//Playertextdraws
pTextdraw[playerid][0] = CreatePlayerTextDraw(playerid, 0.000000, 0.000000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, pTextdraw[playerid][0], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, pTextdraw[playerid][0], 640.000000, 448.000000);
PlayerTextDrawAlignment(playerid, pTextdraw[playerid][0], 1);
PlayerTextDrawColor(playerid, pTextdraw[playerid][0], 255);
PlayerTextDrawSetShadow(playerid, pTextdraw[playerid][0], 0);
PlayerTextDrawSetOutline(playerid, pTextdraw[playerid][0], 0);
PlayerTextDrawFont(playerid, pTextdraw[playerid][0], 4);
@Hashpassword(playerid);
@Hashpassword(playerid){
SendClientMessage(playerid, Hellgruen, "INFO: {FFFFFF}Dein Kennwort wurde erfolgreich verschlüsselt.");
PlayerTextDrawShow(playerid, pTextdraw[playerid][0]);
SetTimerEx("@Blackscreen", 20, 0, "i", 0);
}
mfg ![]()
