Ich erstelle die Pickups unter OnGameModeInit()
[15:21:39] Erstelle pickup: i = 0 -> 0
[15:21:39] Erstelle pickup: i = 1 -> 1
[15:21:39] Erstelle pickup: i = 2 -> 2
//edit:
Hier mal der ganze OnGameModeInit Callback
public OnGameModeInit()
{
SendRconCommand("hostname -<>- Whitelife Roleplay -<>-");
SendRconCommand("mapname -<>- by [WRP] Team -<>-");
ManualVehicleEngineAndLights();
DisableInteriorEnterExits();
EnableStuntBonusForAll(0);
SetWeather(2);
ShowPlayerMarkers(1);
SetTimer("Wetter", 600000, true);
dbhandle = mysql_connect("127.0.0.1", "port_2465", "port_2465", "*********");
SetGameModeText("-<>- Whitelife Roleplay -<>-");
for(new i = 0; i < sizeof(CopSkinChange); i++)
{
CopSkinChange[i][skin_icon_id] = CreatePickup(1275, 2, CopSkinChange[i][skin_x], CopSkinChange[i][skin_y], CopSkinChange[i][skin_z], CopSkinChange[i][skin_vw]);
printf("Erstelle pickup: i = %d -> %d", i, CopSkinChange[i][skin_icon_id]);
}
for(new i = 0;i < sizeof(FraktionsCars); i++)
{
FraktionsCars[i][f_car_id_x] = AddStaticVehicleEx(FraktionsCars[i][f_car_modelid], FraktionsCars[i][f_car_spawn_x], FraktionsCars[i][f_car_spawn_y], FraktionsCars[i][f_car_spawn_z], FraktionsCars[i][f_car_spawn_r], FraktionsCars[i][f_car_color1], FraktionsCars[i][f_car_color2], -1);
format(s, sizeof(s), "{00B000}[WRP]{000000} %d", i+1);
SetVehicleNumberPlate(FraktionsCars[i][f_car_id_x], s);
}
for(new i = 0; i < sizeof(CopDutyPunkte); i++)
{
CopDutyPunkte[i][duty_enter_id] = CreatePickup(1318, 1, CopDutyPunkte[i][duty_enter_x], CopDutyPunkte[i][duty_enter_y], CopDutyPunkte[i][duty_enter_z]);
CopDutyPunkte[i][duty_exit_id] = CreatePickup(1318, 1, CopDutyPunkte[i][duty_exit_x], CopDutyPunkte[i][duty_exit_y], CopDutyPunkte[i][duty_exit_z], CopDutyPunkte[i][duty_vw]);
AddStaticPickup(1247, 1, 312.0690,-169.0063,999.5938, CopDutyPunkte[i][duty_vw]);
Create3DTextLabel("/duty\n/clearwanteds", -1, 312.0690,-169.0063,999.5938, 20.0, CopDutyPunkte[i][duty_vw], 1);
}
for(new i = 0; i < MAX_VEHICLES; i++)
{
SetVehicleParamsEx(i, 0, 0, 0, 0, 0, 0, 0);
uc[i] = false;
}
for(new i = 0; i < sizeof(Ammunation); i++)
{
Ammunation[i][ammu_enter_icon_id] = CreatePickup(1318, 1, Ammunation[i][ammu_enter_x], Ammunation[i][ammu_enter_y], Ammunation[i][ammu_enter_z]);
Ammunation[i][ammu_exit_icon_id] = CreatePickup(1318, 1, Ammunation[i][ammu_exit_x], Ammunation[i][ammu_exit_y], Ammunation[i][ammu_exit_z], Ammunation[i][ammu_vw]);
CreatePickup(1247, 1, Ammunation[i][ammu_kaufen_x], Ammunation[i][ammu_kaufen_y], Ammunation[i][ammu_kaufen_z], Ammunation[i][ammu_vw]);
}
return 1;
}
