Beiträge von SniiperChicago

    Kann jemand helfen ob vlt irgentwo hier der Fehler ist?



    if(strcmp(cmd, "/kofferraum", true) == 0)
    {
    new vid = GetPlayerVehicleID(playerid);
    new engine,lights,alarm,doors,bonnet,boot,objective;
    new kofferraum;
    if(kofferraum[vid] == 0)
    {
    GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
    SetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_ON,objective);
    kofferraum[vid] = 1;
    SendClientMessage(playerid,COLOR_WHITE,"Du hast den Kofferraum geöffnet!");
    ShowPlayerDialog(playerid,DIALOG_Kofferraum, DIALOG_STYLE_LIST,"{FFFFFF}Kofferraum","Kofferraum anzeigen\nEtwas reinlegen\nEtwas rausnehmen","Ok", "");
    }
    else
    {
    GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
    SetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_OFF,objective);
    kofferraum[vid] = 0;
    SendClientMessage(playerid,COLOR_WHITE,"Du hast den Kofferraum geschlossen!");
    }
    return 1;
    }

    Ups ich hab vorhin was faltsches definet da ich das Kofferraum System auf den neusten Stand gemacht habC:\Users\Matze\Desktop\Script + Edit\gamemodes\Dark.pwn(18070) : warning 205: redundant code: constant expression is zero
    C:\Users\Matze\Desktop\Script + Edit\gamemodes\Dark.pwn(18074) : error 029: invalid expression, assumed zero
    C:\Users\Matze\Desktop\Script + Edit\gamemodes\Dark.pwn(18074) : error 029: invalid expression, assumed zero
    C:\Users\Matze\Desktop\Script + Edit\gamemodes\Dark.pwn(18074) : warning 215: expression has no effect
    C:\Users\Matze\Desktop\Script + Edit\gamemodes\Dark.pwn(18074) : error 001: expected token: ";", but found "]"C:\Users\Matze\Desktop\Script + Edit\gamemodes\Dark.pwn(18074) : fatal error 107: too many error messages on one line

    Wie schon die Überschrift sagt brauche ich Hilfe bei dem Befehl /kofferraum



    C:\Users\Matze\Desktop\Script + Edit\gamemodes\Dark.pwn(18069) : error 017: undefined symbol "kofferraum"
    C:\Users\Matze\Desktop\Script + Edit\gamemodes\Dark.pwn(18073) : error 017: undefined symbol "kofferraum"
    C:\Users\Matze\Desktop\Script + Edit\gamemodes\Dark.pwn(18073) : warning 215: expression has no effect
    C:\Users\Matze\Desktop\Script + Edit\gamemodes\Dark.pwn(18073) : error 001: expected token: ";", but found "]"
    C:\Users\Matze\Desktop\Script + Edit\gamemodes\Dark.pwn(18073) : error 029: invalid expression, assumed zero
    C:\Users\Matze\Desktop\Script + Edit\gamemodes\Dark.pwn(18073) : fatal error 107: too many error messages on one line


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    5 Errors.


    ===============================================================================================================================



    if(strcmp(cmd, "/kofferraum", true) == 0)
    {
    new vid = GetPlayerVehicleID(playerid);
    new engine,lights,alarm,doors,bonnet,boot,objective;
    if(kofferraum == 0)
    {
    GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
    SetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_ON,objective);
    kofferraum[vid] = 1;
    SendClientMessage(playerid,COLOR_WHITE,"Du hast den Kofferraum geöffnet!");
    ShowPlayerDialog(playerid,DIALOG_Kofferraum, DIALOG_STYLE_LIST,"{FFFFFF}Kofferraum","Kofferraum anzeigen\nEtwas reinlegen\nEtwas rausnehmen","Ok", "");
    }
    else
    {
    GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
    SetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_OFF,objective);
    kofferraum[vid] = 0;
    SendClientMessage(playerid,COLOR_WHITE,"Du hast den Kofferraum geschlossen!");
    }
    return 1;
    }

    @TheTutoFreak: Kuck hier... wenn du oder jemand anderes noch was brauchst bitte melden oder ich das faltsche geschickt hab :D
    Danke nochmals für deine Antwort.




    //========== BUSINESS LABELS =============//
    for(new b = 0; b < sizeof(BizzInfo); b++)
    {
    new string[128];
    if(BizzInfo[bOwned] == 0)
    {
    format(string, sizeof(string), "[Zu Verkaufendes Biz! - %s]\nPreis: %d$\nLevel: %d", BizzInfo[b][bMessage],BizzInfo[b][bBuyPrice],BizzInfo[b][bLevelNeeded]);
    BizzInfo[b][bText] = Create3DTextLabel(string,COLOR_RED,BizzInfo[b][bEntranceX], BizzInfo[b][bEntranceY], BizzInfo[b][bEntranceZ]+1,15.0,0);
    }
    if(BizzInfo[b][bOwned] == 1)
    {
    format(string , sizeof(string), "[%s]\nBesitzer: %s\nTeilhaber: %s\nEintrittspreis: %d$\nLevel: %d\nProdukte: %d/%d\nPreis pro Produkt: %d", BizzInfo[b][bMessage],BizzInfo[b][bOwner],BizzInfo[b][bExtortion],BizzInfo[b][bEntranceCost],BizzInfo[b][bLevelNeeded],BizzInfo[b][bProducts],BizzInfo[b][bMaxProducts],BizzInfo[b][bPriceProd]);
    BizzInfo[b][bText] = Create3DTextLabel(string,COLOR_RED,BizzInfo[b][bEntranceX], BizzInfo[b][bEntranceY], BizzInfo[b][bEntranceZ]+1,15.0,0);
    }
    }


    //========== SBUSINESS LABELS =============//
    for(new sb = 0; sb < sizeof(SBizzInfo); sb++)
    {
    new string[128];
    if(SBizzInfo[sb][sbOwned] == 0)
    {
    format(string, sizeof(string), "[Zu verkaufendes Biz! - %s]\nPreis: %d$\nLevel: %d", SBizzInfo[sb][sbMessage],SBizzInfo[sb][sbBuyPrice],SBizzInfo[sb][sbLevelNeeded]);
    SBizzInfo[sb][sbText] = Create3DTextLabel(string,COLOR_FORSELL,SBizzInfo[sb][sbEntranceX], SBizzInfo[sb][sbEntranceY], SBizzInfo[sb][sbEntranceZ]+1,15.0,0);
    }
    if(SBizzInfo[sb][sbOwned] == 1)
    {
    format(string, sizeof(string), "[%s]\nBesitzer: %s\nTeilhaber: %s\nEintrittspreis: %d$\nLevel: %d\nProdukte: %d/%d\nPreis pro Produkt: %d", SBizzInfo[sb][sbMessage],SBizzInfo[sb][sbOwner],SBizzInfo[sb][sbExtortion],SBizzInfo[sb][sbEntranceCost],SBizzInfo[sb][sbLevelNeeded],SBizzInfo[sb][sbProducts],SBizzInfo[sb][sbMaxProducts], SBizzInfo[sb][sbPriceProd]);
    SBizzInfo[sb][sbText] = Create3DTextLabel(string,COLOR_BUYED,SBizzInfo[sb][sbEntranceX], SBizzInfo[sb][sbEntranceY], SBizzInfo[sb][sbEntranceZ]+1,15.0,0);
    }

    Hallo liebes Bredafish,
    ich habe ein kleines Problem undzwar ich habe mir vor kurem ein Biz System erstellt, leider mit einem Fehler den wenn ich ein Biz erstelle Spawnt das Biz nicht nur 1x sondern mehrmals kann mir bitte jemand helfen denn ich bin nicht grade der beste im Scripten (Neuling) wenn ihr eine Zeile braucht dann bitte sagen dann poste ich das danke nochmals das ihr das durchgelesen habt
    Würde mich freuen auf Antworten
    Mit freundlichen Grüßen
    Matze
    //EDIT

    Das?



    Function OnPlayerRegister(playerid, password[])
    {
    if(IsPlayerConnected(playerid))
    {
    new string3[64];
    new playername3[MAX_PLAYER_NAME];
    GetPlayerName(playerid, playername3, sizeof(playername3));
    format(string3, sizeof(string3), "/Accounts/%s.ini", playername3);
    new File: hFile = fopen(string3, io_write);
    if (hFile)
    {
    strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);
    new var[32];
    format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
    PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
    format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
    format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
    format(var, 32, "Supporter=%d\n",PlayerInfo[playerid][pSupporter]);fwrite(hFile, var);
    format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);
    format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
    format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
    format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
    format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
    format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
    format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
    format(var, 32, "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, var);
    format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
    format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
    format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
    format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var);
    format(var, 32, "Kredit=%d\n",PlayerInfo[playerid][pPlayerKredit]);fwrite(hFile, var);
    format(var, 32, "KreditDauer=%d\n",PlayerInfo[playerid][pPlayerKreditDauer]);fwrite(hFile, var);
    format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
    format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
    format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
    format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
    format(var, 32, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var);
    format(var, 32, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
    format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
    format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
    format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
    format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
    format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
    format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
    format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
    format(var, 32, "GangJailed=%d\n",PlayerInfo[playerid][pGangJailed]);fwrite(hFile, var);
    format(var, 32, "Mauled=%d\n",PlayerInfo[playerid][pMauled]);fwrite(hFile, var);
    format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
    format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
    format(var, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
    format(var, 32, "BoxMaterials=%d\n",PlayerInfo[playerid][pBoxMats]);fwrite(hFile, var);
    format(var, 32, "BoxDrugs=%d\n",PlayerInfo[playerid][pBoxDrugs]);fwrite(hFile, var);
    format(var, 32, "FightingStyle=%d\n",GetPlayerFightingStyle(playerid));fwrite(hFile, var);
    format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
    format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
    format(var, 32, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);
    format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
    format(var, 32, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);
    format(var, 32, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);
    format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
    format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
    format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);
    format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);
    format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
    format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
    format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
    format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
    format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
    format(var, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);
    format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
    format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
    GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
    format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
    format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);
    format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
    format(var, 32, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);
    format(var, 32, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var);
    format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
    format(var, 32, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
    format(var, 32, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);
    format(var, 32, "GWD=%f\n",PlayerInfo[playerid][pGWD]);fwrite(hFile, var);
    format(var, 32, "HandyGeld=%d\n",PlayerInfo[playerid][pHandyGeld]);fwrite(hFile, var);
    format(var, 32, "Neuling=%d\n",PlayerInfo[playerid][pNeuling]);fwrite(hFile, var);
    format(var, 32, "HandyVer=%d\n",PlayerInfo[playerid][pHandyVer]);fwrite(hFile, var);
    //format(var, 32, "KnastZeit=%d\n",PlayerInfo[playerid][pKnast]);fwrite(hFile, var);
    if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))
    {
    PlayerInfo[playerid][pPos_x] = 1684.9;
    PlayerInfo[playerid][pPos_y] = -2244.5;
    PlayerInfo[playerid][pPos_z] = 13.5;
    }
    if(Spectate[playerid] != 255)
    {
    PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx];
    PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy];
    PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz];
    PlayerInfo[playerid][pInt] = Unspec[playerid][sPint];
    PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal];
    }
    format(var, 32, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
    format(var, 32, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
    format(var, 32, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
    format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
    format(var, 32, "NewLic=%d\n",PlayerInfo[playerid][pNewLic]);fwrite(hFile, var);
    format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
    format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
    format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
    format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);// hier wird der schein in der Spieler .ini gespeichert
    format(var, 32, "LKWLic=%d\n",PlayerInfo[playerid][pLKWLic]);fwrite(hFile, var);
    format(var, 32, "RollerLic=%d\n",PlayerInfo[playerid][pRollerLic]);fwrite(hFile, var);
    format(var, 32, "MotoLic=%d\n",PlayerInfo[playerid][pMotoLic]);fwrite(hFile, var);
    format(var, 32, "Zig=%d\n",PlayerInfo[playerid][pZig]);fwrite(hFile, var);
    format(var, 32, "Kekse=%d\n",PlayerInfo[playerid][pKekse]);fwrite(hFile, var);
    format(var, 32, "ZigSucht=%d\n",PlayerInfo[playerid][pZigSucht]);fwrite(hFile, var);
    format(var, 32, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var);
    format(var, 32, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var);
    format(var, 32, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var);
    format(var, 32, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var);
    format(var, 32, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);
    format(var, 32, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
    format(var, 32, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
    format(var, 32, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);
    format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
    format(var, 32, "Mulltime=%d\n",PlayerInfo[playerid][pMulltime]);fwrite(hFile, var);
    format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);
    format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
    format(var, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var);
    format(var, 32, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var);
    format(var, 32, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);
    format(var, 32, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);
    format(var, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);
    format(var, 32, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);
    format(var, 32, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var);
    format(var, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);
    format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
    format(var, 32, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
    format(var, 32, "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, var);
    format(var, 32, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);
    format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
    format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
    format(var, 32, "SpawnChange=%d\n",SpawnChange[playerid]);fwrite(hFile, var);
    format(var, 32, "WantedLevel=%d\n",WantedLevel[playerid]);fwrite(hFile, var);
    format(var, 32, "WantedPoints=%d\n",WantedPoints[playerid]);fwrite(hFile, var);
    format(var, 32, "PlayMinutes=%d\n",PlayerInfo[playerid][pPlayMinutes]);fwrite(hFile, var);
    format(var, 32, "GesamtMinutes=%d\n",PlayerInfo[playerid][pGesamtMinutes]);fwrite(hFile, var);
    format(var, 32, "MinutesSinceAn=%d\n",PlayerInfo[playerid][pMinutesSinceAn]);fwrite(hFile, var);
    format(var, 32, "SFPASS=%d\n",PlayerInfo[playerid][pSFPASS]);fwrite(hFile, var);
    format(var, 32, "LVPASS=%d\n",PlayerInfo[playerid][pLVPASS]);fwrite(hFile, var);
    format(var, 32, "Offflucht=%d\n",OfflineFlucht[playerid]);fwrite(hFile, var);
    // format(var, 32, "Knast=%d\n",Knast[playerid]);fwrite(hFile, var);
    format(var, 32, "Uhr=%d\n",PlayerInfo[playerid][pUhrID]);fwrite(hFile, var);
    format(var, 32, "Handy=%d\n",PlayerInfo[playerid][pHandyID]);fwrite(hFile, var);
    format(var, 32, "KnastTime=%d\n",KnastTime[playerid]);fwrite(hFile, var);
    format(var, 32, "Perso=%d\n",PlayerInfo[playerid][pOwnPerso]);fwrite(hFile, var);
    format(var, 32, "FrakSperre=%d\n",PlayerInfo[playerid][pFrakSperre]);fwrite(hFile, var);
    format(var, 32, "Gehalt=%d\n",PlayerInfo[playerid][pGehalt]);fwrite(hFile, var);
    format(var, 32, "InvWeapon=%d\n",PlayerInfo[playerid][pInvWeapon]);fwrite(hFile, var);
    format(var, 32, "InvAmmo=%d\n",PlayerInfo[playerid][pInvAmmo]);fwrite(hFile, var);
    format(var, 32, "InvWeapon2=%d\n",PlayerInfo[playerid][pInvWeapon2]);fwrite(hFile, var);
    format(var, 32, "InvAmmo2=%d\n",PlayerInfo[playerid][pInvAmmo2]);fwrite(hFile, var);
    format(var, 32, "InvMats=%d\n",PlayerInfo[playerid][pInvMats]);fwrite(hFile, var);
    format(var, 32, "InvDrugs=%d\n",PlayerInfo[playerid][pInvDrugs]);fwrite(hFile, var);
    format(var, 32, "FlugTime=%d\n",PlayerInfo[playerid][pFlugTime]);fwrite(hFile, var);
    format(var, 32, "FarmTime=%d\n",PlayerInfo[playerid][pFarmTime]);fwrite(hFile, var);
    format(var, 32, "GDeaths=%d\n",PlayerInfo[playerid][pGDeaths]);fwrite(hFile, var);
    format(var, 32, "GKills=%d\n",PlayerInfo[playerid][pGKills]);fwrite(hFile, var);
    format(var, 32, "Meldung=%d\n",PlayerInfo[playerid][pMeldung]);fwrite(hFile, var);
    format(var, 32, "HouseKey=%d\n", PlayerInfo[playerid][pHouseKey]); fwrite(hFile, var);
    format(var, 32, "RentHouseKey=%d\n", PlayerInfo[playerid][pRentHouseKey]); fwrite(hFile, var);
    //format(var, 32, "Wanteds=%d\n",WantedLevel[playerid]);fwrite(hFile, var);
    fclose(hFile);
    SetPlayerPos(playerid,1791.7804,-1311.2755,87.5859);
    SetPlayerFacingAngle(playerid,357.5634);
    SetPlayerCameraPos(playerid,1794.0072,-1306.9600,87.5932);
    SetPlayerCameraLookAt(playerid,1791.6034,-1309.7723,87.5859);
    SetPlayerSkin(playerid,264);
    }
    }
    return 1;
    }


    Danke euch das ich so schnelle Antworten bekommen habe :D

    Das?


    if (strcmp(cmd, "/stats", true) == 0) { if(IsPlayerConnected(playerid)) { if (gPlayerLogged[playerid] != 0) { Stats(playerid,playerid); } else { SendClientMessage(playerid, COLOR_RED, "Sie sind nicht eingeloggt."); } } return 1; }



    oder das?


    format(string1, sizeof string1, "{39ADFA}*** Stats von %s ***{F3F7F2}", name);
    format(string3, sizeof string3, "Level: [%d]\nGeschlecht: [%s]\nAlter: [%d]\nHerkunft: [%s]\nVerheiratet mit: [%s]\nTelefonnummer: [%d]", level,atext,age,otext,married,pnumber);
    format(string4, sizeof string4, "Verbrechen: [%d]\nGefängniszeiten: [%d]\nSpielminuten insgesamt [%d]\nBiz Key [%d]",crimes,arrests,PlayerInfo[targetid][pGesamtMinutes],PlayerInfo[targetid][pPbiskey]);
    format(string7, sizeof string7, "Premium Rang: [%s]\nWantedlevel: [%d]\nKrankheit [%s]\nKills & Deaths\n: [%d] / [%d]\nWarns: [%d]", drank,wanted,dtext,kills,deaths,pWarns);
    format(string8, sizeof string8, "Bargeld: [%d€]\nBankkonto: [%d$]\nDrogen: [%d]\nMaterialien: [%d]\nBox Materialien: [%d]\nBox Drogen: [%d]\nRespektpunkte: [%d]von[%d]", cash,account,drugs,mats,boxmats,boxdrugs,exp,expamount);
    format(string10, sizeof string10, "\nFraktion [%s]\nOrganisation: [%s]\nRang: [%s]\nFamilie: [%s]\nJob [%s]\nFraktionsmaterialien: [%d]", ttext,ftext,rtext,f2text,jtext,PlayerInfo[targetid][pGehalt], FrakMatsHolding[targetid]);
    format(rest, sizeof rest, "%s\n\n\n%s\n%s\n%s\n%s\n\n%s\n%s\n%s\n\n%s\n%s\n\n%s\n%s\n%s\n%s", string1,string2,string3,string4,string6,string7,string8,string9,string10,string11);
    SendClientMessage(playerid,COLOR_GRAD1,string1);
    SendClientMessage(playerid,COLOR_GRAD1,string3);
    SendClientMessage(playerid,COLOR_GRAD1,string4);
    SendClientMessage(playerid,COLOR_GRAD1,string7);
    SendClientMessage(playerid,COLOR_GRAD1,string8);
    SendClientMessage(playerid,COLOR_GRAD1,string10);

    Hallo Liebe leute ich habe ein Problem undzwar wenn ich /stats eingebe steht da bei Warns: 229 obwohl ich 0 habe -.-
    Brauche eure Hilfe sehr dringend ich komme nicht weiter Danke euch im vorraus wenn ihr was vom Script braucht schreibt drunter was ihr
    braucht ich poste das denn ich bin nicht der beste in Scripten :D


    Danke! <3

    Statt ein neues Thread aufzumachen schreib ich das mal hierhin...


    Also ich habe noch eine Frage undzwar ich will wenn man /help macht und dann auf "Allgemeine Befehle geht" das dann alle befehle kommen womit alles mit Allgemein zutun hat aber nicht so das man drauf drücken kann sondern das dann einfach die Befehle stehen und ich auf schließen klicken muss wie geht das ?


    Bitte um Hilfe ;) Danke




    //EDIT 2

    Hallo Leute wollte euch Fragen wie ich sowas machen kann


    {FFFFFF}


    Das soll in Blau anzeigen im Script aber wenn ich das mit ColorPicker mache kommt das raus


    0x0005FFFF


    Wie kann ich das machen das das rauskommt? oder wie kann ich das einstellen oder sonstiges bitte um erklärung ;) Danke

    Hallo Liebe Mitglieder,




    Habe an euch eine Frage...




    Undzwar ich habe ein Haus System und ich wollte fragen wie man das Scripten kann




    das wenn man das Haus gekauft hat das dann da so ein Pickup ist dieses "i" Punkt




    Wollte fragen ob ihr mir weiterhelfen könnt




    Wenn ihr was vom Script braucht fragt mich dann poste ich das hinein ;)





    Ich bitte auch um eine Erklärung wenns geht ...




    Danke Nochmals <3


    Kann mir Jemand Helfen nienmand schreibt was drunter X(