Jo danke, hab mal die Slots ergänzt
enum weapondetails
{
d_weaponname[50],
d_slot,
}
{
d_weaponname[50],
d_slot,
}
new waffenverzeichnis[55][weapondetails] =
{
{"Faust",0},
{"Schlagring",0},
{"Golfschläger",1},
{"Polizeistock",1},
{"Messer",1},
{"Baseballschläger",1},
{"Schaufel",1},
{"Billard Queue",1},
{"Katana",1},
{"Kettensäge",1},
{"Dildo",10},
{"Vibrator",10},
{"Vibrator",10},
{"Vibrator",10},
{"Blume",10},
{"Rohrstock",10},
{"Granate",8},
{"Tränengas",8},
{"Molotov Cocktail",8},
{"Unbekannt",-1},
{"Unbekannt",-1},
{"Unbekannt",-1},
{"9mm",2},
{"SD Pistol",2},
{"Desert Eagle",2},
{"Shotgun",3},
{"abgesägte Shotgun",3},
{"Combat Shotgun",3},
{"Micro SMG",4},
{"MP5",4},
{"AK47",5},
{"M4",5},
{"Tec9",4},
{"Country Rifle",6},
{"Sniper Rifle",6},
{"Raketenwerfer",7},
{"HS Raketenwerfer",7},
{"Flammenwerfer",7},
{"Minigun",7},
{"Rucksackbombe",8},
{"Zünder",12},
{"Spraydose",9},
{"Feuerlöscher",9},
{"Kamera",9},
{"Nachtsichtgerät",11},
{"Infrarotsichtgerät",11},
{"Fallschirm",11},
{"Fake Pistol",-1},
{"Unbekannt",-1},
{"Fahrzeug",-1},
{"Helicopterrotor",-1},
{"Explosion",-1},
{"Unbekannt",-1},
{"Wasser",-1},
{"gefallen",-1}
};
{
{"Faust",0},
{"Schlagring",0},
{"Golfschläger",1},
{"Polizeistock",1},
{"Messer",1},
{"Baseballschläger",1},
{"Schaufel",1},
{"Billard Queue",1},
{"Katana",1},
{"Kettensäge",1},
{"Dildo",10},
{"Vibrator",10},
{"Vibrator",10},
{"Vibrator",10},
{"Blume",10},
{"Rohrstock",10},
{"Granate",8},
{"Tränengas",8},
{"Molotov Cocktail",8},
{"Unbekannt",-1},
{"Unbekannt",-1},
{"Unbekannt",-1},
{"9mm",2},
{"SD Pistol",2},
{"Desert Eagle",2},
{"Shotgun",3},
{"abgesägte Shotgun",3},
{"Combat Shotgun",3},
{"Micro SMG",4},
{"MP5",4},
{"AK47",5},
{"M4",5},
{"Tec9",4},
{"Country Rifle",6},
{"Sniper Rifle",6},
{"Raketenwerfer",7},
{"HS Raketenwerfer",7},
{"Flammenwerfer",7},
{"Minigun",7},
{"Rucksackbombe",8},
{"Zünder",12},
{"Spraydose",9},
{"Feuerlöscher",9},
{"Kamera",9},
{"Nachtsichtgerät",11},
{"Infrarotsichtgerät",11},
{"Fallschirm",11},
{"Fake Pistol",-1},
{"Unbekannt",-1},
{"Fahrzeug",-1},
{"Helicopterrotor",-1},
{"Explosion",-1},
{"Unbekannt",-1},
{"Wasser",-1},
{"gefallen",-1}
};