Beiträge von Eddy

    Hey leute, ich habe mir eben den [GAMEMODE] World of Red Apple geholt, der läuft auch..aber wenn ich spawne sehe ich keine Objecte nur wenn ich 1 meter davor stehe, kann mir da mal jemand helfen und sagen wie ich machen kann das die Objecte nicht mehr unsichtbar/durchsichtig sind...

    Hey leute, ich hab da mal eine Frage, wenn ich mich einlogge und das Passwort eingegeben habe und Spawne kann ich mich nicht Bewegen nicht mal die Maus lässt sich bewegen, woran kann das liegen??

    Viele haben das Problem wenn sie ein Tor öffnen oder
    Bewegen wollen das dies sich sehr komisch bewegt und nicht
    mehr seinen Zweck erfüllt.
    Damit dies wieder Problemlos Funktioniert müsst ihr
    alle Tore die ihr definiert habt umändern.




    Beispiel:




    lspdtor = CreateDynamicObject(...............)


    muss so:



    lspdtor = CreateObject(...................)


    Und das




    MoveDynamicObject(lspdtor, X, Y, Z, 3);



    muss so




    MoveObject(lspdtor, X, Y, Z, 3);



    Also einfach aus dem CreateDynamicObject CreateObject machen
    und MoveDynamicObject zu MoveObject

    Okay das wäre geschafft, hab aber jetzt neue Errors....



    gamemodes\GeR.pwn(1582) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1583) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1584) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1585) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1586) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1587) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1588) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1589) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1590) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1591) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1592) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1593) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1594) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1595) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1596) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1597) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1598) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1599) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1600) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1601) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1602) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1603) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1604) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1605) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1606) : error 017: undefined symbol "SetPlayerAttachedObject"
    gamemodes\GeR.pwn(1612) : error 017: undefined symbol "RemovePlayerAttachedObject"


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    26 Errors.


    Hier die Zeilen




    #define SPAO{%0,%1,%2,%3,%4,%5} SetPlayerAttachedObject(playerid, SLOT, 18645, 2, (%0), (%1), (%2), (%3), (%4), (%5));
    case 0, 65, 74, 149, 208, 273: SPAO{0.070000, 0.000000, 0.000000, 88.000000, 75.000000, 0.000000}
    case 1..6, 8, 14, 16, 22, 27, 29, 33, 41..49, 82..84, 86, 87, 119, 289: SPAO{0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}
    case 7, 10: SPAO{0.090000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
    case 9: SPAO{0.059999, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
    case 11..13: SPAO{0.070000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
    case 15: SPAO{0.059999, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
    case 17..21: SPAO{0.059999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 23..26, 28, 30..32, 34..39, 57, 58, 98, 99, 104..118, 120..131: SPAO{0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 40: SPAO{0.050000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 50, 100..103, 148, 150..189, 222: SPAO{0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 51..54: SPAO{0.100000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 55, 56, 63, 64, 66..73, 75, 76, 78..81, 133..143, 147, 190..207, 209..219, 221, 247..272, 274..288, 290..293: SPAO{0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 59..62: SPAO{0.079999, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 77: SPAO{0.059999, 0.019999, 0.000000, 87.000000, 82.000000, 0.000000}
    case 85, 88, 89: SPAO{0.070000, 0.039999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 90..97: SPAO{0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 132: SPAO{0.000000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 144..146: SPAO{0.090000, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
    case 220: SPAO{0.029999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 223, 246: SPAO{0.070000, 0.050000, 0.000000, 88.000000, 82.000000, 0.000000}
    case 224..245: SPAO{0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 294: SPAO{0.070000, 0.019999, 0.000000, 91.000000, 84.000000, 0.000000}
    case 295: SPAO{0.050000, 0.019998, 0.000000, 86.000000, 82.000000, 0.000000}
    case 296..298: SPAO{0.064999, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
    case 299: SPAO{0.064998, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
    }
    }
    }
    else
    {
    RemovePlayerAttachedObject(playerid, SLOT);
    }

    Irgentwie hilft mir die seite nicht weiter bin kein "guter scripter"


    hier ist mal die erste Zeile


    pwn(5228) : error 017: undefined symbol "strtok"




    cmd = strtok(cmdtext, idx);
    printf("[cmd] %s benutzt %s", PlayerName(playerid), cmd);


    if (strcmp(cmd, "/tempomat", true)==0)
    {
    new tmp[256];
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp)) {
    SendClientMessage(playerid, COLOR_WHITE, "Benutze: /tempomat [Geschwindigkeit]");
    return 1;
    }
    new id = strval(tmp);
    tempomat[playerid] = id;


    return 1;
    }

    Ich brauche dringend Hilfe!!


    \GeR\gamemodes\GeR.pwn(5197) : warning 235: public function lacks forward declaration (symbol "OnPlayerPrivmsg")
    \GeR\gamemodes\GeR.pwn(5228) : error 017: undefined symbol "strtok"
    \GeR\gamemodes\GeR.pwn(5228) : error 033: array must be indexed (variable "cmd")
    \GeR\gamemodes\GeR.pwn(5300) : error 017: undefined symbol "strtok"
    \GeR\gamemodes\GeR.pwn(5300) : error 033: array must be indexed (variable "tmp")
    \GeR\gamemodes\GeR.pwn(5324) : error 017: undefined symbol "strtok"
    \GeR\gamemodes\GeR.pwn(5324) : error 033: array must be indexed (variable "tmp")
    \GeR\gamemodes\GeR.pwn(5366) : error 017: undefined symbol "strtok"
    \GeR\gamemodes\GeR.pwn(5366) : error 033: array must be indexed (variable "tmp")
    \GeR\gamemodes\GeR.pwn(5392) : error 017: undefined symbol "strtok"
    \GeR\gamemodes\GeR.pwn(5392) : error 033: array must be indexed (variable "tmp")
    \GeR\gamemodes\GeR.pwn(5427) : error 017: undefined symbol "strtok"
    \GeR\gamemodes\GeR.pwn(5427) : error 033: array must be indexed (variable "tmp")
    \GeR\gamemodes\GeR.pwn(5471) : error 017: undefined symbol "strtok"
    \GeR\gamemodes\GeR.pwn(5471) : error 033: array must be indexed (variable "tmp")
    \GeR\gamemodes\GeR.pwn(5530) : error 017: undefined symbol "strtok"
    \GeR\gamemodes\GeR.pwn(5530) : error 033: array must be indexed (variable "tmp")
    \GeR\gamemodes\GeR.pwn(5596) : error 017: undefined symbol "strtok"
    \GeR\gamemodes\GeR.pwn(5596) : error 033: array must be indexed (variable "tmp")
    \GeR\gamemodes\GeR.pwn(5603) : error 017: undefined symbol "strtok"
    \GeR\gamemodes\GeR.pwn(5603) : error 033: array must be indexed (variable "tmp")
    \GeR\gamemodes\GeR.pwn(5747) : error 017: undefined symbol "strtok"
    \GeR\gamemodes\GeR.pwn(5747) : error 033: array must be indexed (variable "tmp")
    \GeR\gamemodes\GeR.pwn(5810) : error 017: undefined symbol "strtok"
    \GeR\gamemodes\GeR.pwn(5810) : error 033: array must be indexed (variable "tmp")
    \GeR\gamemodes\GeR.pwn(5936) : error 017: undefined symbol "strtok"
    \GeR\gamemodes\GeR.pwn(5936) : error 033: array must be indexed (variable "tmp")


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    26 Errors.

    Ich meinte das so das jetzt so das mann jetzt das



    //____________________________________[Noobspawn]___________________________________________
    AddPlayerClass(1,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
    AddPlayerClass(4,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
    AddPlayerClass(5,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
    AddPlayerClass(6,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
    AddPlayerClass(7,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
    AddPlayerClass(8,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
    AddPlayerClass(9,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
    AddPlayerClass(10,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
    AddPlayerClass(11,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
    AddPlayerClass(12,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
    AddPlayerClass(13,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
    AddPlayerClass(14,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
    AddPlayerClass(15,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
    AddPlayerClass(16,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
    AddPlayerClass(17,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
    AddPlayerClass(18,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn
    AddPlayerClass(19,1772.8500,-1941.1500,13.5700,54.6745, 0,0,0,0,0,0); // NewNewNoobSpawn


    zbs. so schreibt das alle diese Skins dort spawnen aber ich nicht AddPlayerClass drinne stehen habe :D

    Du musst es so machen



    public OnPlayerRequestClass(playerid, classid)
    {
    if(IsPlayerNPC(playerid))return 1;
    SetPlayerPos(playerid,2047.4270,1336.5569,10.6719); // die ersten 3 vom 1sten savepunkt
    SetPlayerFacingAngle(playerid,188.9284); // hier musst du den letzten stellen wert vom 2ten savepunkt einfügen
    SetPlayerCameraPos(playerid,2047.6205,1333.3314,10.6719); // die ersten 3 vom 2ten savepunkt
    SetPlayerCameraLookAt(playerid,2047.4270,1336.5569,10.6719); // hier das selbe wie bei SetPlayerPos
    return 1;
    }