEHICLE,
    E_STREAMER_COLOR,
    E_STREAMER_DISTANCE,
    E_STREAMER_DRAW_DISTANCE,
    E_STREAMER_EXTRA_ID,
    E_STREAMER_INTERIOR_ID,
    E_STREAMER_MARKER_TYPE,
    E_STREAMER_MAX_X,
    E_STREAMER_MAX_Y,
    E_STREAMER_MAX_Z,
    E_STREAMER_MIN_X,
    E_STREAMER_MIN_Y,
    E_STREAMER_MIN_Z,
    E_STREAMER_MODEL_ID,
    E_STREAMER_NEXT_X,
    E_STREAMER_NEXT_Y,
    E_STREAMER_NEXT_Z,
    E_STREAMER_PLAYER_ID,
    E_STREAMER_R_X,
    E_STREAMER_R_Y,
    E_STREAMER_R_Z,
    E_STREAMER_SIZE,
    E_STREAMER_TEST_LOS,
    E_STREAMER_TYPE,
    E_STREAMER_WORLD_ID,
    E_STREAMER_X,
    E_STREAMER_Y,
    E_STREAMER_Z
    }


    // Natives (Settings)


    native Streamer_TickRate(rate);
    native Streamer_MaxItems(type, items);
    native Streamer_VisibleItems(type, items);


    // Natives (Updates)


    native Streamer_Update(playerid);
    native Streamer_UpdateEx(playerid, Float:x, Float:y, Float:z);


    // Natives (Data Manipulation)


    native Streamer_GetFloatData(type, {Text3D,_}:id, data, &Float:result);
    native Streamer_GetIntData(type, {Text3D,_}:id, data);
    native Streamer_SetFloatData(type, {Text3D,_}:id, data, Float:value);
    native Streamer_SetIntData(type, {Text3D,_}:id, data, value);
    native Streamer_GetUpperBound(type);


    // Natives (Miscellaneous)


    native Streamer_IsItemVisible(playerid, type, {Text3D,_}:id);
    native Streamer_DestroyAllVisibleItems(playerid, type);
    native Streamer_CountVisibleItems(playerid, type);


    // Natives (Objects)


    native CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 200.0);
    native DestroyDynamicObject(objectid);
    native IsValidDynamicObject(objectid);
    native SetDynamicObjectPos(objectid, Float:x, Float:y, Float:z);
    native GetDynamicObjectPos(objectid, &Float:x, &Float:y, &Float:z);
    native SetDynamicObjectRot(objectid, Float:rx, Float:ry, Float:rz);
    native GetDynamicObjectRot(objectid, &Float:rx, &Float:ry, &Float:rz);
    native MoveDynamicObject(objectid, Float:x, Float:y, Float:z, Float:speed);
    native StopDynamicObject(objectid);
    native DestroyAllDynamicObjects();
    native CountDynamicObjects();


    // Natives (Pickups)


    native CreateDynamicPickup(modelid, type, Float:x, Float:y, Float:z, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);
    native DestroyDynamicPickup(pickupid);
    native IsValidDynamicPickup(pickupid);
    native DestroyAllDynamicPickups();
    native CountDynamicPickups();


    // Natives (Checkpoints)


    native CreateDynamicCP(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);
    native DestroyDynamicCP(checkpointid);
    native IsValidDynamicCP(checkpointid);
    native TogglePlayerDynamicCP(playerid, checkpointid, toggle);
    native TogglePlayerAllDynamicCPs(playerid, toggle);
    native IsPlayerInDynamicCP(playerid, checkpointid);
    native DestroyAllDynamicCPs();
    native CountDynamicCPs();


    // Natives (Race Checkpoints)


    native CreateDynamicRaceCP(type, Float:x, Float:y, Float:z, Float:nextx, Float:nexty, Float:nextz, Float:size, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);
    native DestroyDynamicRaceCP(checkpointid);
    native IsValidDynamicRaceCP(checkpointid);
    native TogglePlayerDynamicRaceCP(playerid, checkpointid, toggle);
    native TogglePlayerAllDynamicRaceCPs(playerid, toggle);
    native IsPlayerInDynamicRaceCP(playerid, checkpointid);
    native DestroyAllDynamicRaceCPs();
    native CountDynamicRaceCPs();


    // Natives (Map Icons)


    native CreateDynamicMapIcon(Float:x, Float:y, Float:z, markertype, color, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);
    native DestroyDynamicMapIcon(iconid);
    native IsValidDynamicMapIcon(iconid);
    native DestroyAllDynamicMapIcons();
    native CountDynamicMapIcons();


    // Natives (3D Text Labels)


    native Text3D:CreateDynamic3DTextLabel(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance, attachedplayer = INVALID_PLAYER_ID, attachedvehicle = INVALID_VEHICLE_ID, testlos = 0, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);
    native DestroyDynamic3DTextLabel(Text3D:id);
    native IsValidDynamic3DTextLabel(Text3D:id);
    native UpdateDynamic3DTextLabelText(Text3D:id, color, const text[]);
    native DestroyAllDynamic3DTextLabels();
    native CountDynamic3DTextLabels();


    // Natives (Areas)


    native CreateDynamicCircle(Float:x, Float:y, Float:size, worldid = -1, interiorid = -1, playerid = -1);
    native CreateDynamicRectangle(Float:minx, Float:miny, Float:maxx, Float:maxy, worldid = -1, interiorid = -1, playerid = -1);
    native CreateDynamicSphere(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1);
    native CreateDynamicCube(Float:minx, Float:miny, Float:minz, Float:maxx, Float:maxy, Float:maxz, worldid = -1, interiorid = -1, playerid = -1);
    native DestroyDynamicArea(areaid);
    native IsValidDynamicArea(areaid);
    native TogglePlayerDynamicArea(playerid, areaid, toggle);
    native TogglePlayerAllDynamicAreas(playerid, toggle);
    native IsPlayerInDynamicArea(playerid, areaid);
    native DestroyAllDynamicAreas();
    native CountDynamicAreas();


    // Natives (Internals)


    native Streamer_AddPlayer(playerid);
    native Streamer_RemovePlayer(playerid);
    native Streamer_VerifyPickup(playerid, pickupid);
    native Streamer_VerifyCheckpoint(playerid, type, status);
    native Streamer_RegisterInterface();


    // Callbacks


    forward OnDynamicObjectMoved(objectid);
    forward OnPlayerPickUpDynamicPickup(playerid, pickupid);
    forward OnPlayerEnterDynamicCP(playerid, checkpointid);
    forward OnPlayerLeaveDynamicCP(playerid, checkpointid);
    forward OnPlayerEnterDynamicRaceCP(playerid, checkpointid);
    forward OnPlayerLeaveDynamicRaceCP(playerid, checkpointid);
    forward OnPlayerEnterDynamicArea(playerid, areaid);
    forward OnPlayerLeaveDynamicArea(playerid, areaid);


    // Callback Hook Section


    static bool:Streamer_g_OPC = false;
    static bool:Streamer_g_OPDC = false;
    static bool:Streamer_g_OPPP = false;
    static bool:Streamer_g_OPEC = false;
    static bool:Streamer_g_OPLC = false;
    static bool:Streamer_g_OPERC = false;
    static bool:Streamer_g_OPLRC = false;
    static bool:Streamer_g_RI = false;


    public OnFilterScriptInit()
    {
    if (!Streamer_g_RI)
    {
    Streamer_g_OPC = funcidx("Streamer_OnPlayerConnect") != -1;
    Streamer_g_OPDC = funcidx("Streamer_OnPlayerDisconnect") != -1;
    Streamer_g_OPPP = funcidx("Streamer_OnPlayerPickUpPickup") != -1;
    Streamer_g_OPEC = funcidx("Streamer_OnPlayerEnterCP") != -1;
    Streamer_g_OPLC = funcidx("Streamer_OnPlayerLeaveCP") != -1;
    Streamer_g_OPERC = funcidx("Streamer_OnPlayerEnterRaceCP") != -1;
    Streamer_g_OPLRC = funcidx("Streamer_OnPlayerLeaveRaceCP") != -1;
    Streamer_g_RI = true;
    Streamer_RegisterInterface();
    }
    if (funcidx("Streamer_OnFilterScriptInit") != -1)
    {
    return CallLocalFunction("Streamer_OnFilterScriptInit", "");
    }
    return 1;
    }


    #if defined _ALS_OnFilterScriptInit
    #undef OnFilterScriptInit
    #else
    #define _ALS_OnFilterScriptInit
    #endif
    #define OnFilterScriptInit Streamer_OnFilterScriptInit


    forward Streamer_OnFilterScriptInit();


    public OnGameModeInit()
    {
    if (!Streamer_g_RI)
    {
    Streamer_g_OPC = funcidx("Streamer_OnPlayerConnect") != -1;
    Streamer_g_OPDC = funcidx("Streamer_OnPlayerDisconnect") != -1;
    Streamer_g_OPPP = funcidx("Streamer_OnPlayerPickUpPickup") != -1;
    Streamer_g_OPEC = funcidx("Streamer_OnPlayerEnterCP") != -1;
    Streamer_g_OPLC = funcidx("Streamer_OnPlayerLeaveCP") != -1;
    Streamer_g_OPERC = funcidx("Streamer_OnPlayerEnterRaceCP") != -1;
    Streamer_g_OPLRC = funcidx("Streamer_OnPlayerLeaveRaceCP") != -1;
    Streamer_g_RI = true;
    Streamer_RegisterInterface();
    }
    if (funcidx("Streamer_OnGameModeInit") != -1)
    {
    return CallLocalFunction("Streamer_OnGameModeInit", "");
    }
    return 1;
    }


    #if defined _ALS_OnGameModeInit
    #undef OnGameModeInit
    #else
    #define _ALS_OnGameModeInit
    #endif
    #define OnGameModeInit Streamer_OnGameModeInit


    forward Streamer_OnGameModeInit();


    public OnPlayerConnect(playerid)
    {
    if (!IsPlayerNPC(playerid))
    {
    Streamer_AddPlayer(playerid);
    }
    if (Streamer_g_OPC)
    {
    return CallLocalFunction("Streamer_OnPlayerConnect", "d", playerid);
    }
    return 1;
    }


    #if defined _ALS_OnPlayerConnect
    #undef OnPlayerConnect
    #else
    #define _ALS_OnPlayerConnect
    #endif
    #define OnPlayerConnect Streamer_OnPlayerConnect


    forward Streamer_OnPlayerConnect(playerid);


    public OnPlayerDisconnect(playerid, reason)
    {
    if (!IsPlayerNPC(playerid))
    {
    Streamer_RemovePlayer(playerid);
    }
    if (Streamer_g_OPDC)
    {
    return CallLocalFunction("Streamer_OnPlayerDisconnect", "dd", playerid, reason);
    }
    return 1;
    }


    #if defined _ALS_OnPlayerDisconnect
    #undef OnPlayerDisconnect
    #else
    #define _ALS_OnPlayerDisconnect
    #endif
    #define OnPlayerDisconnect Streamer_OnPlayerDisconnect


    forward Streamer_OnPlayerDisconnect(playerid, reason);


    public OnPlayerPickUpPickup(playerid, pickupid)
    {
    Streamer_VerifyPickup(playerid, pickupid);
    if (Streamer_g_OPPP)
    {
    return CallLocalFunction("Streamer_OnPlayerPickUpPickup", "dd", playerid, pickupid);
    }
    return 1;
    }


    #if defined _ALS_OnPlayerPickUpPickup
    #undef OnPlayerPickUpPickup
    #else
    #define _ALS_OnPlayerPickUpPickup
    #endif
    #define OnPlayerPickUpPickup Streamer_OnPlayerPickUpPickup


    forward Streamer_OnPlayerPickUpPickup(playerid, pickupid);


    public OnPlayerEnterCheckpoint(playerid)
    {
    Streamer_VerifyCheckpoint(playerid, STREAMER_TYPE_CP, 0);
    if (Streamer_g_OPEC)
    {
    return CallLocalFunction("Streamer_OnPlayerEnterCP", "d", playerid);
    }
    return 1;
    }


    #if defined _ALS_OnPlayerEnterCheckpoint
    #undef OnPlayerEnterCheckpoint
    #else
    #define _ALS_OnPlayerEnterCheckpoint
    #endif
    #define OnPlayerEnterCheckpoint Streamer_OnPlayerEnterCP


    forward Streamer_OnPlayerEnterCP(playerid);


    public OnPlayerLeaveCheckpoint(playerid)
    {
    Streamer_VerifyCheckpoint(playerid, STREAMER_TYPE_CP, 1);
    if (Streamer_g_OPLC)
    {
    return CallLocalFunction("Streamer_OnPlayerLeaveCP", "d", playerid);
    }
    return 1;
    }


    #if defined _ALS_OnPlayerLeaveCheckpoint
    #undef OnPlayerLeaveCheckpoint
    #else
    #define _ALS_OnPlayerLeaveCheckpoint
    #endif
    #define OnPlayerLeaveCheckpoint Streamer_OnPlayerLeaveCP


    forward Streamer_OnPlayerLeaveCP(playerid);


    public OnPlayerEnterRaceCheckpoint(playerid)
    {
    Streamer_VerifyCheckpoint(playerid, STREAMER_TYPE_RACE_CP, 0);
    if (Streamer_g_OPERC)
    {
    return CallLocalFunction("Streamer_OnPlayerEnterRaceCP", "d", playerid);
    }
    return 1;
    }


    #if defined _ALS_OnPlayerEnterRaceCP
    #undef OnPlayerEnterRaceCheckpoint
    #else
    #define _ALS_OnPlayerEnterRaceCP
    #endif
    #define OnPlayerEnterRaceCheckpoint Streamer_OnPlayerEnterRaceCP


    forward Streamer_OnPlayerEnterRaceCP(playerid);


    public OnPlayerLeaveRaceCheckpoint(playerid)
    {
    Streamer_VerifyCheckpoint(playerid, STREAMER_TYPE_RACE_CP, 1);
    if (Streamer_g_OPLRC)
    {
    return CallLocalFunction("Streamer_OnPlayerLeaveRaceCP", "d", playerid);
    }
    return 1;
    }


    #if defined _ALS_OnPlayerLeaveRaceCP
    #undef OnPlayerLeaveRaceCheckpoint
    #else
    #define _ALS_OnPlayerLeaveRaceCP
    #endif
    #define OnPlayerLeaveRaceCheckpoint Streamer_OnPlayerLeaveRaceCP


    forward Streamer_OnPlayerLeaveRaceCP(playerid);


    // PAWN Invoke Section


    forward Streamer_PublicFunction();


    public Streamer_PublicFunction()
    {
    new Float:value;
    CreatePickup(0, 0, 0.0, 0.0, 0.0, 0);
    CreatePlayer3DTextLabel(0, "", 0, 0.0, 0.0, 0.0, 0.0, 0, 0, 0);
    CreatePlayerObject(0, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
    DeletePlayer3DTextLabel(0, PlayerText3D:0);
    DestroyPickup(0);
    DestroyPlayerObject(0, 0);
    DisablePlayerCheckpoint(0);
    DisablePlayerRaceCheckpoint(0);
    GetPlayerInterior(0);
    GetPlayerPos(0, value, value, value);
    GetPlayerState(0);
    GetPlayerVirtualWorld(0);
    GetVehiclePos(0, value, value, value);
    MovePlayerObject(0, 0, 0.0, 0.0, 0.0, 0.0);
    RemovePlayerMapIcon(0, 0);
    SetPlayerCheckpoint(0, 0.0, 0.0, 0.0, 0.0);
    SetPlayerMapIcon(0, 0, 0.0, 0.0, 0.0, 0, 0);
    SetPlayerObjectPos(0, 0, 0.0, 0.0, 0.0);
    SetPlayerObjectRot(0, 0, 0.0, 0.0, 0.0);
    SetPlayerRaceCheckpoint(0, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
    StopPlayerObject(0, 0);
    UpdatePlayer3DTextLabelText(0, PlayerText3D:0, 0, "");
    return 1;
    }

    Bekomme diesen Fehler und weiß nicht woran das liegen kann!!


    pawno\include\streamer.inc(408) : warning 202: number of arguments does not match definition

    bei mir steht


    native CreateObject(modelid, Float:X, Float:Y, Float:Z, Float:rX, Float:rY, Float:rZ);




    und ich soll da jetzt


    native CreateObject(modelid, Float:X, Float:Y, Float:Z, Float:rX, Float:rY, Float:rZ, Float:DrawDistance = 200);



    hinmachen ?? :D

    Hey leute, ich habe mir eben den [GAMEMODE] World of Red Apple geholt, der läuft auch..aber wenn ich spawne sehe ich keine Objecte nur wenn ich 1 meter davor stehe, kann mir da mal jemand helfen und sagen wie ich machen kann das die Objecte nicht mehr unsichtbar/durchsichtig sind...

    Hey leute, ich hab da mal eine Frage, wenn ich mich einlogge und das Passwort eingegeben habe und Spawne kann ich mich nicht Bewegen nicht mal die Maus lässt sich bewegen, woran kann das liegen??

    Viele haben das Problem wenn sie ein Tor öffnen oder
    Bewegen wollen das dies sich sehr komisch bewegt und nicht
    mehr seinen Zweck erfüllt.
    Damit dies wieder Problemlos Funktioniert müsst ihr
    alle Tore die ihr definiert habt umändern.




    Beispiel:




    lspdtor = CreateDynamicObject(...............)


    muss so:



    lspdtor = CreateObject(...................)


    Und das




    MoveDynamicObject(lspdtor, X, Y, Z, 3);



    muss so




    MoveObject(lspdtor, X, Y, Z, 3);



    Also einfach aus dem CreateDynamicObject CreateObject machen
    und MoveDynamicObject zu MoveObject

    Okay das wäre geschafft, hab aber jetzt neue Errors....



    gamemodes\GeR.pwn(1582) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1583) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1584) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1585) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1586) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1587) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1588) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1589) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1590) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1591) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1592) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1593) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1594) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1595) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1596) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1597) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1598) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1599) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1600) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1601) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1602) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1603) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1604) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1605) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1606) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1612) : error 017: undefined symbol "RemovePlayerAttachedObject"


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    26 Errors.


    Hier die Zeilen




    #define SPAO{%0,%1,%2,%3,%4,%5} SetPlayerAttachedObject(playerid, SLOT, 18645, 2, (%0), (%1), (%2), (%3), (%4), (%5));
    case 0, 65, 74, 149, 208, 273: SPAO{0.070000, 0.000000, 0.000000, 88.000000, 75.000000, 0.000000}
    case 1..6, 8, 14, 16, 22, 27, 29, 33, 41..49, 82..84, 86, 87, 119, 289: SPAO{0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}
    case 7, 10: SPAO{0.090000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
    case 9: SPAO{0.059999, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
    case 11..13: SPAO{0.070000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
    case 15: SPAO{0.059999, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
    case 17..21: SPAO{0.059999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 23..26, 28, 30..32, 34..39, 57, 58, 98, 99, 104..118, 120..131: SPAO{0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 40: SPAO{0.050000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 50, 100..103, 148, 150..189, 222: SPAO{0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 51..54: SPAO{0.100000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 55, 56, 63, 64, 66..73, 75, 76, 78..81, 133..143, 147, 190..207, 209..219, 221, 247..272, 274..288, 290..293: SPAO{0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 59..62: SPAO{0.079999, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 77: SPAO{0.059999, 0.019999, 0.000000, 87.000000, 82.000000, 0.000000}
    case 85, 88, 89: SPAO{0.070000, 0.039999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 90..97: SPAO{0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 132: SPAO{0.000000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 144..146: SPAO{0.090000, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
    case 220: SPAO{0.029999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 223, 246: SPAO{0.070000, 0.050000, 0.000000, 88.000000, 82.000000, 0.000000}
    case 224..245: SPAO{0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 294: SPAO{0.070000, 0.019999, 0.000000, 91.000000, 84.000000, 0.000000}
    case 295: SPAO{0.050000, 0.019998, 0.000000, 86.000000, 82.000000, 0.000000}
    case 296..298: SPAO{0.064999, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 299: SPAO{0.064998, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
    }
    }
    }
    else
    {
    RemovePlayerAttachedObject(playerid, SLOT);
    }

    Irgentwie hilft mir die seite nicht weiter bin kein "guter scripter"


    hier ist mal die erste Zeile


    pwn(5228) : error 017: undefined symbol "strtok"




    cmd = strtok(cmdtext, idx);
    printf("[cmd] %s benutzt %s", PlayerName(playerid), cmd);


    if (strcmp(cmd, "/tempomat", true)==0)
    {
    new tmp[256];
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp)) {
    SendClientMessage(playerid, COLOR_WHITE, "Benutze: /tempomat [Geschwindigkeit]");
    return 1;
    }
    new id = strval(tmp);
    tempomat[playerid] = id;


    return 1;
    }