Hey, habe mir einen Test Server gekauft ( Damit ich mit freunden testen kann ).
Nun ist das Problem, sobald ich auf dem Server connecte erscheint folgende Fehlermeldung:
Code
(node:15808) ExperimentalWarning: The ESM module loader is experimental.
(node:15808) ExperimentalWarning: The ESM module loader is experimental.
(node:15808) ExperimentalWarning: The ESM module loader is experimental.
(node:15808) ExperimentalWarning: The ESM module loader is experimental.
[33m[INFO][0m Loading NodeJS packages...
[33m[INFO][0m Starting packages...
[32m[DONE][0m Server packages have been started.
Initializing Bootstrapper.dll (1.1.0.0)..
-> SERVER STARTED AT 25.05.2020 20:32:03
Unable to load acl.xml
ACLEnabled: False
Loaded 667 entries from vehicleData.json
Loading resources..
Color conversion failed because a handle to the actual windows console was not found.
-> Starting Deathmatch resource..
Deathmatch: setting as Gamemode resource
Deathmatch: loading scripts.. found 1 script(s)
Deathmatch: instantiating Deathmatch.Commands..
Deathmatch: instantiating Deathmatch.Settings..
Deathmatch: instantiating Deathmatch.playerEvents..
Deathmatch: instantiating Deathmatch.IPlayer..
Deathmatch: instantiating Deathmatch.serverEvents..
Deathmatch: instantiating Deathmatch.Database.PlayerData..
Deathmatch: loading server events.. found 4 server event(s)
Deathmatch: loading server events.. found 1 server event(s)
Deathmatch: loaded 5 server events(s)
Deathmatch: loading commands.. found 11 command(s)
Deathmatch: loaded 11 commands(s)
[Server] Settings wurden erfolgreich geladen.
[Server] Der Server wurde erfolgreich gestartet.
-> Resource Deathmatch started!
Started! Waiting for connections..
[32m[DONE] [0mStarted resource transfer server at 20972 port.
[32m[DONE] [0mClient-side packages weight: [33m0.000000 MB[0m (uncompressed: [33m0.000000 MB[0m).
[32m[DONE] [0mThe server is ready to accept connections.
[N] Incoming connection from
[Server] Der Spieler Kamisama hat den Server betreten.
Exception has been thrown by the target of an invocation.
Exception has been thrown by the target of an invocation.
Unhandled exception. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> System.MissingMethodException: Method not found: 'Void GTANetworkAPI.Entity.set_Position(GTANetworkAPI.Vector3)'.
at void Deathmatch.playerEvents.OnPlayerSpawn(Player player)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at GTANetworkInternals.EventHandler.Parse(Event _event, Object[] arguments)
at Bootstrapper.EventInternalClass.OnPlayerSpawn(UInt16 playerId)
Alles anzeigen
Auf meinem Local PC klappt alles ohne Probleme..