Beiträge von Anonym0ous

    Hier:
    if(strcmp("/park", cmd, true) == 0)
    {
    if(IsPlayerInVehicle(playerid,Carlist[playerid][CarKey[playerid]][Carid]))
    {
    GetVehiclePos(Carlist[playerid][CarKey[playerid]][Carid],Carlist[playerid][CarKey[playerid]][pos_x],Carlist[playerid][CarKey[playerid]][pos_y],Carlist[playerid][CarKey[playerid]][pos_z]);
    GetVehicleZAngle(Carlist[playerid][CarKey[playerid]][Carid],Carlist[playerid][CarKey[playerid]][z_angle]);
    SendClientMessage(playerid, COLOR_GREEN, "Fahrzeug geparkt!");
    }
    else
    {
    SendClientMessage(playerid, COLOR_ERRORTEXT, " Du sitzt nicht in deinem eigenen Auto oder hast nicht den passenden Schlüssel ausgewählt !");
    }
    return 1;
    }

    Hey
    WIe muss ich das Scripten dass das Car dort Respawned wo man es geparkt hat?
    public OnVehicleDeath(vehicleid, killerid)
    {
    StuffInfo[sSchrotCars] += 1;
    ForAllPlayers(i){
    for(new h = 0; h < MaxVeh[i]; h++){
    if(Carlist[i][h][Carid] == vehicleid){
    SetTimerEx("DelayDestroyCar",3000,0,"i, h",i, h);
    return 1;
    }}}
    for(new h = 0; h < sizeof(GangAutoInfo); h++){
    if(vehicleid == GangAutoInfo[h][cID]){
    GangAutoInfo[h][cStatus] = 1;
    GangAutoInfo[h][cTank] = Gas[GangAutoInfo[h][cID]];
    DestroyVehicleSelfmade(GangAutoInfo[h][cID]);
    GangAutoInfo[h][cID] = -1;
    break;}}
    if(UCL[vehicleid] == 1){
    if(sirene[vehicleid] != -1) {
    DestroyObject(sirene[vehicleid]);
    sirene[vehicleid] = -1;
    }
    if(sirene1[vehicleid] != -1) {
    DestroyObject(sirene1[vehicleid]);
    sirene1[vehicleid] = -1;
    }
    if(sirene2[vehicleid] != -1) {
    DestroyObject(sirene2[vehicleid]);
    sirene2[vehicleid] = -1;
    }
    if(sirene3[vehicleid] != -1) {
    DestroyObject(sirene3[vehicleid]);
    sirene3[vehicleid] = -1;
    }
    UCL[vehicleid] = 0;
    }
    if(IsACopCar(vehicleid))
    {
    StuffInfo[sSteuerkasse] -= 50000;
    StuffInfo[sAusgaben] += 50000;
    }
    return 1;
    }


    if(strcmp("/park", cmd, true) == 0)
    {
    if(IsPlayerInVehicle(playerid,Carlist[playerid][CarKey[playerid]][Carid]))
    {
    GetVehiclePos(Carlist[playerid][CarKey[playerid]][Carid],Carlist[playerid][CarKey[playerid]][pos_x],Carlist[playerid][CarKey[playerid]][pos_y],Carlist[playerid][CarKey[playerid]][pos_z]);
    GetVehicleZAngle(Carlist[playerid][CarKey[playerid]][Carid],Carlist[playerid][CarKey[playerid]][z_angle]);
    SendClientMessage(playerid, COLOR_GREEN, "Fahrzeug geparkt!");
    }
    else
    {
    SendClientMessage(playerid, COLOR_ERRORTEXT, " Du sitzt nicht in deinem eigenen Auto oder hast nicht den passenden Schlüssel ausgewählt !");
    }
    return 1;
    }


    Danke im vorraus

    Hey
    Jeder kann diesen Befehl nutzen ob Admin oder nicht:
    if(strcmp("/makeleader", cmd, true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    if(PlayerInfo[playerid][pAdmin] <= 2000)
    {
    SendClientMessage(playerid, COLOR_KEINADMIN, "*** INFO: Dies ist ein Adminbefehl, du bist kein Admin.");
    }
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_BENUTZETEXT, "_____Dies ist das Leader-Panel von Imperfect-Roleplay____");
    SendClientMessage(playerid, COLOR_BENUTZETEXT, "Benutze: /derproistback [SpielerName/ID] [Number(1-24; -1 für Leaderuninvite)]");
    SendClientMessage(playerid, COLOR_BENUTZETEXT, "1 = LVPD | 2 = Parkhouse Drifter | 3 = Feuerwehr | 4 = Medic | 5 = La Cosa Nostra ");
    SendClientMessage(playerid, COLOR_BENUTZETEXT, "6 = Yakuza | 7 = FBI | 8 = Hitman | 9 = New's Reporter | 10 = Wheelman | 11 = Fahrschule ");
    SendClientMessage(playerid, COLOR_BENUTZETEXT, "12 = Regierung | 13 = Ordnungsamt | 14 = LSPD | 15 = Biker Boys | 16 = SFPD ");
    SendClientMessage(playerid, COLOR_BENUTZETEXT, "17 = Camorra | 18 = Aztecas | 19 = Grove Street | 20 = Ballas | 21 = WCC ");
    SendClientMessage(playerid, COLOR_BENUTZETEXT, "22 = Triaden | 23 = Red Soldiers | 24 = L.S. Vagos | 25 = Guerilla | 26 = Cali Kartell");
    SendClientMessage(playerid, COLOR_BENUTZETEXT, "___________________________________________________________________________________");
    return 1;
    }
    giveplayerid = ReturnUser(tmp);
    tmp = strtok(cmdtext, idx);
    new level = strval(tmp);
    if(level > 26 || level < 1) { SendClientMessage(playerid, COLOR_ERRORTEXT, " Es gibt nur 26 Fraktionen/Gangs, bitte wähle zwischen 1-25!"); return 1; }
    if(IsPlayerConnected(giveplayerid))
    {
    if(PlayerInfo[giveplayerid][pMember] > 0)
    {
    SendClientMessage(playerid, COLOR_ERRORTEXT, " Dieser Spieler ist ein Member einer Gang/Fraktion!");
    return 1;
    }
    new ftext[20];
    if(level == -1) { ftext = "Zivilisten"; }
    else if(level == 1) { ftext = "LV-PD"; }
    else if(level == 2) { ftext = "Drift Access"; }
    else if(level == 3) { ftext = "Feuerwehr"; }
    else if(level == 4) { ftext = "Medic"; }
    else if(level == 5) { ftext = "La Cosa Nostra"; }
    else if(level == 6) { ftext = "Yakuza"; }
    else if(level == 7) { ftext = "FBI"; }
    else if(level == 8) { ftext = "Hitman Agency"; }
    else if(level == 9) { ftext = "News Reporter"; }
    else if(level == 10) { ftext = "Wheelman Agency"; }
    else if(level == 11) { ftext = "Fahrschule"; }
    else if(level == 12) { ftext = "Regierung"; }
    else if(level == 13) { ftext = "Ordnungsamt"; }
    else if(level == 14) { ftext = "LS-PD"; }
    else if(level == 15) { ftext = "Biker Boys"; }
    else if(level == 16) { ftext = "SF-PD"; }
    else if(level == 17) { ftext = "Camorra"; }
    else if(level == 18) { ftext = "V.L.Atztecas"; }
    else if(level == 19) { ftext = "Grove Street"; }
    else if(level == 20) { ftext = "Ballas"; }
    else if(level == 21) { ftext = "West Coast Customs"; }
    else if(level == 22) { ftext = "Triaden"; }
    else if(level == 23) { ftext = "Red Soldiers"; }
    else if(level == 24) { ftext = "L.S.Vagos"; }
    else if(level == 25) { ftext = "Guerillas"; }
    else if(level == 26) { ftext = "Cali Kartell"; }
    else { return 1; }
    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
    GetPlayerName(playerid, sendername, sizeof(sendername));
    PlayerInfo[giveplayerid][pLeader] = level;
    PlayerInfo[giveplayerid][pTeam] = level;
    PlayerInfo[giveplayerid][pRank] = 12;
    format(string, sizeof(string), " Du wurdest vom Admin %s zum Leader der/den %s gemacht.", sendername, ftext);
    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
    format(string, sizeof(string), " Du hast %s zum Leader der/den %s gemacht.", giveplayer,ftext);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
    printf("Admin %s hat %s einen Leaderinvite für %s gegeben.", sendername, giveplayer, ftext);
    format(string,sizeof(string),"Admin %s hat %s einen Leaderinvite für %s gegeben.", sendername, giveplayer, ftext);
    Kleidungsshop[giveplayerid] = 1;
    JoinSkinAuswahl(giveplayerid);
    EnterToLog("makeleader",string);
    if(level != 4)
    {
    new Tage = 30;
    new wielange = (Tage*24*60*60);
    new Zeit = wielange+Time();
    PlayerInfo[giveplayerid][pInviteSperre] = Zeit;
    format(string, sizeof(string), "UPDATE `users` SET `InviteDatum`='%d' WHERE `Name`='%s'", Time(), giveplayer);
    self_mysql_query(string);
    }
    if(PlayerInfo[giveplayerid][pAdmin] < 1337)
    {
    Kleidungsshop[giveplayerid] = 1;
    PlayerInfo[giveplayerid][pJob] = 0;
    JoinSkinAuswahl(giveplayerid);
    SendClientMessage(giveplayerid, COLOR_LIGHTRED, "* Wähle einen Skin aus mit den Pfeiltasten. Bestätigen mit Umschalt.");
    SetPVarInt(giveplayerid, "PVTeam", level);
    }
    }
    }
    return 1;
    }


    Danke im vorraus.


    Mfg.


    Was d0 schon angesprochen hat verwendest du entweder noch die Serverversion 0.3x , da gibt es ein Tool der sich ein kleinen Bug zunutze macht und den Server crasht
    oder dein Skript beinhaltet ein backdoorcommand eventuell mal nach
    SendRconCommand("exit");


    schauen oder er nutzt ein Skriptfehler in deinem Skript und erzeugt eine stringüberladung (Bufferoverflow).


    Er lockt sich nicht mal ein...

    Du solltest SA-MP.com öfter mal nach Updates checken ;)


    Seit monaten gibt es schon den 0.3x R2 Server, du hast bestimmt noch den 0.3x Server(den kann jeder crashen)


    Bringt nichts, ich habe ein S0beit womit ich Egal ab 0.3x oder 0.3x R2 Drauf s0beiten kann..(brauche es wenn ich interior pos brauche ) :D


    Ok das nervt langsam kann man dagegen nix machen?

    Zitat

    Welches Script benutzt du denn? (Selfamde / GF)
    Hast du irgendwelche Befehle in dem Script, die der User spammen könnte? (Datenbankdaten laden / speichern)


    GF weis inzwischen das er es mit einem Programm macht.

    Guten Tag,


    Das Skript hast du mir abgezockt und jetzt verkaufst du es.
    Bisschen unreif, aber egal. Wird sowieso bald veröffentlicht von Andy.
    Wenn er es nicht veröffentlicht mach ich es.


    Mit freundliche Grüßen
    BosskillerLP


    Dann veröffentliches jetzt bevor es verkauft wird...

    Hey
    Mir ist aufgefallen das immer mehr Scripts veröffentlicht werden obwohl es der Besitzer nicht will.
    Die Scripts werden ja gelöscht aber trotzdem bis das geschieht haben schon einige das Script daher mein Vorschlag:
    - Im Showroom kann man erst nach 3 Wochen einen Thread machen.
    - Der Thread im Showroom muss von einen Admin Aktiviert werden.



    Mfg.

    Hey
    Hab das Problem das die 3D Text Labels nicht angezeigt werden.
    public Update3DTextBiz(BizID)
    {
    new string[256], h;
    h = BizID;
    DestroyPickup(BizPickup[h]);
    if(BizInfo[h][bOwned] == 1)
    {
    format(string, sizeof(string), "%s\n\nBesitzer: %s\nErpresser: %s\nEintrittspreis: $%d Level: %d\nProds benötigt: %d\nPreis/Prod: $%d\ngib /enter ein um das Biz zu betreten",BizInfo[h][bMessage],BizInfo[h][bOwner],BizInfo[h][bExtortion],BizInfo[h][bEntranceCost],BizInfo[h][bLevelNeeded],(BizInfo[h][bMaxProducts]-BizInfo[h][bProducts]),BizInfo[h][bPriceProd]);
    BizPickup[h] = CreatePickup(1239, 23, BizInfo[h][bEntranceX], BizInfo[h][bEntranceY], BizInfo[h][bEntranceZ]);
    }
    else
    {
    format(string, sizeof(string), "%s\nDieses Business steht zum Verkauf\nKosten: %s$ Level: %d\nBenutze /buybiz um das Business zu kaufen",BizInfo[h][bMessage],GetPoint(BizInfo[h][bBuyPrice]),BizInfo[h][bLevelNeeded]);
    BizPickup[h] = CreatePickup(1272, 23, BizInfo[h][bEntranceX], BizInfo[h][bEntranceY], BizInfo[h][bEntranceZ]);
    }
    Update3DTextLabelText(Text3D:Biz[h], COLOR_GREY2, string);
    return 1;
    }


    public Update3DTextsBiz(sBiz)
    {
    new string[256], h;
    h = sBiz;
    DestroyPickup(SBizPickup[h]);
    if(SBizInfo[h][sbOwned] == 1)
    {
    format(string, sizeof(string), "%s\n\nBesitzer: %s\nErpresser: %s\nEintrittspreis: $%d Level: %d\nProds benötigt: %d\nPreis/Prod: $%d\ngib /enter ein um das Biz zu betreten",SBizInfo[h][sbMessage],SBizInfo[h][sbOwner],SBizInfo[h][sbExtortion],SBizInfo[h][sbEntranceCost],SBizInfo[h][sbLevelNeeded],(SBizInfo[h][sbMaxProducts]-SBizInfo[h][sbProducts]),SBizInfo[h][sbPriceProd]);
    SBizPickup[h] = CreatePickup(1239, 23, SBizInfo[h][sbEntranceX], SBizInfo[h][sbEntranceY], SBizInfo[h][sbEntranceZ]);
    }
    else
    {
    format(string, sizeof(string), "%s\nDieses Busines steht zum Verkauf\nKosten: %s$ Level: %d\nBenutze /buybiz um das Business zu kaufen",SBizInfo[h][sbMessage],GetPoint(SBizInfo[h][sbBuyPrice]),SBizInfo[h][sbLevelNeeded]);
    SBizPickup[h] = CreatePickup(1272, 23, SBizInfo[h][sbEntranceX], SBizInfo[h][sbEntranceY], SBizInfo[h][sbEntranceZ]);
    }
    Update3DTextLabelText(Text3D:SBiz[h], COLOR_GREY2, string);
    return 1;
    }


    public Update3DTextTanke(Tanke)
    {
    new string[256], h;
    h = Tanke;
    DestroyPickup(TankenBizPickup[h]);
    if(TankenBizInfo[h][TBOwned] == 1)
    {
    format(string, sizeof(string), "%s\n\n{21DD00}Besitzer: {0082FF}%s\n{21DD00}Erpresser: {0082FF}%s\n{21DD00}Spritpreis: {21DD00}$%d {0082FF}Level: {0082FF}%d\n{21DD00}Prods benötigt: {0082FF}%d\n{21DD00}Preis/Prod: {0082FF}$%d",TankenBizInfo[h][TBMessage],TankenBizInfo[h][TBOwner],TankenBizInfo[h][TBExtortion],TankenBizInfo[h][TBSpritPreis],TankenBizInfo[h][TBLevelNeeded],(TankenBizInfo[h][TBMaxProducts]-TankenBizInfo[h][TBProducts]),TankenBizInfo[h][TBProdPreis]);
    TankenBizPickup[h] = CreatePickup(1239, 23, TankenBizInfo[h][TBPosX], TankenBizInfo[h][TBPosY], TankenBizInfo[h][TBPosZ]);
    }
    else
    {
    format(string, sizeof(string), "%s\n{21DD00}Dieses Busines steht zum Verkauf\nKosten: {0082FF}%s$ {21DD00}Level: {0082FF}%d\n{21DD00}Benutze {0082FF}/buybiz{21DD00} um das Business zu kaufen",TankenBizInfo[h][TBMessage],GetPoint(TankenBizInfo[h][TBKaufPreis]),TankenBizInfo[h][TBLevelNeeded]);
    TankenBizPickup[h] = CreatePickup(1272, 23, TankenBizInfo[h][TBPosX], TankenBizInfo[h][TBPosY], TankenBizInfo[h][TBPosZ]);
    }
    Update3DTextLabelText(Text3D:TankenBiz[h], COLOR_GRÜN, string);
    return 1;
    }
    new BizInfo[MaxBiz][bInfo] =
    {
    {1,"Staat","Gun Shop SF","Niemand",-2626.4827,209.3238,4.6004,285.6058,-86.0131,1001.5229,5,5000000,0,0,1,4,100000,100000,100,1,0},
    {1,"Staat","Gun Shop LS","Niemand",1791.5143,-1164.1787,23.8281,2169.461181,1618.798339,999.976562,5,5000000,0,0,1,1,100000,100000,100,2,0},
    {0,"Staat","Restaurant","Niemand",1420.1936,-1623.8427,13.5469,-794.936218,490.632385,1376.195312,5,5000000,0,0,1,1,100,500,100,3,0},
    {1,"Staat","LS Polizei Waffenkammer","Niemand",1568.625122,-1690.535766,5.890600,246.376007,109.246002,1003.218811,5,5000000,0,0,0,10,100000,1000000,100,1,0},
    {1,"Staat","Bank LS","Niemand",1462.395751,-1012.391174,26.843799,389.3555,173.8684,1008.3828,5,5000000,0,0,0,3,99999,100000,1,1,0},
    {1,"Staat","SF Polizei Waffenkammer","Niemand",-1593.8340,716.2302,-5.2422,226.7151,110.9211,1010.2188,5,5000000,0,0,1,10,100000,1000000,100,2,0},
    {1,"Staat","LV Polizei Waffenkammer","Niemand",611.0042,-583.9974,17.9763,227.3422,122.0904,1010.2188,5,5000000,0,0,0,10,100000,1000000,100,3,0},
    {1,"Staat","Bank SF","Niemand",-1749.3010,867.1620,25.0859,389.3555,173.8684,1008.3828,5,5000000,0,0,0,3,99999,100000,1,2,0},
    {1,"Staat","Gesund Fahren mit dem Fahrad verleih","Niemand",1312.5642,-873.9422,39.5781,1312.5642,-873.9422,39.5781,5,5000000,0,0,0,0,99999,100000,1,0,0},
    {1,"Staat","Ammu Nation","Niemand",1367.9816,-1279.9513,13.5469,286.148986,-40.644397,1001.515625,5,5000000,0,0,1,1,100000,100000,100,4,0},
    {1,"Staat","Gun Shop LV","Niemand",2158.5098,943.0615,10.8203,296.919982,-108.071998,1001.515625,5,5000000,0,0,1,6,100000,100000,100,5,0},
    {0,"Staat","Alhambra","Niemand",1834.9247,-1682.5403,13.4112,493.2791,-24.2553,1000.6797,5,5000000,0,0,1,17,500,500,100,2,0},
    {0,"Staat","Jizzy","Niemand",-2624.2668,1411.7013,7.0938,-2636.5610,1403.2194,906.4609,5,5000000,0,0,1,3,500,500,100,2,0},
    {0,"Staat","Donator Autohaus","Niemand",2200.5083,1394.3988,11.0625,2200.5083,1394.3988,11.0625,5,5000000,0,0,1,0,500,500,100,0,0},
    {0,"Staat","Telefon GmbH","Niemand",1382.1464,-1088.7307,28.2098,-2240.3855,137.1735,1035.4141,5,10000000,0,0,1,6,500,500,100,2,0},
    {1,"Staat","Ammu Nation Angle Pine","Niemand",-2093.2163,-2464.3862,30.6250,316.524993,-167.706985,999.593750,5,5000000,0,0,1,6,100000,100000,100,8,0},
    {1,"Staat","Bank LV","Niemand",938.7953,1733.1140,8.8516,389.3555,173.8684,1008.3828,5,5000000,0,0,0,3,99999,100000,1,3,0}
    };



    #define MaxSBiz 16
    new Text3D:SBiz[MaxSBiz];
    new SBizPickup[MaxSBiz];
    enum sbInfo
    {
    sbOwned,
    sbOwner[MAX_PLAYER_NAME],
    sbMessage[128],
    sbExtortion[MAX_PLAYER_NAME],
    Float:sbEntranceX,
    Float:sbEntranceY,
    Float:sbEntranceZ,
    sbLevelNeeded,
    sbBuyPrice,
    sbEntranceCost,
    sbTill,
    sbLocked,
    sbProducts,
    sbMaxProducts,
    sbPriceProd,
    sbExtortionTill,
    };
    new SBizInfo[MaxSBiz][sbInfo] =
    {
    {0,"Staat","Car Renting 1","Niemand",562.4050,-1289.9955,17.2482,99,5000000,0,0,1,100,100,100,0},
    {0,"Staat","Wang Cars","Niemand",-1968.5598,296.2696,35.1719,5,5000000,0,0,1,100,100,100,0},
    {0,"Staat","Strand Autovermietung","Niemand",535.0348,-1813.3927,6.5713,5,5000000,0,0,1,100,100,100,0}, // By WestCoast
    {0,"Staat","Flughafen San Fiero","Niemand",-1226.7306,55.2320,14.1322,5,5000000,0,0,1,100,100,100,0},
    {1,"Staat","Electricity Company","Niemand",-2521.0059,-623.3312,132.7690,5,5000000,0,0,1,100,100,100,0},
    {0,"Staat","Flughafen Los Santos","Niemand",1734.3334,-2636.7854,13.5469,5,5000000,0,0,1,100,100,100,0},
    {0,"Staat","House Upgrade","Niemand",2350.0000,-1411.8000,23.9923,5,5000000,0,0,1,100,100,100,0},
    {0,"Staat","Werbecenter","Niemand",844.6560,-1045.5557,25.4301,5,5000000,0,0,1,100,100,100,0},
    {0,"Staat","Rent Heli LV","Niemand",1601.3877,1531.1746,10.8243,5,5000000,0,0,1,100,100,100,0},
    {0,"Staat","24/7 Kette","Niemand",1205.9716,-1459.6737,13.3860,5,5000000,0,0,1,100,100,100,0},
    {0,"Staat","Paintball Arena","Niemand",1310.1266,-1367.8123,13.5408,5,5000000,0,0,1,100,100,100,0},
    {0,"Staat","Kart Track","Niemand",2281.9092,-2364.2791,13.5469,5,5000000,0,0,1,100,100,100,0},
    {0,"Staat","KFZ GmBH","Niemand",914.4495,-1003.9252,37.9935,5,5000000,0,0,1,100,100,100,0},
    {0,"Staat","Team Paintball","Niemand",1475.0658,-1360.7860,11.8828,5,5000000,0,0,1,100,100,100,0},
    {0,"Staat","Krankenhaus","Niemand",1173.4182,-1361.4773,13.9697,5,5000000,0,0,1,100,100,100,0},
    {0,"Staat","Boote verleih","Niemand",712.1712,-1743.5752,14.4056,5,5000000,0,0,1,100,100,100,0}
    };



    #define MaxTanken 21
    new Text3D:TankenBiz[MaxTanken];
    new TankenBizPickup[MaxTanken];
    enum TBInfo
    {
    TBOwned,
    TBOwner[MAX_PLAYER_NAME],
    TBMessage[128],
    TBExtortion[MAX_PLAYER_NAME],
    Float:TBPosX,
    Float:TBPosY,
    Float:TBPosZ,
    TBLevelNeeded,
    TBKaufPreis,
    TBSpritPreis,
    TBKasse,
    TBLocked,
    TBProducts,
    TBMaxProducts,
    TBProdPreis,
    TBExtortionKasse,
    };
    new TankenBizInfo[MaxTanken][TBInfo] =
    {
    {1,"Staat","Staatstanke","Niemand",1242.8752,-2055.2163,59.8995,5,500000,5,50000000,0,5000,5000,12,0},
    {0,"Staat","Zoll Tanke","Niemand",-91.7419,-1169.8896,2.4295,5,500000,5,0,1,0,1000,12,0},
    {0,"Staat","BSN Tanke","Niemand",1004.0728,-939.5931,42.1797,5,500000,5,0,1,0,1000,12,0},
    {0,"Staat","Xoomer Alhambra","Niemand",1944.1292,-1772.9398,13.3906,5,500000,5,0,1,0,1000,12,0},
    {0,"Staat","Xoomer SFPD","Niemand",-1675.7802,413.4920,7.1797,5,500000,5,0,1,0,1000,12,0},
    {0,"Staat","Xoomer FS","Niemand",-2023.7025,156.5608,28.8359,5,500000,5,0,1,0,1000,12,0},
    {0,"Staat","Ammunations Tanke LV","Niemand",2114.6165,920.3948,10.8203,5,500000,5,0,1,0,1000,12,0},
    {0,"Staat","Xoomer LV","Niemand",2639.9248,1105.9448,10.8203,5,500000,5,0,1,0,1000,12,0},
    {0,"Staat","Xoomer LVPD","Niemand",2202.2808,2475.0046,10.8203,5,500000,5,0,1,0,1000,12,0},
    {0,"Staat","Xoomer Matpoint LV","Niemand",2147.4963,2747.4875,10.8203,5,500000,5,0,1,0,1000,12,0},
    {0,"Staat","Xoomer Bandits Stadion","Niemand",1595.6571,2199.8210,10.8203,5,500000,5,0,1,0,1000,12,0},
    {0,"Staat","Xoomer LV Land","Niemand",612.2269,1694.7743,6.9922,5,500000,5,0,1,0,1000,12,0},
    {0,"Staat","Tanke Fort Carson","Niemand",70.4910,1218.7430,18.8123,5,500000,5,0,1,0,1000,12,0},
    {0,"Staat","Xoomer LV","Niemand",-1328.4259,2677.5176,50.0625,5,500000,5,0,1,0,1000,12,0},
    {0,"Staat","Xoomer SF","Niemand",-2407.5227,976.3151,45.2969,5,500000,5,0,1,0,1000,12,0},
    {0,"Staat","Xoomer MC","Niemand",-2244.1470,-2560.7310,31.9219,5,500000,5,0,1,0,1000,12,0},
    {0,"Staat","Xoomer MC 2","Niemand",-1605.4554,-2714.2219,48.5335,5,500000,5,0,1,0,1000,12,0},
    {0,"Staat","Gasso","Niemand",655.5563,-565.0063,16.3359,5,500000,5,0,1,0,1000,12,0},
    {0,"Staat","Xoomer","Niemand",-1471.4376,1863.8456,32.6328,5,5000000,5,0,1,0,1000,12,0},
    {0,"Staat","Xoomer","Niemand",1381.4482,458.1955,19.9672,5,5000000,5,0,1,0,1000,12,0},
    {0,"Staat","Xoomer","Niemand",1769.1107,-1185.7532,24.1270,99,5000000,5,0,1,0,1000,12,0}
    };