public OnPlayerSpawn(playerid)
{
new playa[MAX_PLAYER_NAME];
new string[256], string2[256], string3[256];
GetPlayerName(playerid, playa, sizeof(playa));
format(string3, sizeof(string3), "~y~Willkommen ~r~%s",
playa);
GameTextForPlayer(playerid,string, 5000, 1);
if(AccountInfo[playerid][aAdmin] >= 1331)
{
format(string, sizeof(string), "SERVER: Du hast dich als %d Admin eingeloggt.", AccountInfo[playerid][aAdmin]);
format(string2, sizeof(string2), "SERVER: You logged in as an %d Admin.", AccountInfo[playerid][aAdmin]);
SendLanguageMessage(playerid, COLOR_WHITE,string, string2);
}
Spawn(playerid);
return 1;
}
public Spawn(playerid)
{
if(IsPlayerNPC(playerid))
{
new npcname[MAX_PLAYER_NAME];
GetPlayerName(playerid, npcname, sizeof(npcname));
if(!strcmp(npcname, "David", true))
{
PutPlayerInVehicle(playerid, Train, 0);
SetPlayerColor(playerid,COLOR_GREY);
SetPlayerSkin(playerid, 61);
Attach3DTextLabelToVehicle(trainname, Train, 0, 0, 2);
print("NPC David spawned succesfully");
}
if(!strcmp(npcname, "Curtis", true))
{
SetPlayerPos(playerid, -1981.9558,216.5025,27.6875);
SetPlayerSkin(playerid, 19);
SetPlayerColor(playerid,COLOR_GREY);
print("NPC Curtis spawned succesfully");
return 1;
}
if(!strcmp(npcname, "Hans", true))
{
PutPlayerInVehicle(playerid, Bus, 0);
SetPlayerColor(playerid,COLOR_GREY);
SetPlayerSkin(playerid, 61);
Attach3DTextLabelToVehicle(busname, Bus, 0, 0, 2);
print("NPC Hans spawned succesfully");
}
if(!strcmp(npcname, "Mike", true))
{
SetPlayerColor(playerid,COLOR_GREY);
SetPlayerSkin(playerid, 28);
SetPlayerPos(playerid, -2130.2844,118.7224,35.3203);
print("NPC Mike spawned succesfully");
Attach3DTextLabelToPlayer(mike, playerid, 0,0,2);
}
if(!strcmp(npcname, "Tempenny", true))
{
SetPlayerColor(playerid,COLOR_GREY);
SetPlayerSkin(playerid, 280);
PutPlayerInVehicle(playerid, SFPDCAR, 0);
SetPlayerHealth(playerid, 200);
print("NPC Tempenny spawned succesfully");
}
if(!strcmp(npcname, "Crank", true))
{
SetPlayerColor(playerid,COLOR_GREY);
SetPlayerSkin(playerid, 20);
SetPlayerPos(playerid, -2076.9883,90.5159,32.5000);
print("NPC Crank spawned succesfully");
}
if(!strcmp(npcname, "Peter", true))
{
SetPlayerColor(playerid,COLOR_GREY);
SetPlayerSkin(playerid, 67);
SetPlayerPos(playerid, -2661.6501,1487.7900,7.1875);
print("NPC Peter spawned succesfully");
}
return 1;
}
if(AccountInfo[playerid][aMember] == 0 || AccountInfo[playerid][aLeader] == 0)
{
SetPlayerPos(playerid, -1753.7471,957.9511,24.8828);
SetPlayerFacingAngle(playerid, 184);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
AccountInfo[playerid][aSpawned] = 1;
SetCameraBehindPlayer(playerid);
return 1;
}
if(IsAStateMember(playerid))
{
StateSpawn(playerid);
}
//PlayerMoney[playerid] = AccountInfo[playerid][aCash];
return 1;
}