Schreib das so:
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == suche)
{
if(IsPlayerInRangeOfPoint(playerid,1,247.0259,302.6663,999.1484))
{
new string[128];
format(string, sizeof(string), "~g~%s sucht",PlayerName(playerid));
GameTextForPlayer(playerid, string, 1000, 1);
SetTimerEx("suchen",7000,false,"i",playerid);
TogglePlayerControllable(playerid,0);
return 1;
}
}
return 1;
}
forward suchen(playerid);
public suchen(playerid)
{
GameTextForPlayer(playerid, "~g~Gefunden", 1000, 1);
SendClientMessage(playerid,WEISS,"Du hast deine Brieftasche gefunden!");
TogglePlayerControllable(playerid,1);
SetPlayerCheckpoint(playerid,243.7181,304.9580,999.1484,1);
return 1;
}
und der Typ von dem Pickup sollte vom Typ 2 sein!
mfg. ![]()