ocmd:crash(playerid,params[])
{
if(sInfo[playerid][alevel] <= 6)return SCM(playerid,CL_KNALLROT,"Benutzung: /crash [Playerid]");
new pID,name[MAX_PLAYER_NAME];
if(sscanf(params,"i",pID))return SendClientMessage(playerid,CL_HGRÜN,"Info: /crash [SpielerID].");
if(pID == playerid)return SendClientMessage(playerid,CL_HGRÜN,"Info: Nicht deine Eigene ID.");
GetPlayerName(pID,name,MAX_PLAYER_NAME);
if(!strcmp(name,"Kaliber") || !strcmp(name,"Leexar98")) return SendClientMessage(playerid,CL_HGRÜN,"Info: Diesen Spieler darfst du nicht crashen lassen!");
GameTextForPlayer(pID, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 1000, 0);
GameTextForPlayer(pID, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 2000, 1);
GameTextForPlayer(pID, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 3000, 2);
GameTextForPlayer(pID, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 4000, 3);
GameTextForPlayer(pID, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 5000, 4);
GameTextForPlayer(pID, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 6000, 5);
GameTextForPlayer(pID, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 7000, 6);
return 1;
}
Alles anzeigen