Beiträge von DialogHD

    Heyho,


    ich habe versuche gerade mit Cinematic Camera Mover eine Bewegende Kamera zu Scripten.
    Jetzt bin ich an dem teil meine Kamera einzubauen.
    Sobald ich das include aber mit reinnehme crasht mein compiler
    #include <a_samp>
    #include <Dini>
    #include <MD5>
    #include <Streamer>
    #include <ocmd>
    #include <CameraMover>


    woran kann das liegen?

    einfach unter OnPlayerStateChange


    if(newstate == PLAYER_STATE_DRIVER)
    {
    for(new i = 0; i<sizeof(AdminCar); i++)
    {
    if(GetPlayerVehicleID(playerid) == AdminCar[i])
    {
    if(Hier deine Admin Abfrage in deinem Script anpassen z.b. Playerinfo[playerid][pAdmin] > 1)
    {
    //was passiert wenn er admin ist
    return 1;
    }
    else
    {
    RemovePlayerFromVehicle(playerid);
    SendClientMessage(playerid, Rot, "Du bist kein Admin. "); //Wenn er kein admin ist
    }
    }
    }
    }

    C:\Dokumente und Einstellungen\Kais\Desktop\AcL.pwn(749) : warning 213: tag mismatch
    C:\Dokumente und Einstellungen\Kais\Desktop\AcL.pwn(750) : warning 217: loose indentation
    C:\Dokumente und Einstellungen\Kais\Desktop\AcL.pwn(753) : warning 217: loose indentation
    C:\Dokumente und Einstellungen\Kais\Desktop\AcL.pwn(755) : warning 217: loose indentation
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    4 Warnings.

    Hallo =)
    Ich arbeite gerade an einem Selfmade und hab den Befehl Fischer eingeführt.
    Immer wenn man jetzt /fischen eingibt kommt aber "Mit diesem Fahrzeug kannst du nicht Fischen!"




    FischerCar[0] = AddStaticVehicleEx(453,1615.6550,590.1806,-0.2069,182.9845,1,1,1); // fishboot1
    FischerCar[1] = AddStaticVehicleEx(453,1605.6550,590.1806,-0.2529,177.8076,1,1,1); // fishboot2
    FischerCar[2] = AddStaticVehicleEx(453,1595.6550,590.1806,-0.2069,182.9845,1,1,1); // fishboot3
    FischerCar[3] = AddStaticVehicleEx(453,1637.8831,590.1727,-0.1383,181.0279,1,1,1); // fishboot3
    FischerCar[4] = AddStaticVehicleEx(453,1649.3755,591.1496,-0.2258,179.4000,1,1,1); // fishboot4



    if(strcmp("/fischen",cmdtext,true,10)==0)
    {
    if(sSpieler[playerid][Job] == 3)
    {
    for(new i = 0; i<sizeof(FischerCar); i++)
    {
    if(GetPlayerVehicleID(playerid) == FischerCar[i])
    {
    if(GeArbeitet[playerid] == 1)
    {
    SendClientMessage(playerid, Rot, "Die Firma braucht dich erst wieder in 30 Minuten. ");
    return 1;
    }
    SendClientMessage(playerid,Grün,"Die Fahrt startet!");
    SendClientMessage(playerid,Weiß,"Verlasse nicht das Fahrzeug!");
    SendClientMessage(playerid,Grün,"Fahre nun die Checkpoints ab, dein Gehalt bekommst du an deinem Zahltag.");
    Fischerfahrt[playerid] = 1;
    GeArbeitet[playerid] = 1;
    TogglePlayerControllable(playerid, 1);
    SetPlayerCheckpoint(playerid,1539.8073,559.0724,-0.4984,3.0);
    }
    else
    {
    SendClientMessage(playerid,Rot,"Mit diesem Fahrzeug kannst du nicht Fischen!");
    return 1;
    }
    }
    }
    else
    {
    SendClientMessage(playerid,Rot,"Du bist kein Fischer!");
    return 1;
    }
    return 1;
    }

    Hexyho
    Ich arbeite gerade an einem Job, aber die Checkpoints gehn nicht weiter....

    if(IsPlayerInRangeOfPoint(playerid, 5.0,-103.3921,143.2402,4.1059) && FarmerCP[playerid] == 30)
    {
    SetPlayerCheckpoint(playerid, -188.3129,171.0141,9.2186 ,5.0);
    FarmerCP[playerid] = 1;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,-188.3129,171.0141,9.21869) && FarmerCP[playerid] == 1)
    {
    SetPlayerCheckpoint(playerid, -272.1628,-43.3707,3.7175 ,5.0);
    FarmerCP[playerid] = 2;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,-272.1628,-43.3707,3.7175) && FarmerCP[playerid] == 2)
    {
    SetPlayerCheckpoint(playerid, -193.6877,-82.6355,4.0926 ,5.0);
    FarmerCP[playerid] = 3;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,-193.6877,-82.6355,4.0926) && FarmerCP[playerid] == 3)
    {
    SetPlayerCheckpoint(playerid, -106.9359,144.3870,4.1110,5.0);
    FarmerCP[playerid] = 4;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,-106.9359,144.3870,4.1110) && FarmerCP[playerid] == 4)
    {
    SetPlayerCheckpoint(playerid, 19.8989,58.1932,4.0934,5.0);
    FarmerCP[playerid] = 5;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,19.8989,58.1932,4.0934) && FarmerCP[playerid] == 5)
    {
    SetPlayerCheckpoint(playerid, -77.4267,-7.0503,4.0936,5.0);
    FarmerCP[playerid] = 6;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,-77.4267,-7.0503,4.0936) && FarmerCP[playerid] == 6)
    {
    SetPlayerCheckpoint(playerid, -2.4662,-11.4094,4.0933,5.0);
    SendClientMessage(playerid, Grün, "Für deine Saubere Arbeit bekommst du vom Farm Besitzer 8$ Trinkgeld. ");
    GivePlayerMoney(playerid, 8);
    FarmerCP[playerid] = 7;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,-2.4662,-11.4094,4.0933) && FarmerCP[playerid] == 7)
    {
    SetPlayerCheckpoint(playerid, -42.1850,-101.3050,4.0907,5.0);
    FarmerCP[playerid] = 8;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,-42.1850,-101.3050,4.0907) && FarmerCP[playerid] == 8)
    {
    SetPlayerCheckpoint(playerid, 32.3758,-115.1121,1.6013,5.0);
    FarmerCP[playerid] = 9;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,32.3758,-115.1121,1.6013) && FarmerCP[playerid] == 9)
    {
    SetPlayerCheckpoint(playerid, 76.4726,23.3849,1.5863,5.0);
    FarmerCP[playerid] = 10;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,76.4726,23.3849,1.5863) && FarmerCP[playerid] == 10)
    {
    SetPlayerCheckpoint(playerid, 19.8989,58.1932,4.0934,5.0);
    FarmerCP[playerid] = 11;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,19.8989,58.1932,4.0934) && FarmerCP[playerid] == 11)
    {
    SetPlayerCheckpoint(playerid, -106.9359,144.3870,4.1110,5.0);
    FarmerCP[playerid] = 12;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,-106.9359,144.3870,4.1110) && FarmerCP[playerid] == 12)
    {
    SetPlayerCheckpoint(playerid, -193.6877,-82.6355,4.0926,5.0);
    FarmerCP[playerid] = 13;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,-193.6877,-82.6355,4.0926) && FarmerCP[playerid] == 13)
    {
    SetPlayerCheckpoint(playerid,-272.1628,-43.3707,3.7175,5.0);
    FarmerCP[playerid] = 14;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,-272.1628,-43.3707,3.7175) && FarmerCP[playerid] == 14)
    {
    SetPlayerCheckpoint(playerid,-188.3129,171.0141,9.2186,5.0);
    FarmerCP[playerid] = 15;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,-188.3129,171.0141,9.2186) && FarmerCP[playerid] == 15)
    {
    SetPlayerCheckpoint(playerid,-103.3921,143.2402,4.1059,5.0);
    FarmerCP[playerid] = 16;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,-103.3921,143.2402,4.1059) && FarmerCP[playerid] == 16)
    {
    SetPlayerCheckpoint(playerid,-77.4267,-7.0503,4.0936,5.0);
    FarmerCP[playerid] = 17;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,-77.4267,-7.0503,4.0936) && FarmerCP[playerid] == 17)
    {
    SetPlayerCheckpoint(playerid,76.4726,23.3849,1.5863,5.0);
    FarmerCP[playerid] = 18;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,76.4726,23.3849,1.5863) && FarmerCP[playerid] == 18)
    {
    SetPlayerCheckpoint(playerid,32.3758,-115.1121,1.6013,5.0);
    FarmerCP[playerid] = 19;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,32.3758,-115.1121,1.601) && FarmerCP[playerid] == 19)
    {
    SetPlayerCheckpoint(playerid,-42.1850,-101.3050,4.0907,5.0);
    FarmerCP[playerid] = 20;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,-42.1850,-101.3050,4.0907) && FarmerCP[playerid] == 20)
    {
    SetPlayerCheckpoint(playerid,-2.4662,-11.4094,4.0933,5.0);
    FarmerCP[playerid] = 21;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,-2.4662,-11.4094,4.0933) && FarmerCP[playerid] == 21)
    {
    SetPlayerCheckpoint(playerid,-77.4267,-7.0503,4.0936,5.0);
    FarmerCP[playerid] = 22;
    }
    if(IsPlayerInRangeOfPoint(playerid, 5.0,-77.4267,-7.0503,4.0936) && Farmerfahrt[playerid] == 22)
    {
    SendClientMessage(playerid, Gelb, "Die Fahrt ist vorbei, Die Felder müssen jetzt nachwachsen.");
    SendClientMessage(playerid, Weiß, "Dein Gehalt erhälst du an deinem Zahltag.");
    SendClientMessage(playerid, Weiß, "Jetzt hast du Zeit um dich um andere dinge zu kümmern.");
    DisablePlayerCheckpoint(playerid);
    Farmerfahrt[playerid] = 0;
    TogglePlayerControllable(playerid, 0);
    SendClientMessage(playerid, Gelb, "Du kannst das Fahrzeug mit /exit verlassen.");
    sSpieler[playerid][JobGehalt] += 1150;
    FarmerCP[playerid] = 0;
    return 1;
    }


    ich finde keinen fehler...