Beiträge von DJ Deagle

    strtok(const string[], &index)
    {
    new length = strlen(string);
    while ((index < length) && (string[index] <= ' '))
    {
    index++;
    }


    new offset = index;
    new result[20];
    while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
    {
    result[index - offset] = string[index];
    index++;
    }
    result[index - offset] = EOS;
    return result;
    }


    Ganz unten in dein Script

    Zum Preis kann ich
    auch nichts sagen hab ihn nicht gemacht (für die flamer die sagen das es zu teuer ist)

    ihr verlangt ja mehr als der Neupreis beträgt!
    379€, ihr wollt 385€

    Lesen bildet, flamer.


    Schade, bräuchte mal nen neuen PC.
    Wenn ich etwas Kohle hätt würd ich ma eben rüber nach Werdohl komm, sin ja nur 2-3 Kilometer oda so :)


    Sauerland, mein Herz schlägt nur fürs Sauerland <3

    HeyHoo,


    Ja, wie oben eigl scho beschrieben, geht der Hitmanlaptop iwie nich.
    COde:

    Spoiler anzeigen
    if(isPlayerInFrakt(playerid,7) && GetPVarInt(playerid,"Laptop") == 1)
    {
    if(strcmp(text,"hits",true) == 0)
    {
    new cID[128], idx;
    cID = strtok(text, idx);
    if(!strlen(cID))
    {
    SendClientMessage(playerid, COLOR_GREY, "|__________________ Hitman Aufträge __________________|");
    SendClientMessage(playerid, COLOR_GREY, "Benutze: 'givehit [Spieler-ID]' um einen Hit zu vergeben, oder 'deletehit [HitID]' um einen Hit zu löschen!");
    format(string, sizeof(string), "Auftrag 1: %s, Hitman: %s", hNews[Hit1], hNews[Contact1]);
    SendClientMessage(playerid, COLOR_WHITE, string);
    format(string, sizeof(string), "Auftrag 2: %s, Hitman: %s", hNews[Hit2], hNews[Contact2]);
    SendClientMessage(playerid, COLOR_WHITE, string);
    format(string, sizeof(string), "Auftrag 3: %s, Hitman: %s", hNews[Hit3], hNews[Contact3]);
    SendClientMessage(playerid, COLOR_WHITE, string);
    format(string, sizeof(string), "Auftrag 4: %s, Hitman: %s", hNews[Hit4], hNews[Contact4]);
    SendClientMessage(playerid, COLOR_WHITE, string);
    format(string, sizeof(string), "Auftrag 5: %s, Hitman: %s", hNews[Hit5], hNews[Contact5]);
    SendClientMessage(playerid, COLOR_WHITE, string);
    SendClientMessage(playerid, COLOR_GREY, "|________________________________________________________|");
    return 0;
    }
    else if(strlen(cID))
    {
    if(strcmp(cID,"1",true) == 0)
    {
    if(InHit[playerid] == 0)
    {
    if(hNews[Taken1] == 0)
    {
    new hitman[128];
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(hitman,sizeof(hitman),"%s",sendername);
    format(string, sizeof(string), "Der Hitman %s hat den Auftrag an den Spieler %s entgegengenommen!",sendername, hNews[Hit1]);
    hNews[Taken1] = 1; hNews[Contact1] = hitman;
    SendFamilyMessage(7, COLOR_MSGBLUE, string);
    InHit[playerid] = 1;
    return 0;
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, "Dieser Auftrag wurde bereits von einem anderem Hitman entgegengenommen!");
    return 0;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, "Du führst bereits einen Auftrag aus! Tippe 'stophit' in den Laptop ein und versuche es erneut!");
    return 0;
    }
    }
    else if(strcmp(cID,"2",true) == 0)
    {
    if(InHit[playerid] == 0)
    {
    if(hNews[Taken2] == 0)
    {
    new hitman[128];
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(hitman,sizeof(hitman),"%s",sendername);
    format(string, sizeof(string), "Der Hitman %s hat den Auftrag an den Spieler %s entgegengenommen!",sendername, hNews[Hit2]);
    hNews[Taken2] = 1; hNews[Contact2] = hitman;
    SendFamilyMessage(7, COLOR_MSGBLUE, string);
    InHit[playerid] = 1;
    return 0;
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, "Dieser Auftrag wurde bereits von einem anderem Hitman entgegengenommen!");
    return 0;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, "Du führst bereits einen Auftrag aus! Tippe 'stophit' in den Laptop ein und versuche es erneut!");
    return 0;
    }
    }
    else if(strcmp(cID,"3",true) == 0)
    {
    if(InHit[playerid] == 0)
    {
    if(hNews[Taken3] == 0)
    {
    new hitman[128];
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(hitman,sizeof(hitman),"%s",sendername);
    format(string, sizeof(string), "Der Hitman %s hat den Auftrag an den Spieler %s entgegengenommen!",sendername, hNews[Hit3]);
    hNews[Taken3] = 1; hNews[Contact3] = hitman;
    SendFamilyMessage(7, COLOR_MSGBLUE, string);
    InHit[playerid] = 1;
    return 0;
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, "Dieser Auftrag wurde bereits von einem anderem Hitman entgegengenommen!");
    return 0;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, "Du führst bereits einen Auftrag aus! Tippe 'stophit' in den Laptop ein und versuche es erneut!");
    return 0;
    }
    }
    else if(strcmp(cID,"4",true) == 0)
    {
    if(InHit[playerid] == 0)
    {
    if(hNews[Taken4] == 0)
    {
    new hitman[128];
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(hitman,sizeof(hitman),"%s",sendername);
    format(string, sizeof(string), "Der Hitman %s hat den Auftrag an den Spieler %s entgegengenommen!",sendername, hNews[Hit4]);
    hNews[Taken4] = 1; hNews[Contact4] = hitman;
    SendFamilyMessage(7, COLOR_MSGBLUE, string);
    InHit[playerid] = 1;
    return 0;
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, "Dieser Auftrag wurde bereits von einem anderem Hitman entgegengenommen!");
    return 0;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, "Du führst bereits einen Auftrag aus! Tippe 'stophit' in den Laptop ein und versuche es erneut!");
    return 0;
    }
    }
    else if(strcmp(cID,"5",true) == 0)
    {
    if(InHit[playerid] == 0)
    {
    if(hNews[Taken5] == 0)
    {
    new hitman[128];
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(hitman,sizeof(hitman),"%s",sendername);
    format(string, sizeof(string), "Der Hitman %s hat den Auftrag an den Spieler %s entgegengenommen!",sendername, hNews[Hit5]);
    hNews[Taken5] = 1; hNews[Contact5] = hitman;
    SendFamilyMessage(7, COLOR_MSGBLUE, string);
    InHit[playerid] = 1;
    return 0;
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, "Dieser Auftrag wurde bereits von einem anderem Hitman entgegengenommen!");
    return 0;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, "Du führst bereits einen Auftrag aus! Tippe 'stophit' in den Laptop ein und versuche es erneut!");
    return 0;
    }
    }
    }
    }
    else if(strcmp(text,"logout",true) == 0)
    {
    SCM(playerid,COLOR_GREY,"Du hast den Laptop ausgeschaltet!");
    SetPVarInt(playerid,"Laptop",0);
    }
    }


    Logout klappt, Hits nicht.


    Was da los?


    lg

    Hallo ihr Brotfische,


    Reallife:
    Im Realen Leben (<-- ja, da sieht man mich auch oft!) heisse Ich Joshua, bin 14 Jahre alt und komme aus Iserlohn (Märkischer Kreis --> nahe Dortmund --> Stadt in NRW 8o ).
    Ich bin deutscher und besuche die 7. Klasse einer Hauptschule.
    Ich spiele seid 3½ Jahren GTA: San Andreas Multiplayer und bin seid 1½ Jahren in der SAMP Scriptingszene, und seid 1 Jahr im Breadfish aktiv.
    Als Hobbys sehe ich das SAMP-Scripting sowie das (SAMP-)Gaming an. Ebenso gehe Ich gerne mit Freunden Fußball spielen (yeah :thumbup: )


    Wenn ihr Wissen wollt, was Ich noch so mache --> Mein Profil erklärt noch ein paar Dinge.


    Mit freundlichen Grüßen
    DJ Deagle


    P.S.: Nein, ich bin nicht auf meinem Avatar!


    native mysql_fetch_field(number,dest[],connectionHandle = 1);

    HeyHoo,


    Wie oben im Thread steht, geht mein Tutorial irgendwie zu schnell voran.
    Ebenso läuft es doppelt ab.
    Woran kanns liegen?
    hier der Tutorialpublic:

    Spoiler anzeigen
    public Tutorial(playerid)
    {
    if(TutTime[playerid] >= 1)
    {
    if(TutTime[playerid] == 2)
    {
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGRED,"*~~~~~ Willkommen auf Lifestyle Roleplay ~~~~~*");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Willkommen auf Lifestyle Roleplay! Nun folgt ein kleines Tutorial, bitte passe");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"hier gut auf, damit du in deinem weiteren \"LSR-Leben\" besser voran kommst!");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Solltest du trotzdem noch Fragen haben, kannst du diese dem Adminteam per /support stellen.");
    }
    else if(TutTime[playerid] == 10)
    {
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SetPlayerPos(playerid,1484.1963,-1803.0304,4.6836);
    SetPlayerCameraPos(playerid,1508.2654,-1646.2766,29.9984);
    SetPlayerCameraLookAt(playerid,1551.6426,-1674.4935,15.9329);
    SendClientMessage(playerid,COLOR_MSGRED,"*~~~~~ Los Santos Police Department ~~~~~*");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Das Los Santos Police Department ist eines der wichtigsten Gebäude in Los Santos!");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Hier ist die Base des LSPD. Ebenso kannst du hier ab Level 7 einen Waffenschein erkaufen.");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Solltest du einmal Probleme haben, kannst du immer einen Polizisten unter der Nummer");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"112 anrufen!");
    }
    else if(TutTime[playerid] == 18)
    {
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SetPlayerCameraPos(playerid,1496.5732,-1742.0266,28.8469);
    SetPlayerCameraLookAt(playerid,1484.1963,-1803.0304,14.6836);
    SendClientMessage(playerid,COLOR_MSGRED,"*~~~~~ Die Stadthalle ~~~~~*");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"In der Stadthalle kannst du dir einen Personalausweis kaufen,");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Arbeitslosengeld beantragen und die Jobangebotsliste durchgehen!");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Als Neuling, ist es immer wichtig, einen Beruf auszuüben,");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"um sich ein kleines Vermögen für später aufbauen zu können!");
    }
    else if(TutTime[playerid] == 26)
    {
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SetPlayerPos(playerid,1191.0471,-912.3734,48.4298);
    SetPlayerCameraPos(playerid,1173.7498,-963.0220,66.3751);
    SetPlayerCameraLookAt(playerid,1199.3129,-909.8687,48.4400);
    SendClientMessage(playerid,COLOR_MSGRED,"*~~~~~ Der BurgerShotNorth ~~~~~*");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Wie auf jedem Reallife Server, so auch hier gibt es einen BSN!");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Der BSN (BurgerShotNorth) ist ein wichtiger Treffpunkt für z.B. Drogengeschäfte.");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Ebenso, kannst du hier deine Bedürfnisse auffüllen. Allerdings kannst du deine Bedürfnisse auf in");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"mehr als 15 weiteren Essensläden in Los Santos befriedigen!");
    }
    else if(TutTime[playerid] == 34)
    {
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SetPlayerPos(playerid,1208.8589,-1282.6490,63.5066);
    SetPlayerCameraPos(playerid,1227.7736,-1306.5221,31.5746);
    SetPlayerCameraLookAt(playerid,1176.4021,-1323.7107,14.0195);
    SendClientMessage(playerid,COLOR_MSGRED,"*~~~~~ Das All Saints General Hospital ~~~~~*");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Das hier ist das All Saints General Hospital!");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Solltest du einmal sterben, aber keine Versicherung haben,");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"wirst du vor dem Hospital aufwachen!");
    }
    else if(TutTime[playerid] == 42)
    {
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SetPlayerPos(playerid,1466.3729,-1046.1766,23.8281);
    SetPlayerCameraPos(playerid,1481.1951,-1046.1508,32.7358);
    SetPlayerCameraLookAt(playerid,1460.8516,-1012.9667,26.8438);
    SendClientMessage(playerid,COLOR_MSGRED,"*~~~~~ Die Los Santos Bank ~~~~~*");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"In der Bank kannst du dir ein Bankkonto erstellen.");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Ebenso kannst du, wenn du mal knapp bei Kasse bist, die Bank");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"ausrauben. Dafür bekommst du allerdings Wanteds, und musst dann vielleicht in den Knast!");
    }
    else if(TutTime[playerid] == 50)
    {
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SetPlayerPos(playerid,1306.5941,-1864.2584,10.6566);
    SetPlayerCameraPos(playerid,1306.5941,-1864.2584,22.6566);
    SetPlayerCameraLookAt(playerid,1321.0277,-1845.1135,13.5469);
    SendClientMessage(playerid,COLOR_MSGRED,"*~~~~~ Die Fahrschule ~~~~~*");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"In der Fahrschule kannst du alle verschiedenen Führerscheinarten erwerben!");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Diese sind nicht grade sehr Teuer, ebenso auch ziemlich schnell gemacht.");
    }
    else if(TutTime[playerid] == 58)
    {
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SetPlayerCameraLookAt(playerid,1264.2135,-1835.6859,13.3815);
    SendClientMessage(playerid,COLOR_MSGRED,"*~~~~~ Der Gebrauchtwagenhändler ~~~~~*");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Am Anfang wirst du bestimmt noch nicht soviel Geld haben, dass du dir einen");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Sportwagen leisten kannst. Für den Anfang, reicht ein Gebrauchtwagen völlig aus.");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Später, kann man ja vielleicht mal über einen Sportwagen nachdenken ;)");
    }
    else if(TutTime[playerid] == 66)
    {
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGBLUE," ");
    SendClientMessage(playerid,COLOR_MSGRED,"*~~~~~ Das Tutorialende ~~~~~*");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Vielen Dank, dass du dir Zeit fürs Tutorial genommen hast!");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Wenn du weitere Fragen hast, melde dich beim Adminteam unter /support!");
    }
    else if(TutTime[playerid] == 67)
    {
    KillTimer(TutTimer[playerid]);
    TutTime[playerid] = -1;
    TogglePlayerControllable(playerid,true);
    TogglePlayerSpectating(playerid,false);
    ShowPlayerDialog(playerid,DIALOG_GESCHLECHT,DIALOG_STYLE_LIST,"Geschlecht auswählen","Männlich\nWeiblich","Weiter","Abbrechen");
    SetCameraBehindPlayer(playerid);
    }
    TutTime[playerid]++;
    }
    }


    /e Code


    Ganz deiner Meinung :love:


    Genau das habe Ich auch immer gedacht :D


    Und wie würdet ihr einen solchen Server nennen, also einen Servernamen?
    Ich würd irgendwas mit...
    Servername: nix eingefallen bis jetz...
    Solgan: Erlebe den Singleplayer nun auch im Multiplayer, stürze dich noch HEUTE in dein neues Abenteuer!


    Oder sowas :D

    Manche sagen linux ist scheiße, manche sagen windows ist scheiße .. ich blick jetzt schon nicht mehr durch ._.
    Wieso muss man da eig. seine Adresse eingeben das macht mich wieder unsicher :D


    Webtopia ist auch gut :)


    Wenn du dir n Auto kaufst, musste auch deine Adresse angeben.
    Das sind Sicherheitszwecke.

    Ich habe einen vServer mit 1 GB Ram, da läuft ein SAMP Server (Testzwecke/50 Slots), 1 TS3-Server ebenso wie eine Website (ein Wiki & Forum).
    Der Speicher ist 45,8% ausgelatet.


    Hier die (Mathe)Rechnung:


    Also verbraucht mein vRoot für die oben genannten Dinge knappe 470 MB RAM.