Beiträge von DJ Deagle

    Wo is hier der Klammerfehler? :o
    MUss in diesem Abschnitt liegen..

    Spoiler anzeigen
    else if(newkeys == KEY_SECONDARY_ATTACK)
    {
    if(!IsPlayerInAnyVehicle(playerid))
    {
    for(new i;i<MAX_BIZ;i++)
    {
    if(IsPlayerInRangeOfPoint(playerid,2,BizInfo[i][bPosX],BizInfo[i][bPosY],BizInfo[i][bPosZ]))
    {
    if(!strcmp(BizInfo[i][bTyp],"Werbung",true))
    {
    SCM(playerid,COLOR_LIGHTRED,"Du kannst das Werbungsunternehmen nicht betreten, um eine Werbung zu schreiben nutze: /ad [Text]");
    }
    else
    {
    if(BizInfo[i][bLocked] == 0)
    {
    SetPlayerInterior(playerid, BizInfo[i][bInterior]);
    SetPlayerPos(playerid, BizInfo[i][bIntX], BizInfo[i][bIntY], BizInfo[i][bIntZ]);
    SCM(playerid,COLOR_WHITE,"Um das Business zu verlassen, begib dich zum Ausgang und drücke Enter!");
    }
    else
    {
    GameTextForPlayer(playerid,"~r~Abgeschlossen!",2000,1);
    }
    }
    }
    else if(IsPlayerInRangeOfPoint(playerid,3,BizInfo[i][bIntX],BizInfo[i][bIntY],BizInfo[i][bIntZ]))
    {
    SetPlayerInterior(playerid, 0);
    SetPlayerPos(playerid, BizInfo[i][bPosX],BizInfo[i][bPosY],BizInfo[i][bPosZ]);
    }
    }
    for(new i;i<MAX_HAEUSER;i++)
    {
    if(IsPlayerInRangeOfPoint(playerid,2,HausInfo[i][hPosX],HausInfo[i][hPosY],HausInfo[i][hPosZ]))
    {
    if(HausInfo[i][hLocked] == 0)
    {
    SetPlayerInterior(playerid, HausInfo[i][hInterior]);
    SetPlayerPos(playerid, HausInfo[i][hIntX], HausInfo[i][hIntY], HausInfo[i][hIntZ]);
    SCM(playerid,COLOR_WHITE,"Um das Haus zu verlassen, begib dich zum Ausgang und drücke Enter!");
    }
    else
    {
    GameTextForPlayer(playerid,"~r~Abgeschlossen!",2000,1);
    }
    }
    else if(IsPlayerInRangeOfPoint(playerid,3,HausInfo[i][hIntX],HausInfo[i][hIntY],HausInfo[i][hIntZ]))
    {
    SetPlayerInterior(playerid, 0);
    SetPlayerPos(playerid, HausInfo[i][hPosX],HausInfo[i][hPosY],HausInfo[i][hPosZ]);
    }
    }
    if(IsPlayerInRangeOfPoint(playerid,2,1555.2087,-1675.6969,16.1953))
    {
    SetPlayerPos(playerid,238.5645,139.1883,1003.0234);
    SetPlayerInterior(playerid,3);
    SetPlayerVirtualWorld(playerid,7);
    }
    else if(IsPlayerInRangeOfPoint(playerid,2,238.5645,139.1883,1003.0234))
    {
    SetPlayerPos(playerid,1555.2087,-1675.6969,16.1953);
    SetPlayerInterior(playerid,0);
    SetPlayerVirtualWorld(playerid,0);
    }
    else if(IsPlayerInRangeOfPoint(playerid,2,1467.2745,-1009.9218,26.8438))
    {
    SetPlayerPos(playerid,1415.951171,-988.971191,1639.980224);
    SetPlayerVirtualWorld(playerid,1);
    }
    else if(IsPlayerInRangeOfPoint(playerid,2,1415.951171,-988.971191,1639.980224))
    {
    SetPlayerPos(playerid,1467.2745,-1009.9218,26.8438);
    SetPlayerVirtualWorld(playerid,0);
    }
    else if(IsPlayerInRangeOfPoint(playerid,2,1482.8876,-1807.3569,15.4766))
    {
    SetPlayerPos(playerid,390.7678,173.7899,1008.3828);
    SetPlayerInterior(playerid,3);
    SetPlayerVirtualWorld(playerid,2);

    Spoiler anzeigen
    else if(IsPlayerInRangeOfPoint(playerid,2,390.7678,173.7899,1008.3828))
    {
    SetPlayerPos(playerid,1482.8876,-1807.3569,16.4766);
    SetPlayerInterior(playerid,0);
    SetPlayerVirtualWorld(playerid,0);
    }
    else if(IsPlayerInRangeOfPoint(playerid,2,1752.6875,-1930.0626,13.5763))
    {
    SetPlayerPos(playerid,2731.1636,-2486.7097,313.6659);
    SetPlayerVirtualWorld(playerid,3);
    SetPVarInt(playerid,"Helpcenter",1);
    }
    else if(IsPlayerInRangeOfPoint(playerid,2,1772.5376,-1653.6753,14.4229))
    {
    SetPlayerPos(playerid,2731.1636,-2486.7097,313.6659);
    SetPlayerVirtualWorld(playerid,4);
    SetPVarInt(playerid,"Helpcenter",2);
    }
    else if(IsPlayerInRangeOfPoint(playerid,2,1031.8666,-1435.2271,13.5546))
    {
    SetPlayerPos(playerid,2731.1636,-2486.7097,313.6659);
    SetPlayerVirtualWorld(playerid,5);
    SetPVarInt(playerid,"Helpcenter",3);
    }
    else if(IsPlayerInRangeOfPoint(playerid,2,2731.1636,-2486.7097,313.6659))
    {
    if(GetPVarInt(playerid,"Helpcenter") == 1)
    {
    SetPlayerPos(playerid,1752.6875,-1930.0626,13.5763);
    SetPlayerVirtualWorld(playerid,0);
    }
    else if(GetPVarInt(playerid,"Helpcenter") == 2)
    {
    SetPlayerPos(playerid,1772.5376,-1653.6753,14.4229);
    SetPlayerVirtualWorld(playerid,0);
    }
    else if(GetPVarInt(playerid,"Helpcenter") == 3)
    {
    SetPlayerPos(playerid,1031.8666,-1435.2271,13.5546);
    SetPlayerVirtualWorld(playerid,0);
    }
    }
    else if(IsPlayerInRangeOfPoint(playerid,3,1731.61, -1130.11, 23.04))
    {
    if(isPlayerInFrakt(playerid,4) && isPlayerFeuerwehr(playerid))
    {
    MoveDynamicObject(lsfdtuer1, 1731.61, -1130.11, 23.04,2,0.00, 0.00, 90.00);
    SetTimer("lsfdtuer1zu",2000,0);
    SCM(playerid,COLOR_PURPLE,"Die Tür schliesst in 2 Sekunden automatisch!");
    }
    }
    else if(IsPlayerInRangeOfPoint(playerid,3,1735.13, -1101.33, 23.04))
    {
    if(isPlayerInFrakt(playerid,4) && isPlayerFeuerwehr(playerid))
    {
    MoveDynamicObject(lsfdtuer2, 1735.13, -1101.33, 23.04,2, 0.00, 0.00, 280.00);
    SetTimer("lsfdtuer2zu",2000,0);
    SCM(playerid,COLOR_PURPLE,"Die Tür schliesst in 2 Sekunden automatisch!");
    }
    }
    else if(IsPlayerInRangeOfPoint(playerid,2,1324.0826,-1841.6254,13.5469))
    {
    SetPlayerPos(playerid,-2029.5314,-117.9387,1035.1719);
    SetPlayerInterior(playerid,3);
    SetPlayerVirtualWorld(playerid,8);
    }
    else if(IsPlayerInRangeOfPoint(playerid,2,-2029.6566,-119.6220,1035.1719))
    {
    SetPlayerPos(playerid,1324.0826,-1841.6254,13.5469);
    SetPlayerInterior(playerid,0);
    SetPlayerVirtualWorld(playerid,0);
    }
    else if(IsPlayerInRangeOfPoint(playerid,2,1094.3629,-1323.5400,15.1867))
    {
    if(isPlayerInFrakt(playerid,4) && !isPlayerFeuerwehr(playerid))
    {
    SetPlayerPos(playerid,340.3668,169.3899,1019.9912);
    SetPlayerInterior(playerid,3);
    SetPlayerVirtualWorld(playerid,9);
    }
    }
    else if(IsPlayerInRangeOfPoint(playerid,2,340.3668,169.3899,1019.9912))
    {
    if(isPlayerInFrakt(playerid,4) && !isPlayerFeuerwehr(playerid))
    {
    SetPlayerPos(playerid,1094.3629,-1323.5400,15.1867);
    SetPlayerInterior(playerid,0);
    SetPlayerVirtualWorld(playerid,0);
    }
    }
    else if(IsPlayerInRangeOfPoint(playerid,1,-688.0869,942.6823,13.6328) && isPlayerInFrakt(playerid,7))
    {
    SetPlayerPos(playerid,-688.0062,944.4323,13.6328);
    }
    else if(IsPlayerInRangeOfPoint(playerid,1,-688.0062,944.4323,13.6328) && isPlayerInFrakt(playerid,7))
    {
    SetPlayerPos(playerid,-688.0869,942.6823,13.6328);
    }
    }
    }

    Spieler nimmt Pickup auf, machst du DestrocPickup(rplspd);
    Setzt nen Timer af 10000 Milisekunden (SetTimer("NAME",10000,0);)
    Im public auf den der Timer zugreift wird dann das ausgeführt: rplspd=CreatePickup(1239,1,1595.4926,-1690.9707,5.8906,-1);


    Easy há?



    new Float:pbSpawns[5][3] = {
    {-997.4324,1085.4733,1342.0649},
    {-1026.5931,1044.7457,1342.0952},
    {-1079.7046,1040.9398,1344.1752},
    {-1115.0260,1072.4110,1342.6558},
    {-1132.4392,1034.3738,1345.7334}
    };


    beim pbenter:
    new rand = random(sizeof(pbSpawns));
    SetPlayerPos(playerid, random[rand][0], random[rand][1], random[rand][2]);


    Wenns nicht klappt weiss ikke auch ned weiter.


    lg

    Hallo Breadfishers,


    Ich habe gestern eine etwas neuartige Medicbase gemappt, welche erstmal in der Alpha-Phase ist, bedeutet, dass diese noch lange nicht fertiggestellt ist.
    Weil Ich einfach zu faul dafür bin irgendwelche Screens zu machen gibts hier ein Video:


    Externer Inhalt www.youtube.com
    Inhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.
    Durch die Aktivierung der externen Inhalte erklären Sie sich damit einverstanden, dass personenbezogene Daten an Drittplattformen übermittelt werden. Mehr Informationen dazu haben wir in unserer Datenschutzerklärung zur Verfügung gestellt.


    Das Video laggt bisschen, sorry hatte bei der Aufnahme tausend Sachen auf...


    Da ich die Map selber nicht mehr benötige, habe ich mich dazu entschieden, diese Map zu veröffentlichen. Jegliche Credits für diese Map gehen an mich.

    Spoiler anzeigen
    /*
    SA-MP All Saints General Hostital
    by DJ Deagle aka. Zinne (2013 - 2014)
    */

    Spoiler anzeigen
    RemoveBuildingForPlayer(playerid, 1529, 1098.8125, -1292.5469, 17.1406, 0.25);
    RemoveBuildingForPlayer(playerid, 5930, 1134.2500, -1338.0781, 23.1563, 0.25);
    RemoveBuildingForPlayer(playerid, 5931, 1114.3125, -1348.1016, 17.9844, 0.25);
    RemoveBuildingForPlayer(playerid, 5934, 1076.7109, -1358.0938, 15.4453, 0.25);
    RemoveBuildingForPlayer(playerid, 5935, 1120.1563, -1303.4531, 18.5703, 0.25);
    RemoveBuildingForPlayer(playerid, 5936, 1090.0547, -1310.5313, 17.5469, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1068.6406, -1365.7734, 12.3594, 0.25);
    RemoveBuildingForPlayer(playerid, 1440, 1085.7031, -1361.0234, 13.2656, 0.25);
    RemoveBuildingForPlayer(playerid, 5731, 1076.7109, -1358.0938, 15.4453, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1063.0703, -1336.6875, 15.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1068.8125, -1308.4844, 12.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 1307, 1072.1406, -1303.6797, 12.2656, 0.25);
    RemoveBuildingForPlayer(playerid, 5788, 1080.9844, -1305.5234, 16.3594, 0.25);
    RemoveBuildingForPlayer(playerid, 5787, 1090.0547, -1310.5313, 17.5469, 0.25);
    RemoveBuildingForPlayer(playerid, 5764, 1065.1406, -1270.5781, 25.7109, 0.25);
    RemoveBuildingForPlayer(playerid, 5810, 1114.3125, -1348.1016, 17.9844, 0.25);
    RemoveBuildingForPlayer(playerid, 5993, 1110.8984, -1328.8125, 13.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 5811, 1131.1953, -1380.4219, 17.0703, 0.25);
    RemoveBuildingForPlayer(playerid, 5708, 1134.2500, -1338.0781, 23.1563, 0.25);
    RemoveBuildingForPlayer(playerid, 1440, 1141.9844, -1346.1094, 13.2656, 0.25);
    RemoveBuildingForPlayer(playerid, 1440, 1148.6797, -1385.1875, 13.2656, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1178.6016, -1332.0703, 12.8906, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1184.0078, -1353.5000, 12.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1184.0078, -1343.2656, 12.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 5737, 1120.1563, -1303.4531, 18.5703, 0.25);
    RemoveBuildingForPlayer(playerid, 618, 1177.7344, -1315.6641, 13.2969, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1184.8125, -1292.9141, 12.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1184.8125, -1303.1484, 12.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 1297, 1190.7734, -1320.8594, 15.9453, 0.25);
    CreateDynamicObject(5708, 1056.64001, -1338.58997, 22.94000, 0.00000, 0.00000, 0.42000);
    CreateDynamicObject(8646, 1123.38000, -1385.04004, 13.42000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(8646, 1153.06995, -1385.06995, 13.40000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(8646, 1171.12000, -1385.03003, 13.42000, 0.00000, 0.00000, 270.00000);
    CreateDynamicObject(8645, 1185.80005, -1369.88000, 13.42000, 0.00000, 0.00000, 270.00000);
    CreateDynamicObject(8648, 1185.80005, -1345.35999, 13.42000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(8661, 1175.88000, -1364.84998, 12.57000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(8661, 1175.85999, -1324.87000, 12.57000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(8661, 1165.68994, -1300.64001, 12.58000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(8661, 1125.69995, -1300.64001, 12.58000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(8661, 1155.88000, -1324.87000, 12.57000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(8661, 1155.90002, -1364.84998, 12.57000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(8661, 1135.90002, -1324.87000, 12.57000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(8661, 1135.92004, -1364.84998, 12.57000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(8661, 1115.92004, -1324.87000, 12.57000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(8661, 1115.93994, -1364.84998, 12.57000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(8661, 1095.93005, -1322.29004, 12.57000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(8646, 1171.12000, -1290.79004, 13.42000, 0.00000, 0.00000, 270.00000);
    CreateDynamicObject(8646, 1153.03003, -1290.76001, 13.40000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(8646, 1123.38000, -1290.76001, 13.40000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(8646, 1093.68994, -1290.76001, 13.40000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(8646, 1086.87000, -1291.00000, 13.36000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(10183, 1112.09998, -1363.05005, 12.60000, 0.00000, 0.00000, 135.88000);
    CreateDynamicObject(10183, 1144.31006, -1363.05005, 12.58000, 0.00000, 0.00000, 135.67999);
    CreateDynamicObject(10183, 1134.79004, -1363.05005, 12.58000, 0.00000, 0.00000, 315.67999);
    CreateDynamicObject(11247, 1139.58997, -1353.28003, 13.16000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(11246, 1139.58997, -1353.28003, 13.16000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(19123, 1139.53003, -1346.96997, 13.09000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(19123, 1139.53003, -1379.81006, 13.09000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(715, 1140.43994, -1375.90002, 20.67000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(715, 1140.26001, -1363.91003, 20.67000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(715, 1140.46997, -1351.64001, 20.67000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(11247, 1168.43005, -1353.28003, 13.16000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(11246, 1168.43005, -1353.28003, 13.16000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(19123, 1168.31995, -1346.96997, 13.09000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(19123, 1168.31995, -1379.81006, 13.09000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(738, 1168.41003, -1349.87000, 12.65000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(738, 1168.31006, -1364.18994, 12.75000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(738, 1168.38000, -1375.68994, 12.76000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(10183, 1163.55005, -1363.05005, 12.58000, 0.00000, 0.00000, 315.67999);
    CreateDynamicObject(966, 1185.83997, -1328.93994, 12.55000, 0.00000, 0.00000, 270.00000);
    CreateDynamicObject(968, 1185.84998, -1329.03003, 13.33000, 0.00000, 90.00000, 90.00000);
    CreateDynamicObject(968, 1185.84998, -1328.95996, 13.20000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(19124, 1185.83997, -1329.77002, 13.06000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(19124, 1185.80005, -1320.94995, 13.06000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(8649, 1185.70996, -1305.33997, 13.42000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(11247, 1117.48999, -1292.04004, 13.16000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(11247, 1155.39001, -1292.04004, 13.16000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(11246, 1117.48999, -1292.04004, 13.16000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(11246, 1155.39001, -1292.04004, 13.16000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(9833, 1103.14001, -1361.56995, 16.04000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(19123, 1110.68994, -1292.10999, 13.09000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(19123, 1144.02002, -1292.10999, 13.09000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(19123, 1149.09998, -1292.10999, 13.09000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(19123, 1181.85999, -1292.10999, 13.09000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(776, 1179.08997, -1291.96997, 12.35000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(776, 1166.08997, -1291.96997, 12.35000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(776, 1152.25000, -1291.96997, 12.35000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(736, 1142.75000, -1292.31995, 23.43000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(736, 1129.22998, -1292.31995, 23.43000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(736, 1115.35999, -1292.31995, 23.43000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(10183, 1128.31006, -1296.89001, 12.59000, 0.00000, 0.00000, 45.68000);
    CreateDynamicObject(10183, 1163.52002, -1296.93994, 12.59000, 0.00000, 0.00000, 45.68000);
    CreateDynamicObject(3928, 1084.14001, -1318.56006, 30.28000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(3928, 1084.14001, -1300.20996, 30.28000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1498, 1083.23999, -1330.83997, 30.27000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(18647, 1098.14001, -1330.18005, 18.24000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(18647, 1098.14001, -1327.05005, 18.24000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(18647, 1098.14001, -1323.06006, 18.24000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(18647, 1098.14001, -1318.84998, 18.24000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(5130, 1083.55005, -1348.64001, 27.29000, 0.00000, 0.00000, 225.86000);
    CreateDynamicObject(19125, 1095.02002, -1342.48999, 30.80000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(19125, 1094.65002, -1291.22998, 30.80000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(19125, 1072.20996, -1291.40002, 30.80000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(19125, 1072.64001, -1342.53003, 30.80000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(19123, 1080.21997, -1315.22998, 30.23000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(19123, 1080.16003, -1322.10999, 30.23000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(19123, 1087.93005, -1322.12000, 30.23000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(19123, 1087.90002, -1315.19995, 30.23000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(19123, 1087.92004, -1303.77002, 30.23000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(19123, 1080.17004, -1303.77002, 30.23000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(19123, 1080.16003, -1296.84998, 30.23000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(19123, 1087.92004, -1296.82996, 30.23000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(3763, 1103.10999, -1376.13000, 55.98000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(803, 1099.55286, -1332.04846, 12.79000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(801, 1101.57996, -1334.75000, 12.92000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(801, 1100.08997, -1334.41003, 12.92000, 0.00000, 0.00000, 45.00000);
    CreateDynamicObject(14402, 1097.56006, -1332.90002, 12.83000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(870, 1099.18005, -1317.01001, 12.85000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(870, 1101.12000, -1316.93005, 12.88000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(14402, 1097.05005, -1315.51001, 12.76000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(803, 1099.30115, -1314.93677, 12.89000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(736, 1104.57996, -1303.82996, 24.09000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(738, 1105.67004, -1292.76001, 12.58000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(9345, 1182.52002, -1377.93005, 12.54000, 0.00000, 0.00000, 90.00000);
    CreateDynamicObject(620, 1182.35999, -1383.43994, 12.80000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(870, 1183.82996, -1382.82996, 12.80000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(870, 1183.70996, -1379.75000, 12.80000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(870, 1181.94995, -1381.50000, 12.80000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(870, 1180.13000, -1383.04004, 12.80000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(870, 1180.09998, -1380.04004, 12.80000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(870, 1178.63000, -1382.96997, 12.80000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(870, 1181.69995, -1378.43994, 12.80000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(803, 1183.65002, -1370.94995, 12.60000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(801, 1184.14001, -1377.08997, 12.80000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(801, 1184.23999, -1375.04004, 12.80000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(801, 1182.15002, -1375.75000, 12.80000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(801, 1180.58997, -1377.04004, 12.80000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(736, 1180.59998, -1373.06006, 23.78000, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.40625, 32.71868, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.59338, 32.71870, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.72241, 32.71870, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.49731, 32.71870, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1333.08643, 32.71870, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87476, -1333.17957, 32.71870, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.88989, 32.71870, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.66431, 32.71870, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.80872, 32.71870, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.97168, 32.71870, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1333.02405, 32.71870, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1333.12305, 32.71870, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1333.10889, 32.52780, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.99377, 32.39920, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.86145, 32.26040, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.71582, 32.14710, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.54675, 32.04690, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.41992, 31.95610, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.40759, 31.83850, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.45337, 31.83850, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.50623, 31.83850, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.55908, 31.83850, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.60205, 31.83850, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.65161, 31.83850, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.74792, 31.83850, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.82776, 31.83850, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.88159, 31.83850, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.91492, 31.83850, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.96191, 31.83850, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1333.02271, 31.83850, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1333.08350, 31.83850, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1333.16748, 31.83850, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1333.05383, 32.45070, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.91589, 32.32180, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.78027, 32.20870, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.62451, 32.10520, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.48816, 32.01780, 0.00000, 0.00000, 0.00000);
    CreateDynamicObject(1546, 1079.87866, -1332.69226, 31.83850, 0.00000, 0.00000, 0.00000);

    Pastebin: http://pastebin.com/xpCmqnMS


    lg
    Deagle


    Edits
    e1: Text
    e2: Video
    e3: Release