#define Dialog_Register
#define Stadthalle
If(dialogid == Dialog_Register)
{
if(response
}
if(listitem)
ShowPlayerDialog(playerid, Farbe, "", "", "", "");
{kick(playerid) ;}
If(dialogid == Dialog_Stadthalle)
{
if(response
}
if(listitem)
ShowPlayerDialog(playerid, Farbe, "", "", "", "");
{kick(playerid) ;}
Ungefähr so in der Art