Show-Coords
Tag allerseits. Dieses Script lässt Coordinaten Links oben (siehe Screen) anzeigen. Um es zu verwenden braucht man Cleo 3 / 4
Download: http://www.mediafire.com/?c6mltku6pmwwz5e (Coords.cs)
Code
// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007{$VERSION 3.1.0027}{$CLEO .cs}//-------------MAIN---------------0001: wait 10 ms 03A4: name_thread 'COORDS' :COORDS_150001: wait 0 ms 00D6: if 0256: player $PLAYER_CHAR defined 004D: jump_if_false @COORDS_378 0050: gosub @COORDS_392 0001: wait 0 ms 00D6: if 80DF: not actor $PLAYER_ACTOR driving 004D: jump_if_false @COORDS_114 00A0: store_actor $PLAYER_ACTOR position_to 0@ 1@ 2@ 0004: $V_R = 163 0004: $V_G = 189 0004: $V_B = 219 0050: gosub @COORDS_392 0002: jump @COORDS_164 :COORDS_11403C0: 45@ = actor $PLAYER_ACTOR car 00AA: store_car 45@ position_to 0@ 1@ 2@ 0004: $V_R = 57 0004: $V_G = 105 0004: $V_B = 45 0050: gosub @COORDS_392 :COORDS_1640001: wait 0 ms 008E: 3@ = float 0@ to_integer 008E: 4@ = float 1@ to_integer 008E: 5@ = float 2@ to_integer 0085: 6@ = 3@ // (int) 0085: 7@ = 4@ // (int) 0085: 8@ = 5@ // (int) 0012: 6@ *= 100 0012: 7@ *= 100 0012: 8@ *= 100 0013: 0@ *= 100.0 0013: 1@ *= 100.0 0013: 2@ *= 100.0 008E: 0@ = float 0@ to_integer 008E: 1@ = float 1@ to_integer 008E: 2@ = float 2@ to_integer 0062: 0@ -= 6@ // (int) 0062: 1@ -= 7@ // (int) 0062: 2@ -= 8@ // (int) 0095: make 0@ absolute_integer 0095: make 1@ absolute_integer 0095: make 2@ absolute_integer 0004: $100 = 0@ 0004: $101 = 1@ 0004: $102 = 2@ 0004: $103 = 3@ 0004: $104 = 4@ 0004: $105 = 5@ :COORDS_3780050: gosub @COORDS_392 0002: jump @COORDS_15 :COORDS_39203F0: enable_text_draw 1 0341: unknown_text_draw_flag 1 0340: set_text_draw_RGBA $V_R $V_G $V_B 255 033F: set_text_draw_letter_size 0.3 1.4 081C: draw_text_outline 1 RGBA 0 0 0 255 045B: draw_text_2numbers 5.0 1.0 GXT 'TIME' numbers $103 $100 // ~1~:~1~0341: unknown_text_draw_flag 1 0340: set_text_draw_RGBA $V_R $V_G $V_B 255 033F: set_text_draw_letter_size 0.3 1.4 081C: draw_text_outline 1 RGBA 0 0 0 255 045B: draw_text_2numbers 65.0 1.0 GXT 'TIME' numbers $104 $101 // ~1~:~1~0341: unknown_text_draw_flag 1 0340: set_text_draw_RGBA $V_R $V_G $V_B 255 033F: set_text_draw_letter_size 0.3 1.4 081C: draw_text_outline 1 RGBA 0 0 0 255 045B: draw_text_2numbers 125.0 1.0 GXT 'TIME' numbers $105 $102 // ~1~:~1~0051: return