Hi,
Ich habe ein bisschen unter Mapping mich umgeschaut, und ein sehr schönes LSPD gefunden.
Habe mir dieses eingefügt und Fehler erhalten:
Reallife Server\gamemodes\RLvH_1.pwn(177) : error 017: undefined symbol "textur"
textur = CreateDynamicObjectEx(19377, 1283.06067, -1697.50854, 12.46420, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(textur, 0, 6048, "mall_law", "mono3_sfe",0);
textur = CreateDynamicObjectEx(19377, 1272.57642, -1697.50854, 12.46420, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(textur, 0, 6048, "mall_law", "mono3_sfe",0);
textur = CreateDynamicObjectEx(19377, 1262.12122, -1697.50854, 12.46420, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(textur, 0, 6048, "mall_law", "mono3_sfe",0);
textur = CreateDynamicObjectEx(19377, 1251.66455, -1697.50854, 12.46420, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(textur, 0, 6048, "mall_law", "mono3_sfe",0);
textur = CreateDynamicObjectEx(19377, 1241.17212, -1697.50854, 12.46420, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(textur, 0, 6048, "mall_law", "mono3_sfe",0);
textur = CreateDynamicObjectEx(19377, 1230.69885, -1697.50854, 12.46420, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(textur, 0, 6048, "mall_law", "mono3_sfe",0);
textur = CreateDynamicObjectEx(19377, 1220.21704, -1697.50854, 12.46420, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(textur, 0, 6048, "mall_law", "mono3_sfe",0);
textur = CreateDynamicObjectEx(19377, 1209.71155, -1697.50854, 12.46420, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(textur, 0, 6048, "mall_law", "mono3_sfe",0);
textur = CreateDynamicObjectEx(19377, 1199.27075, -1697.50854, 12.46420, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(textur, 0, 6048, "mall_law", "mono3_sfe",0);
textur = CreateDynamicObjectEx(19377, 1188.82983, -1697.50854, 12.46420, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(textur, 0, 6048, "mall_law", "mono3_sfe",0);
textur = CreateDynamicObjectEx(19377, 1178.33716, -1697.50854, 12.46420, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(textur, 0, 6048, "mall_law", "mono3_sfe",0);
Und ich habe keine Ahnung was das für ein Problem ist.
Kann mir jemand weiterhelfen?